UGX-Mods

Call of Duty 5: World at War => Custom Maps, Mods & Tools => Map Releases => Topic started by: ItzTylerB123 on April 18, 2015, 05:59:13 pm

Title: Highrise
Post by: ItzTylerB123 on April 18, 2015, 05:59:13 pm
Due to college and work I've not got much time to fully finish my map with an easter egg
but I thought I'd release it anyways. Based off the MW2 Highrise. any bugs found please report and ill try and get it fixed and re-uploaded.

Credits
AOKMikey - making parts of the map that i struggled with
radimax - help with radiant
Wincat - death barrier code
DidUknowiPwn - helping with death barrier
bwc6693 - weapons + general help + zone help
hardpoint_taken - ladder climb up prefab
shippuden1592 - Die rise skin packs
rorke - bo1 non upgraded weapons and player bob
RAYxZOMBIE - Weapon glow
Elfenlied (Apex) - Sound alias files + bo1 reticles files
BluntStuffy - soul chest release
Ege115 - Music EE
DodgeMe - beta testing
Eithan - beta testing and some ideas
Rollonmath42 - ae4 weapon
Anyone missing please comment below

some weapons are abit buggy but most are fine. Didnt get round to upgrading ae4, thundergun or scavenger- sorry.
if you see some red parts of map and don't like it just disable spec maps.


here are some pictures
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F7GBe90r.jpg&hash=7ea282e5eec562ccf98bdf468caa28df1f3101c9)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FcB12ul9.jpg&hash=1b7fcec5ba5e49d39fa92b18f45fe635cc434513)

Mediafire Download.
www.mediafire.com
Mega
mega.co.nz


i hope to make more maps when i am fully employed and finished college. that way anytime i am not working i will not be revising and doing coursework :)  [/font]
Title: Re: Highrise
Post by: eithan on April 18, 2015, 06:00:08 pm
omg the best map ever cant wait to play it thanks tyler for the grate map
Title: Re: Highrise
Post by: DodgeMe on April 18, 2015, 06:01:08 pm
:D finally :D
Title: Re: Highrise
Post by: x_xMayheMx_x on April 18, 2015, 06:02:45 pm
Thanks Tyler, Going to give this a run through soon.  8)
Title: Re: Highrise
Post by: Dust on April 18, 2015, 06:16:44 pm
Looks like a awesome map! Thanks for sharing
Title: Re: Highrise
Post by: joj on April 18, 2015, 06:26:52 pm
in before "remove verrukt runners from start pls"
Title: Re: Highrise
Post by: DeletedUser on April 18, 2015, 06:29:14 pm
awesome! I always wanted a remake of this map, I will give a try now. :)
Title: Re: Highrise
Post by: seanathan on April 18, 2015, 06:30:55 pm
I love highrise and die rise  :) cant wait to play a mixture :D
Title: Re: Highrise
Post by: ItzTylerB123 on April 18, 2015, 06:32:13 pm
in before "remove verrukt runners from start pls"
wanted to make it hard my bad :(
Title: Re: Highrise
Post by: seanathan on April 18, 2015, 06:40:00 pm
wanted to make it hard my bad :(
nah sprinters are fine on this map :) I played it for a few minutes and I fell in love with this map   :rainbow:
Title: Re: Highrise
Post by: smasher248 on April 18, 2015, 06:50:06 pm
is this made from the highrise prefab from cfg?
Title: Re: Highrise
Post by: Marsvinking on April 18, 2015, 07:08:13 pm
is this made from the highrise prefab from cfg?


It looks like that smasher i've downloaded it to and its exact the same grids and layouts.

But Tyler did a good job with the details though
Title: Re: Highrise
Post by: boysta2011 on April 18, 2015, 07:15:16 pm
Really like the map, the runners make you get straight into the game. The solo QR ruins it for me as they just teabag you.
Title: Re: Highrise
Post by: joj on April 18, 2015, 07:21:36 pm
wanted to make it hard my bad :(

I'm not too fussed with them, but you'll get the odd single-digit postcount user demanding you to remove them. Happens every time someone includes them in a map.

