UGX-Mods

Call of Duty 5: World at War => Help Desk => Scripting => Topic started by: KDXDARK on March 16, 2013, 06:38:55 pm

Title: sound?
Post by: KDXDARK on March 16, 2013, 06:38:55 pm
i want to add sound to a part of my map, like a script_origin or trigger_multiple in a place playing all the day the effect sound like the sound of the meteor on ProjectX
Title: Re: sound?
Post by: SajeOne on March 16, 2013, 07:44:43 pm
i want to add sound to a part of my map, like a script_origin or trigger_multiple in a place playing all the day the effect sound like the sound of the meteor on ProjectX
there are lots of tutorials, why does this need to be posted? you can import the sounds with the same method as toms music box and then just implement your own code. Bamskater has a very simple tutorial.

Edit: In-fact this has pretty much all you need to know, rip my code if you need to its there to help.
http://ugx-mods.com/forum/index.php?topic=466.0
Title: Re: sound?
Post by: KDXDARK on March 16, 2013, 09:20:26 pm
i am trying to find something more specific
Title: Re: sound?
Post by: SajeOne on March 16, 2013, 09:21:26 pm
i am trying to find something more specific
how much more specific can you get? lol
Title: Re: sound?
Post by: KDXDARK on March 16, 2013, 09:23:13 pm
how much more specific can you get? lol
http://customcod.com/~custo96/wiki/index.php?title=Treyarch_Enviromental_Audio_System
Title: Re: sound?
Post by: SajeOne on March 16, 2013, 09:24:10 pm
http://customcod.com/~custo96/wiki/index.php?title=Treyarch_Enviromental_Audio_System
ok if you have a tutorial then why was this post necessary?
Title: Re: sound?
Post by: KDXDARK on March 16, 2013, 09:25:38 pm
ok if you have a tutorial then why was this post necessary?
i found it newly