UGX-Mods

Call of Duty 5: World at War => Custom Maps, Mods & Tools => Map Releases => Topic started by: W1NG3D on December 23, 2012, 10:36:24 am

Title: [Manager] Return to Kneipe der Untoten - 1.4-style
Post by: W1NG3D on December 23, 2012, 10:36:24 am
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fj3ECe.png&hash=423de0fb12ba32e313c9138ebbe984f9d68a6f1b)
1.4-style version  released!

ugx-mods.com

(Featured Non-UGX Map in the UGX Map Manager)

As a bit of a Christmas gift to all you wonderful stick insects, Return to Kneipe der Untoten has been released as a 1.4-style map! This means that it is basically a stock Der Riese styled map, with the four standard perk machines, a roving random weapons box, power switch and of course the Pack-a-Punch machine.

However, this doesn't mean it's totally devoid of customisation. :) There's an awesome new jukebox, which is an epic new way to play music while slaying the undead - complete with a custom model, animations, FX, and a win new menu system, with eight songs to choose from. What's more is that I've managed to make the map compatible with Realism 2.2! Included in the Bar mod folder is a subfolder with all the necessary setup instructions and files needed to include Return to Kneipe der Untoten in the Realism mod. :D

This map is surprisingly fun to play solo, and even more so with a group of friends. There are a multitude of different ways you can play by opening different doors and areas in the map, which offers a lot of replay value - plus if you add the map into Realism 2.2, you can spend hours ranking up and using custom classes too!

I'd like to point out and clarify that this is not UGX Bar. The UGX version is coming out in 2013 which will be the version to feature the UGX Mod with its modern weapons and an objective system, so in a way this 1.4-style release is a little bit of a teaser for what's to come. :)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FznzSw.jpg&hash=6dba93f9d33d74d082da209ee0d6e12c741aa533)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fnotf5.jpg&hash=3ae52940224e7feb152724c34e2319201c9a32d0)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Ffgnvk.jpg&hash=44e8458fe278735b53f837371f0ca6829e0ead31)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FURsB3.jpg&hash=e08c0d22005af05f11beb54e300e176ad2a4fe2a)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fhftnk.jpg&hash=10a43bcb72ce1d5a8363ba66fbfa5ab13b0c9151)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FeYklk.jpg&hash=f1abf54fe498796d4fc6199d5870635b0d56ef9b)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FROqjD.jpg&hash=22694c5ad8c2f6faea8dd784f6f766a7d85e9134)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FNWCHz.jpg&hash=3a30bc655ec8a172dc68d02391c9356b1acaf5a7)

Credits:
Map design & creation: W1NG3D
Jukebox script & Easy-FX script: treminaor
Custom models (jukebox, pool table and cue rack): Justin Strawn
COD4 model mover app and menu files from Bar 1.1: Tom_BMX
Title: Re: Return to Kneipe der Untoten - 1.4-style RELEASE!
Post by: SajeOne on December 23, 2012, 10:44:45 am
Epicness  :rainbow:
Title: Re: Return to Kneipe der Untoten - 1.4-style RELEASE!
Post by: treminaor on December 23, 2012, 11:42:59 am
Dammit now I have to finalize UGX Mod for standalone release  :fuuu:
Title: Re: Return to Kneipe der Untoten - 1.4-style RELEASE!
Post by: MortenMarioGiiK on December 23, 2012, 03:28:54 pm
[bug] players fused together or something
Title: Re: Return to Kneipe der Untoten - 1.4-style RELEASE!
Post by: treminaor on December 23, 2012, 08:25:02 pm
[bug] players fused together or something
What do you mean?
Title: Re: Return to Kneipe der Untoten - 1.4-style RELEASE!
Post by: MortenMarioGiiK on December 23, 2012, 08:27:07 pm
playing with my friend and he has my gun in his face and im invisible... like i am fused in his face
Title: Re: Return to Kneipe der Untoten - 1.4-style RELEASE!
Post by: treminaor on December 23, 2012, 08:31:55 pm
playing with my friend and he has my gun in his face and im invisible... like i am fused in his face
That's weird, I wasn't a part of bug testing so I have no idea. I guess wait until W1NG3D is back online :)