That being said, if you wanted it to be hard I wouldn't have give players an automatic colt from the get-go =p
Title: Re: Highrise
Post by: ItzTylerB123 on April 18, 2015, 07:35:08 pm
is this made from the highrise prefab from cfg?
no its not a prefab i made it from scratch. Marsvinking starting to get annoyed with you if you keep saying its a prefab.
i got mikey to help with some parts for the map if it was already done i wouldnt of needed any of it.

Double Post Merge: April 18, 2015, 07:47:31 pm


It looks like that smasher i've downloaded it to and its exact the same grids and layouts.

But Tyler did a good job with the details though
the caulk brushes are the prefab which i just downloaded to compare and as you can see its completely different in size
http://gyazo.com/93648c418c044822b4c0f8fa74a04b50 (http://gyazo.com/93648c418c044822b4c0f8fa74a04b50)
i have line it up with the left side
Title: Re: Highrise
Post by: seasport100 on April 18, 2015, 08:35:40 pm
I get you want it to be hard and I know I'm new to this forum but I'm just a lurker and have tried a lot of maps here. I want to start getting active but it would be nice if a gun was added to the starter room because I die before I can gather enough points and I run out of ammo quick.
Title: Re: Highrise
Post by: MrDunlop4 on April 18, 2015, 09:01:12 pm
YAY now released :)

EDIT: Dogs doesnt work :(
Title: Re: Highrise
Post by: animegodichigo on April 18, 2015, 09:15:16 pm
Whole OP

So u finely released it hahaha
Title: Re: Highrise
Post by: ItzTylerB123 on April 18, 2015, 09:37:38 pm
I get you want it to be hard and I know I'm new to this forum but I'm just a lurker and have tried a lot of maps here. I want to start getting active but it would be nice if a gun was added to the starter room because I die before I can gather enough points and I run out of ammo quick.
look on the walls there are weapons

Double Post Merge: April 18, 2015, 09:38:06 pm
YAY now released :)

EDIT: Dogs doesnt work :(
i removed dogs.
Title: Re: Highrise
Post by: Andy Whelan on April 18, 2015, 11:32:16 pm
Did you use MW2 textures?
Title: Re: Highrise
Post by: monkeyfunky on April 19, 2015, 01:00:07 am
OMFG YESSS
Title: Re: Highrise
Post by: ocxmwys4mod on April 19, 2015, 11:07:39 am
 :lol:thanks man . :D
Title: Re: Highrise
Post by: Tim Smith on April 19, 2015, 01:47:41 pm
nice dude

you should credit me for watching you play it :p :)
Title: Re: Highrise
Post by: tmaaan54 on April 19, 2015, 05:25:43 pm
Would be a great map if the runners wouldn't come until round 5ish. On round one, it doesn't add difficulty, it just adds annoyance.
Title: Re: Highrise
Post by: InFInIX on April 19, 2015, 06:15:38 pm
please replace RAYxZOMBIE with bamskater
RAYxZOMBIE is my old ZM account and the script is made by him :)
------------------------------------------------------------------------------
Map looks good i will try it later :)
Title: Re: Highrise
Post by: Wunderful on April 19, 2015, 06:39:25 pm
Only played for 15 minutes and I've already noticed a lot of problems:

Verruckt runners from start :P
two of those dead end office rooms in the starting room break the zombies' pathing
Hintstring for clearing debris says "Drebris"
Wunderwaffe isn't fixed

Map looks very nice though, good job on the detail
Title: Re: Highrise
Post by: NascarFanatic24 on April 20, 2015, 12:52:10 am
Nice gonna record it now man, nice looking.
Title: Re: Highrise
Post by: Cack Jullen on April 20, 2015, 03:07:28 am
I thoroughly enjoyed this map! I'm not the absolute best at zombies, but I love the difficulty right from the start! The runners keep you on your toes, and to remove total camping. Don't get me wrong, it can appease campers. Just find the Jug crane, and you have yourself a sweet camping spot. But I feel this map is for the training type people though, as the map pretty much is just a huge training spot. In my first try I only got to round 10 but I have kept playing it and I just love trying to get higher rounds! Great map m8!  :)
Title: Re: Highrise
Post by: mxtxm on April 20, 2015, 07:27:01 pm
good map. Had some fun playing it. The Ak47 seems REALLY underpowered(takes around half a mag to kill a zombie on round 7 even if you aim for the head)
Title: Re: Highrise
Post by: seanathan on April 20, 2015, 08:52:37 pm
When it says find another way up when you fall off the map in certain places, is that suppose to mean a secret part of the map or does it mean die?
Title: Re: Highrise
Post by: chromastone10 on April 20, 2015, 09:04:10 pm
When it says find another way up when you fall off the map in certain places, is that suppose to mean a secret part of the map or does it mean die?

