UGX-Mods
Call of Duty 5: World at War => Help Desk => Mapping => Topic started by: jzob1234 on December 22, 2012, 05:24:10 pm
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building curve/terrain collision...
Adding brush neighbor bevels...
Removing redundant brush collision planes...
removed 2243 brush sides
elapsed time 0 seconds
ERROR: MAX_MAP_NODES
is there away you can go over the max map nodes?
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the way you asked that question made it clear you don't know what the error means...
make decal and minor brushes as detail and make outside-of-map brushes non-colliding.
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Too many structural brushes, probably only structural brushes.
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the way you asked that question made it clear you don't know what the error means...
make decal and minor brushes as detail and make outside-of-map brushes non-colliding.
ok i got it