UGX-Mods

Call of Duty 5: World at War => Work-In-Progress => Custom Maps, Mods & Tools => Mods => Topic started by: Utamia on May 06, 2015, 01:32:21 am

Title: [Bo1] Office Survival
Post by: Utamia on May 06, 2015, 01:32:21 am
Office Survival

Without the Random Weapons box or Pack-A-Punch, survive for as long as you, or you can your friends can, in the office block of the Pentagon. Don't go down! You have to wait in line to quench your thirst. Be your own best friend, and hug the walls for your enjoyment in this installment of zombies.

+ This Mod Features +

Functioning solo Quick Revive (of course.)
New perk function. (Wait in line to quench your thirst.)
Quick Revive (included in new perk function on co-op only, not in normal location.)
Speed Cola
Double Tap
Jugger Nog
Who's Who
PhD Flopper
Pack-A-Punch
Mystery Box
Traps
Trash

http://www.youtube.com/watch?v=UKY3scPIMd8#ws (http://www.youtube.com/watch?v=UKY3scPIMd8#ws)
Quick update, a new video has been shot that I think the mod has made enough progress in to update. There are a few bugs regarding the fire sale audio and whos who that are being fixed.
http://www.youtube.com/watch?v=DlNfQ7-ay5o (http://www.youtube.com/watch?v=DlNfQ7-ay5o)
Title: Re: [Bo1] Office Survival
Post by: SoulTaker on May 06, 2015, 04:28:40 am
It's nice to see people doing some neat mods with the limited mod support the game has.
:)
Title: Re: [Bo1] Office Survival
Post by: Rollonmath42 on May 06, 2015, 12:14:48 pm
This is looking awesome so far :)

Maybe, as something to let players have a chance at either the box or Pack-a-Punch, add in Bonfire Sale and Fire Sale as drops and Bonfire Sale has the Pack-a-Punch be spawned in where the perk is. That would definitely help in chance of survival... If players can get either to drop that is.
Title: Re: [Bo1] Office Survival
Post by: WIL-H on May 06, 2015, 12:53:47 pm
I think it would be better to put the mystery box and the Pack-A-Punch, or at least the the mystery box. Otherwise, in case you won't put those, you should put decent weapons off the wall.
Title: Re: [Bo1] Office Survival
Post by: Utamia on May 06, 2015, 01:09:33 pm
This is looking awesome so far :)

Maybe, as something to let players have a chance at either the box or Pack-a-Punch, add in Bonfire Sale and Fire Sale as drops and Bonfire Sale has the Pack-a-Punch be spawned in where the perk is. That would definitely help in chance of survival... If players can get either to drop that is.
That sounds like a good idea, i'll do that today. I have some ideas to make that work.
Title: Re: [Bo1] Office Survival
Post by: seanathan on May 07, 2015, 10:06:27 pm
Would adding a few new weapons be a good idea? Maybe some bo2 ones and the pp. :nyan:
Title: Re: [Bo1] Office Survival
Post by: conn6orsuper117 on May 07, 2015, 11:27:37 pm
If you want pack a punch included in the new perk function please send a comment!

Or you can make a pole

And yes I do wish the pap was in the waiting cycle. I also recommend adding the box in the office box location
Title: Re: [Bo1] Office Survival
Post by: Utamia on May 08, 2015, 02:24:06 am
The box thing is done, and pap is in the works. I think it'll be pretty cool.

Double Post Merge: May 08, 2015, 12:58:39 pm
The fire sale function is done, and pack a punch is going to be really cool.

Double Post Merge: May 08, 2015, 01:33:26 pm
It's nice to see people doing some neat mods with the limited mod support the game has.
:)
Yes, but we can do anything with mod tools. It may be possible to create maps with the right ideas.
Title: Re: [Bo1] Office Survival
Post by: Utamia on May 09, 2015, 06:36:18 am
More progress has been made. First post has been updated with newer content.
Title: Re: [Bo1] Office Survival
Post by: lilrifa on May 16, 2015, 12:16:09 am
How has your work been going? I can't wait to see this when it's fully released!
Title: Re: [Bo1] Office Survival
Post by: Utamia on May 21, 2015, 12:14:54 pm
Sorry for the late reply. I've been working on this and at the moment i'm just waiting on my friend making our own electric trap asset. I've also been recording videos but i've never got around to uploading them. This weekend i'll get some out.
Title: Re: [Bo1] Office Survival
Post by: lilrifa on May 21, 2015, 07:24:28 pm
Ahh.. Well, thank you for your response.

Double Post Merge: May 21, 2015, 07:34:33 pm
While I have your attention, do you know how to convert sounds in the BO1 Mod Tools?
Title: Re: [Bo1] Office Survival
Post by: Utamia on May 22, 2015, 03:47:34 pm
Use toms bo sound tool. Make sure your file is saved at a 48000hz format and convert it to the bo format.
Title: Re: [Bo1] Office Survival
Post by: lilrifa on May 23, 2015, 12:36:08 am
Use toms bo sound tool. Make sure your file is saved at a 48000hz format and convert it to the bo format.
Thanks, man! I couldn't find a tutorial anywhere.
Title: Re: [Bo1] Office Survival
Post by: timelordalex on May 31, 2015, 11:12:53 am
this is so neat, just wish it was a custom map for WaW, and not a mod for BO1
Title: Re: [Bo1] Office Survival
Post by: Utamia on May 31, 2015, 09:24:59 pm
this is so neat, just wish it was a custom map for WaW, and not a mod for BO1
we might remake this for world at war once we finish our five original blueprints map remake
Title: Re: [Bo1] Office Survival
Post by: timelordalex on June 01, 2015, 12:28:21 am
we might remake this for world at war once we finish our five original blueprints map remake

i'd love to see a five remake for WaW, its more deserving than kino imo