Call of Duty 5: World at War => Downloadable Items for Mappers => Custom Maps, Mods & Tools => Scripts => Topic started by: alaurenc9 on February 22, 2015, 04:47:45 pm
Title: Randomize Player Characters
Post by: alaurenc9 on February 22, 2015, 04:47:45 pm
Hey guys Today I made another tutorial. For the randomizing of player models. So that different the same player can be a different character in each game. Your player voices change, player models, and even the color of your points will change depending on which character the game made you. Here the script:
The instructions are at the top of the script. They should be easy to read. If you need any help, comment on this or PM me. If you use this, please remember to credit me. If something goes wrong, let me know. Thanks everybody, and peace.
Title: Re: Randomize Player Characters
Post by: Rorke on February 22, 2015, 06:34:26 pm
This is already on ugx just need to look hard enough
Title: Re: Randomize Player Characters
Post by: simpelsat on February 23, 2015, 09:18:49 am
nice!!! :D but will it work with YaPh1l Character specific viewhands script?
Title: Re: Randomize Player Characters
Post by: alaurenc9 on February 25, 2015, 03:51:45 am
nice!!! :D but will it work with YaPh1l Character specific viewhands script?
I dont know. I mean it depends on how he defines the viewhands to the players If he uses the "maps\_zombiemode_weapons::get_player_index() function then yes it will work and set to the different players. If not, id ont know. if you could show me the tutorial, i could figure it out for you.
Title: Re: Randomize Player Characters
Post by: simpelsat on February 25, 2015, 08:51:24 am