Stuck on elevator - I have made it so when the lift goes up an down you can't move if you are on it. This is not a problem since it only moves at the end of rounds.If I may make a suggestion you could add a trigger multiple in the middle of the lift so it only goes up when he is standing on the middle of it, then make a bool variable that's true when its moving and false when its not so then you can disable and enable the players jumping based on that variable, also if you need to you should either make a zombie interest point for when the player is in the bottom level or make a path so zombies can get down there.
This map Is off its tits!! This map is heaps good, no places to train or anything so heaps smart thing there. The buildables is such a good touch to it! Overall this map is great!
But I'm up to the third part of the Easter Egg after making the SOS thing I have no idea where the transmission thing is or what it is and help please?
Post Merge: April 13, 2013, 07:07:46 am
So I THINK I finished the Easter egg is the last part turning on the beam cause nothing else came up after I did that? If that was the Easter egg that was pretty good
hey look whos back, where you been?
Got over custom zombies for a bit since black ops 2 has come out. The maps on there are to shit I hate them so I'm playing a bit of custom zombies again
is it done? like final release or still testing?He's still testing it.
this version of compound have glitch? The glitch of the Jugger nog is on this version? And where is the pack a punch??glitch of the juggernogg? This map has a pack a punch I can assure you and its not too difficult to find. Maybe looking at a YouTube video would help.
I can't pack a punch.
I doubt I will spend much time correcting glitches on this map, as it was too full of stuff, the opposite to my first map, and it's classic noob mapper, trying to do too much. In short I don't care that much about compound.I think that's the right choice - Dale's Dig is looking pretty awesome and deserves your full attention :)
Guys, I am not around for a month, and after that I will be working on the dig, look in wip. I doubt I will spend much time correcting glitches on this map, as it was too full of stuff, the opposite to my first map, and it's classic noob mapper, trying to do too much. In short I don't care that much about compound.
So where can i download this :-\From the UGX Map Manager. Download the Manager and you are then given access to worlds of mapping enjoyment.
From the UGX Map Manager. Download the Manager and you are then given access to worlds of mapping enjoyment.-1
Nah tomikaze, it's not on there cause its full of glitches, it's on zmSorry Brian :(
Nah tomikaze, it's not on there cause its full of glitches, it's on zmWell, I'm glad that I downloaded it from Dropbox then!
Nah tomikaze, it's not on there cause its full of glitches, it's on zmThanks and zm is back running c:
yeah as soon as I get any bug notifications, I will attempt to fix them, I would be happy to wait as long as it takes...
Yea, the mapper is aware of an infestation of bugs on his map but he has since moved onto another map and then has gotten busy with life outside of mapping :'( He's not going to be making any other fixes to this map.
Bugs galore! Where do I start:The 2nd one has been an issue so it's not the mappers fault. It happens on every map I played with an elevator.
well...
#1: the zombies stand still when placing buildables.
#2: everytime I jump on the elevator and ride it to the top, I get stuck
#3: crawl under & jump on the moving railings in the beginning, I get stuck
#4: climb on the elevator down to grab the free MP5, Elevator rides up without me, I get stuck (at least can run around and wait for zombies to die every 10 years)
#5: Too much foliage, cant see
#6: run on juggernog to get out of map
#7: Can climb onto tables in G3 room, to jump on barrels, to jump on water heater thing, to jump onto house ledge to crouch, to get out of map.
#8: Confusing layout.
#9: When crafting/building, Gun doesnt come back.
#10: When on catwalks zombies faze through floor and 1 hit you.
and finaley
#11: the dreaded caught on foliage (tree,bush,rustycar) of cornertrapping :troll:!!!
:alone: Then i guess it results the map unplayable :alone:Consider it a mysterious glitch mine field that you must work through without ending your own game by mistake.
The 2nd one has been an issue so it's not the mappers fault. It happens on every map I played with an elevator.The maps Deadline, Ali, Hotel and Absolution have correctly functioning elevators.
Consider it a mysterious glitch mine field that you must work through without ending your own game by mistake.