bruh, press F to link to mainframe
Title: Re: Highrise
Post by: seanathan on April 20, 2015, 09:18:35 pm
bruh, press F to link to mainframe
Oh  :-[ I thought it meant to go up to higher cranes above jug. I knew how to pap actually  so that is not what I expected that to mean. 
Title: Re: Highrise
Post by: Donkey22 on April 20, 2015, 09:19:41 pm
Hope you got some good snipers on this map so I can trickshot some zombs off the heli pad. Downloading now  :troll:
Title: Re: Highrise
Post by: ItzTylerB123 on April 21, 2015, 08:44:00 am
bruh, press F to link to mainframe
:poker: chroma is right and i am going to be fixing some stiff this weekend and possibly add in the upgraded weapons that i hav3 missed out. Also edit some weapons that have low damage.
Title: Re: Highrise
Post by: the_doggs on April 21, 2015, 08:46:48 am
half arsed map. sorry but it coulda been done better mate
Title: Re: Highrise
Post by: SliqKilla on April 23, 2015, 03:17:34 am
The Map looks and plays great, as others have said, some updates needed but Thank you for all your efforts to put this together :)
Title: Re: Highrise
Post by: DeathBringerZen on April 23, 2015, 11:44:34 am
half arsed map. sorry but it coulda been done better mate

Maybe you could be a little more constructive with your future comments, like explaining what you think is so "half arsed" about the map so the mapper can try to improve on their work in future rather than just posting a half arsed comment.
Title: Re: Highrise
Post by: LordofDarkness on April 23, 2015, 05:38:47 pm
Has a lot of potential and great features.

Unfortunately there are a lot of bugs in the game for example in the room where quick review is.
Title: Re: Highrise
Post by: dadadodo on April 23, 2015, 06:28:38 pm
nice work i like the map but in the map you can get easly stuck in the window next to quik revive
 :)
Title: Re: Highrise
Post by: holz on April 24, 2015, 04:16:35 am
Real good funny Map  8)
Quick Revive - would be nice if its revive yourself on solo, dont testet because it costs 1500.
I search very long for PHD, Mulekick and an buyable ending are this in the Map?
Yeah, i read that you havent enough time and youre not finished all atm ... shame.

Little help to came out, fill first Soulchest from beginning buy MLP and stand at one edge of the Square in the middle near the windows, make 5000 Points and buy that Door.

Outside: Dont stand still, run around all the time and you live much longer.
Title: Re: Highrise
Post by: Eski on April 24, 2015, 11:15:43 am
awesome map dude! is it possible to play around with mods on this map like ufo and god? tried working it but it won't let
Title: Re: Highrise
Post by: steviewonder87 on April 24, 2015, 06:22:31 pm
awesome map dude! is it possible to play around with mods on this map like ufo and god? tried working it but it won't let
:facepalm:
Title: Re: Highrise
Post by: JiffyNoodles on April 24, 2015, 10:19:03 pm
:facepalm:
that moment that someone tries to hack the game, and fails
Title: Re: Highrise
Post by: seanathan on April 25, 2015, 01:30:09 pm
Real good funny Map  8)
Quick Revive - would be nice if its revive yourself on solo, dont testet because it costs 1500.
I search very long for PHD, Mulekick and an buyable ending are this in the Map?
Yeah, i read that you havent enough time and youre not finished all atm ... shame.

Little help to came out, fill first Soulchest from beginning buy MLP and stand at one edge of the Square in the middle near the windows, make 5000 Points and buy that Door.

