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Call of Duty 5: World at War => Help Desk => Topic started by: elichvatal on May 05, 2015, 06:58:37 pm

Title: 2d material
Post by: elichvatal on May 05, 2015, 06:58:37 pm
I know this is a nooby question but im using the UGX script placer and ive used iwi and jpg but for the various screens but it says invalid 2d material. So what kind of images would i have to add to get this to work?
Title: Re: 2d material
Post by: DeletedUser on May 05, 2015, 07:13:54 pm
In Asset Manager:
materialType: 2d
Profit
Title: Re: 2d material
Post by: elichvatal on May 07, 2015, 02:31:43 am
Still says is invalid 2d material
Title: Re: 2d material
Post by: Scobalula on May 07, 2015, 07:01:22 am
What file type is it? Pretty sure, like Assman, it only supports JPEG, DDS and TGA.
Title: Re: 2d material
Post by: elichvatal on May 07, 2015, 08:52:19 pm
What file type is it? Pretty sure, like Assman, it only supports JPEG, DDS and TGA.
dds
Title: Re: 2d material
Post by: Harry Bo21 on May 07, 2015, 09:53:55 pm
Is the image size a power of 2?
Title: Re: 2d material
Post by: elichvatal on May 07, 2015, 10:00:58 pm
Is the image size a power of 2?
yep
Title: Re: 2d material
Post by: kanenikont on May 07, 2015, 11:22:52 pm
yep
I have the same problem.  My image size is a power of 2 and I have tried .dds .jpg and .tga
Title: Re: 2d material
Post by: Scobalula on May 08, 2015, 11:38:02 am
I have the same problem.  My image size is a power of 2 and I have tried .dds .jpg and .tga


Have you converted it in Asset Manager? You need to convert it first, then select the material file. :)
Title: Re: 2d material
Post by: Harry Bo21 on May 09, 2015, 12:01:04 am

Have you converted it in Asset Manager? You need to convert it first, then select the material file. :)
lol what? That is the part hes getting the error on lol XD

Theres only one step, convert a mateiral, and in that material set a image. You dont convert the image then the material if thats what you mean