At least it doesnt affect your ability to play the game.
Title: Re: Return to Kneipe der Untoten - 1.4-style RELEASE!
Post by: MortenMarioGiiK on December 23, 2012, 08:53:55 pm
well not mine but my friend cant see me and he can't se anything because of my weapon in his eyes + just found that pack a punched weapond dosent have audio
Title: Re: Return to Kneipe der Untoten - 1.4-style RELEASE!
Post by: treminaor on December 23, 2012, 08:55:33 pm
well not mine but my friend cant see me and he can't se anything because of my weapon in his eyes + just found that pack a punched weapond dosent have audio
I know for sure that W1NG3D and his testers would have noticed this co=op bug before releasing, no idea why that's happening. Also for the audioless weapon, which weapon is it?
Title: Re: Return to Kneipe der Untoten - 1.4-style RELEASE!
Post by: MortenMarioGiiK on December 23, 2012, 09:16:28 pm
the only two weapons i have tested are double barreld and mp40  :)
Title: Re: Return to Kneipe der Untoten - 1.4-style RELEASE!
Post by: Earth on December 23, 2012, 09:34:55 pm
playing with my friend and he has my gun in his face and im invisible... like i am fused in his face
your friend has loose files in his mods folder, tell him to make sure he has nothing but folders, if he has any files in there it will load up with every mod and cause errors with most.
Title: Re: Return to Kneipe der Untoten - 1.4-style RELEASE!
Post by: OnlineX420 on December 23, 2012, 11:38:58 pm
nicely done
Title: Re: Return to Kneipe der Untoten - 1.4-style RELEASE!
Post by: deathclonic on December 24, 2012, 12:29:50 am
I know for sure that W1NG3D and his testers would have noticed this co=op bug before releasing, no idea why that's happening. Also for the audioless weapon, which weapon is it?
Never really had a chance to test in co op other than with winged, and we didn't have any of the problems listed.
Title: Re: Return to Kneipe der Untoten - 1.4-style RELEASE!
Post by: W1NG3D on December 24, 2012, 12:44:53 am
It seems as if a few last minute script changes may have screwed up the character models in co op, it works fine if you play the map with Realism  :P and as for the pack a punch weapon sounds not working, I'm not sure why that is happening because the sounds were working fine in a previous version... I'll have to investigate these issues a bit later and maybe create a patch file to fix these problems.

I played a co-op game and experienced the same bugs, didn't really affect my ability to play at all so at least it's not game-breaking. I'll still work on a fix though :) I guess for now if you want to play with friends and find the gun-in-face thing really annoying, add the map into Realism and it should fix the issue in the meantime :D
Title: Re: Return to Kneipe der Untoten - 1.4-style RELEASE!
Post by: MortenMarioGiiK on December 24, 2012, 11:39:01 am
thanks
Title: Re: Return to Kneipe der Untoten - 1.4-style RELEASE!
Post by: geh233 on December 25, 2012, 03:01:42 am
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi49.tinypic.com%2F2gwbc3q.png&hash=372baf395fd2def3cef31d8a7d85ae3429775ae0)
Title: Re: Return to Kneipe der Untoten - 1.4-style RELEASE!
Post by: xxzackly on December 31, 2012, 11:46:03 pm
I found a error when i downloaded it i go into the game and load the map and starts loading like normal but then goes back to the menu and said to goto console for details and i did and it said:



server script compile error
unknown function
level.door_dialog_function=maps\_zombiemode play_door_dialog
Title: Re: Return to Kneipe der Untoten - 1.4-style RELEASE!
Post by: treminaor on December 31, 2012, 11:51:18 pm
I found a error when i downloaded it i go into the game and load the map and starts loading like normal but then goes back to the menu and said to goto console for details and i did and it said:



server script compile error
unknown function
level.door_dialog_function=maps\_zombiemode play_door_dialog
Check for loose files in your mods folder.
Title: Re: Return to Kneipe der Untoten - 1.4-style RELEASE!
Post by: xxzackly on January 01, 2013, 02:11:07 am
anything specific that i should look for?
Title: Re: Return to Kneipe der Untoten - 1.4-style RELEASE!
Post by: treminaor on January 01, 2013, 02:12:35 am
anything specific that i should look for?
Any file in the mods folder that isnt within a folder. For example, mods/nazi_zombie_mapname.iwd instead of mods/nazi_zombie_mapname_folder/nazi_zombie_mapname.iwd.

Any files not within mod folders are loaded into all mods, causing random issues such as yours.
Title: Re: Return to Kneipe der Untoten - 1.4-style RELEASE!
Post by: xxzackly on January 01, 2013, 04:47:27 am
I'm going to try running UGX map manager as admin and see what happens. I think that will work because last time i tried it didn't ask me where i wanted to download the map to.
Title: Re: Return to Kneipe der Untoten - 1.4-style RELEASE!
Post by: xxzackly on January 01, 2013, 05:05:51 am
didnt work but is there a way for me to delete that map