Outside: Dont stand still, run around all the time and you live much longer.
there is solo quich revive, it just doesn't work right  :(
Title: Re: Highrise
Post by: ItzTylerB123 on April 25, 2015, 02:33:31 pm
there is solo quich revive, it just doesn't work right  :(
not sure why its not working. Quick rev8ve was added from the script place sorry if its not working not sure what to suggest. Worked fine for me
Title: Re: Highrise
Post by: DeletedUser on April 25, 2015, 03:46:53 pm
why not add a EndGame or a buyable Ending? :-\
Title: Re: Highrise
Post by: Dust on April 25, 2015, 04:45:17 pm
not sure why its not working. Quick rev8ve was added from the script place sorry if its not working not sure what to suggest. Worked fine for me

He means, that this quick revive is like 90% of the solo quick revives that are in maps. It works, you go down and revive yourself, but the zombies pile up on top of you and when you get up you instantly go down again. Also it costs 1500 even on solo for some reason
Title: Re: Highrise
Post by: eithan on April 28, 2015, 01:29:03 pm
had a full play though nods are a bit buggy but all over good map!
Title: Re: Highrise
Post by: archmeister94 on April 28, 2015, 05:19:07 pm
Downloading, Cant wait to play  :)
Title: Re: Highrise
Post by: GearZ469 on April 30, 2015, 01:13:45 pm
Yo... This map is awesome! I love it lol
Title: Re: Highrise
Post by: holz on May 01, 2015, 03:46:12 pm
I like your PaP Camos and the lil 'WallWeapon Garage'.  :)
Title: Re: Highrise
Post by: Ghetino on May 01, 2015, 08:00:18 pm
Very nice map, i do 47 rounds no cheat
Title: Re: Highrise
Post by: HybirdVelocity on May 02, 2015, 01:54:57 am
Whats the devmap start up command. I know there is a start button but I hate the default F.O.V
Title: Re: Highrise
Post by: Ghetino on May 02, 2015, 06:13:24 pm
Please patch Quick Revive, because the zombies are always attracted by the player, even when one is down, and when the player is revived, the zombies always round the player ... and GAME OVER!

Thank !
Title: Re: Highrise
Post by: Andy Whelan on May 02, 2015, 10:08:42 pm
Whats the devmap start up command. I know there is a start button but I hate the default F.O.V

Just play with the default, it isn't hard  :poker:
Title: Re: Highrise
Post by: Harry Bo21 on May 02, 2015, 10:59:23 pm
it is nearly always what the name of the mod is in the mods menu
Title: Re: Highrise
Post by: ItzTylerB123 on May 03, 2015, 08:39:09 am
Devmap hghrise
but with the anticheat from script placer z i think it doesn't allow many things
Title: Re: Highrise
Post by: canklesnapper on May 03, 2015, 06:33:00 pm
Dawg what is that song tho bumpin on my headset
Title: Re: Highrise
Post by: RBRT on May 06, 2015, 09:35:17 pm
Great map. You make sure that anyone playing has to like getting up close with the zombies, but after the first few rounds it opened up and got a bit less frantic. That is of course until you see that jugg is on a crane. Once i braved the jump (and almost fell off  >:() I found the soul box in my way...  :accepted:

The weapons felt a little flat, but the PaP really made the difference. It's too bad that the buyable ending wasn't the heli, but maybe for your next awesome map  :D

Great work and keep the awesomeness coming.   8)
Title: Re: Highrise
Post by: Sgt-lng on May 16, 2015, 01:32:42 pm
For some stupid reasom my anti virus doesnt trust this file :'(
Title: Re: Highrise
Post by: papiolaf on May 21, 2015, 06:27:34 pm
as a solo player i gotta say that this map is dumb af , i hate when people add verrukt runners sice round 1 , its just stupid , 5k for the first door is also dumb ... getting juger is super hard due to the souls chest , some zombies dont follow the monkey bomb , this map is shit , you tried so hard to make it good that you forgot to make it fun ... 5/10 meh
Title: Re: Highrise
Post by: razza229 on May 26, 2015, 09:11:39 pm
Does multiplayer work? because it always crashes for me and my friend.. :alone:
Title: Re: Highrise
Post by: gunman683 on June 03, 2015, 03:56:22 am
Really well made map love it brings back memory's of mw2 :D.
Title: Re: Highrise
Post by: TheLeadGamer on June 18, 2015, 01:47:25 am
Really cool map.
Title: Re: Highrise
Post by: theboldlachlan on July 07, 2015, 10:24:43 pm
Bro can you please maybe just give me it in a zip file because I really really want to play your map but exe doesn't work on my computer I have tried everything I really want your map
Title: Re: Highrise
Post by: Await on July 30, 2015, 08:20:06 am
how doi play this
Title: Re: Highrise
Post by: Andy Whelan on July 30, 2015, 10:14:41 pm
how doi play this

Read this page - http://ugx-mods.com/forum/index.php/topic,694.html (http://ugx-mods.com/forum/index.php/topic,694.html)
Title: Re: Highrise
Post by: GBT on August 03, 2015, 03:30:19 am
Damn this is a sick map
Title: Re: Highrise
Post by: Harry Bo21 on August 07, 2015, 10:12:27 pm
no its not a prefab i made it from scratch. Marsvinking starting to get annoyed with you if you keep saying its a prefab.
i got mikey to help with some parts for the map if it was already done i wouldnt of needed any of it.

Double Post Merge: April 18, 2015, 07:47:31 pm
the caulk brushes are the prefab which i just downloaded to compare and as you can see its completely different in size
http://gyazo.com/93648c418c044822b4c0f8fa74a04b50 (http://gyazo.com/93648c418c044822b4c0f8fa74a04b50)
i have line it up with the left side
didnt "keep" saying it did he bro? Said it once, calm down, It was a valid question, just his assumption incorrect, no need to get angry
Title: Re: Highrise
Post by: ItzTylerB123 on August 07, 2015, 10:39:58 pm
didnt "keep" saying it did he bro? Said it once, calm down, It was a valid question, just his assumption incorrect, no need to get angry
i wasnt referring to just the topic where he said it. He has said multiple times in other places.
Title: Re: Highrise
Post by: Misa~Chan Rarity on August 08, 2015, 04:23:03 am
as a solo player i gotta say that this map is dumb af , i hate when people add verrukt runners sice round 1 , its just stupid , 5k for the first door is also dumb ... getting juger is super hard due to the souls chest , some zombies dont follow the monkey bomb , this map is shit , you tried so hard to make it good that you forgot to make it fun ... 5/10 meh

(https://gyazo.com/12be96b958c4ac2fdb848e8fa765ab26)
Need I say more, folks?
Title: Re: Highrise
Post by: Ghetino on August 10, 2015, 09:08:36 pm
The last week, i did 50 round in 4h LEGIT !
My death was ... stupide -_-
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimg15.hostingpics.net%2Fpics%2F465765evcNoCV.jpg&hash=b5fc19847d843dcac68a94c7330891a2728c5a7d)
Title: Re: Highrise
Post by: russiandude204 on August 16, 2015, 02:13:48 am
So does the easter egg work on this map or can you not do more than just get a free ray gun?
Title: Re: Highrise
Post by: Kira354 on September 02, 2015, 11:39:01 pm
Yooo whats the easter egg song doeeeee?
Title: Re: Highrise
Post by: Uber Platypi on September 05, 2015, 03:11:50 am
Is there a beatable ending?
Title: Re: Highrise
Post by: Croomer555 on September 05, 2015, 08:02:47 pm
looks good downloading now
Title: Re: Highrise
Post by: 2M8sGaming on October 19, 2015, 06:40:29 pm
Check out our video on Highrise at ! A throwback to a classic, love this map! Hope you guys enjoy!
Title: Re: Highrise
Post by: Harry Bo21 on October 22, 2015, 07:28:18 pm
Check out our video on Highrise at ! A throwback to a classic, love this map! Hope you guys enjoy!
we have a youtube section for this
Title: Re: Highrise
Post by: Marios Bae on November 14, 2015, 04:10:44 pm
What is the song when you get all three laptops?
Title: Re: Highrise
Post by: ItzTylerB123 on November 17, 2015, 02:59:44 pm
What is the song when you get all three laptops?
i will get you the name later. at college atm
Title: Re: Highrise
Post by: ItzTylerB123 on November 21, 2015, 07:40:16 pm
What is the song when you get all three laptops?
sorry for not posting i totally forgot.
here is the song
https://www.youtube.com/watch?v=qlPxm0jyEwI (https://www.youtube.com/watch?v=qlPxm0jyEwI)
Title: Re: Highrise
Post by: Nyanch on December 15, 2015, 04:22:36 am
I really enjoyed this map, however, there are many things that could've been fixed.
The first round, runners right off the bat. It makes the second round very difficult, especially in swarms. I played it with a friend and we both got wrecked.
The only worthwhile weapons I've seen are MPL and MP5k. The ASP seems pretty unnecessary considering you have an auto-M1911.
Zombies' pathing glitches and bugs every now and then.
Due to the limited weapon choice near the start, just a SMG and Pistol, it makes starting off pretty dang hard.
There's both a revive timer and revive at wave end function.
Zombies just literally pop up underneath you, making the map unpredictable and not so fun if you're trying to hold down one spot.

I appreciate the concept, it's executed poorly, at least in my opinion.
Title: Holy Shit that was Hardcore
Post by: PapaFranku on December 17, 2015, 06:55:40 am
I played this map 8 times, failed to get Jugg all 8 times, Top Round was Round 8 and I forgot to buy QR 7 Times.
5000 Points to open major part of map? FUCK ME.  :derp:
2000 Points for every other door? FUCK ME. :derp:
Soul Boxes? FUCK ME. :derp:

Ridiculously Difficult. 10/10 Difficulty Factor :accepted:
Title: Re: Holy Shit that was Hardcore
Post by: Harry Bo21 on December 17, 2015, 07:57:54 am
I played this map 8 times, failed to get Jugg all 8 times, Top Round was Round 8 and I forgot to buy QR 7 Times.
5000 Points to open major part of map? FUCK ME.  :derp:
2000 Points for every other door? FUCK ME. :derp:
Soul Boxes? FUCK ME. :derp:

Ridiculously Difficult. 10/10 Difficulty Factor :accepted:
lol, very colourful, but 5000 to open a part of the map is nothing. Have you ever actually played origins? to get to pap costs like 15,000
Title: 5k To Leave Starting Room
Post by: PapaFranku on December 17, 2015, 08:09:03 am
lol, very colourful, but 5000 to open a part of the map is nothing. Have you ever actually played origins? to get to pap costs like 15,000
But it's 5000 points to leave the starting area, Origins is over time.
Soz for the language too
Title: Re: 5k To Leave Starting Room
Post by: Harry Bo21 on December 17, 2015, 09:24:15 am
Soz for the language too
You are forgiven lol

yea got a point, but still, using weak guns, points are easy, as you obviously will be using weak guns your as stuck at the start lol

win win
Title: Re: Highrise
Post by: assassintoliet09 on December 18, 2015, 01:41:18 am
Cant wait to play! Map looks great and good job bringing back a good cod map! MW2 was one of my favorite cods. Keep up the great mapping. Love, Assasssin
Title: Re: Highrise
Post by: Huvor on January 08, 2016, 07:13:18 pm
Actually pretty challenging... great job man
Title: Re: Highrise
Post by: isrevivingyou on January 08, 2016, 11:08:07 pm
nice work!!
Title: Re: Highrise
Post by: Lobberking on January 20, 2016, 04:47:09 pm
[First of all I want to report a glitch]
If you buy quick revive and by the crane place where you go u the ladder if you jump in mid air and jump off but a zombie downs you you get out of the map and the rounds go up forever and ever if you run far enough away from the map

Anyway....
This map is sooo god damn hard which really turns me off of playing this map reason is the running zombies on round 1
please add a option or something about this if this is changed I will play this way more because I cant get to explore the map enough to actually like it yet
Title: Re: Highrise
Post by: NeutronStars on January 21, 2016, 06:21:23 am
Can't wait to try this out! Very nice looking map!