Smasher vs. drhackz
Let the competition on begin!
You mean futuristic like the chinese COD Zombies, or Futuristic like the present? (In BO1 were on 63') Anyway Is good to hear that. Looking forward... :nyan:
Minor request, could you leave out the Thundergun?
I know this will be an unpopular request but it will help distinguish this from the original [besides revamping the look of the map] and add some difficulty because imo Kino is a really easy map which could easily be made more challenging by removing it
Just a thought
Either way I look forward to seeing how this develops, good luck :)
There will be two versions released: hard and easy, the hard will have full sprinters(probably not all of them) there will be no dogs for max ammos and as you have requested it will have no thundergun and anything else you might want
There will be two versions released: hard and easy, the hard will have full sprinters(probably not all of them) there will be no dogs for max ammos and as you have requested it will have no thundergun and anything else you might want
(http://i32.photobucket.com/albums/d31/Undercover322/Random%20Photos/spongebob-elite-daily-3_zps5c8ffe7e.png)
you should put the winters howl in the hard version
lol spongebob, really? how old are you :P
Double Post Merge: December 27, 2014, 08:07:51 pm
i dont have that but if i happen to get it i will
There will be two versions released: hard and easy, the hard will have full sprinters(probably not all of them) there will be no dogs for max ammos and as you have requested it will have no thundergun and anything else you might wantIn the easy version you should also include the raygun Mk II (maybe duelwield Mk II's)
lol spongebob, really? how old are you :PYou have spongebob in your picture :troll:
In the easy version you should also include the raygun Mk II (maybe duelwield Mk II's)
Also what perks are going to be in this
You have spongebob in your picture :troll:
I have never seen mk2 duel wield and i certainly don't have it but it if happens to exist i will, and i will be putting mk2 normal in both easy and hard.
Double Post Merge: December 28, 2014, 07:25:14 pm
this is the finished structure for the spawn room:
(http://i.imgur.com/2hWD7LR.png)
I have never seen mk2 duel wield and i certainly don't have it but it if happens to exist i will, and i will be putting mk2 normal in both easy and hard.
Double Post Merge: December 28, 2014, 07:25:14 pm
this is the finished structure for the spawn room:
(http://i.imgur.com/2hWD7LR.png)
cool looking remake :) i seem to remember a dual wield rgm2 in tmg's christmas map
i dont have that but if i happen to get it i will
you should release 4 versions:
2 as normally planned (Easy and hard)
UGX 1.1
and one with the Cyborg mod
UGX 1.1? Isn't that the old one with the M9A1? Because if it is, then NO! That will ruin it. I'm sure the old Kino remake would of been better if it didn't have that mod. I don't want to be disrespectful to UGX team and I'm sorry if I am but that old mod is just straight up boring and bad. The NEW one's amazing but not yet released so that's unusable.UGX v.1.1 is the new "amazing" mod, 1.0 is the old one... 1.1 has the m9a1, 1.0 has the m9... :poker:
Cyborg mod, DEFINITELY and the 2 other versions. But that's all he should do. :)
you should release 4 versions:
2 as normally planned (Easy and hard)
UGX 1.1
and one with the Cyborg mod
I'm appreciative of you considering 2 versions honestly, thanks :)
Curious what the text in the top left of that screenshot was, anything of note?
UGX v.1.1 is the new "amazing" mod, 1.0 is the old one... 1.1 has the m9a1, 1.0 has the m9... :poker:
Heck yea, I love that destructible glass! It's like a mini-game of its own. Keep up the good work Smasher :)
Yeah LOL I shoot the glass just for the fun of it. I love it when that's added into maps. I just kind of wish WAW would let it really shatter and look cool like Advanced Warfare. You guys see that shit? The glass is like some real life ports haha xD
Or I think BF4 has better glass I'm not sure. GTA V I know has pretty good ones.
Good job Smasher! Keep us updated bud! :D :rainbow:
How are sliding and PHD related? Are you going to make your own version of PHD which makes an explosion after sliding? PHD Slider?That sounds way OP, but it does sound like the crazy stuff that Ray cooks up (no offense Ray ;D)
Kino version Moon future ?Yea, we're making sure we hit all the buzz words: Kino, Moon, future, Wonderweapons, Epic, Black Ops 3, Campaign.
That sounds way OP, but it does sound like the crazy stuff that Ray cooks up (no offense Ray ;D)the phd is not made by ray that will be added by one of us
the phd is not made by ray that will be added by one of us
there will be 4 difficulties to play on:What?! Are you trying to kill me here? How I'm I going to think up the differences for 4 different difficulties?
-easy
-normal
-hard
-extreme
trust me extreme will be extremily hard (duh)
What?! Are you trying to kill me here? How I'm I going to think up the differences for 4 different difficulties?actually extreme with zombies health increasing 1.5 times previese rounds instaed of the usual 1.1 multiplier you spawn with 0 points, dog rounds wont spawn a max ammo, debris is more expensive, there will be headshot only rounds, and there will be no zombie counter hard will be runners from start and zombies health increase slightly more than usual, normal will be unchanged, and easy will be zombies health increases at a lower rate, you start with 1000 points and doors are 25% cheaper.
Um, easy mode loads up and you spawn with a paped wonderweapon, all perks, 100,000 pts and a button right in front of you that says, "Buy ending for 500 pts".
Extreme version, you spawn in with a sharpened toothbrush handle, and it's round 20 already.
:accepted:
What?! Are you trying to kill me here?uhm.... maybe?
actually extreme with zombies health increasing 1.5 times previese rounds instaed of the usual 1.1 multiplier you spawn with 0 points, dog rounds wont spawn a max ammo, debris is more expensive, there will be headshot only rounds, and there will be no zombie counter hard will be runners from start and zombies health increase slightly more than usual, normal will be unchanged, and easy will be zombies health increases at a lower rate, you start with 1000 points and doors are 25% cheaper.
(the abovce may be subject to change
So... Sharpened Tooth Brush it is for Extreme then? :yeah: Can't wait to try EXTREME!
Hey, a couple ideas you may want to consider since KINO lacked a lot:
- Better Easter Eggs. Make us go through something that's longer then 10 minutes but shorter then Shangri-La lol
- Rare custom weapons, such as the Remington R5, IMR, Semi-Auto Glock 17/18 (Not the full auto useless uncontrollable recoil one), annd some BF3/4 weapons. These shouldn't be hard to obtain for a big map like this from other members.
- Maybe the map for the Mystery box that was in the original KINO? Looking for the box won't be easy without it since you may have to run the map every time. Or at least a lot of glass on the ceiling so I see the light... And --> :nyan: better be in it lol jk
- Use the drop weapon after death script. I think it would be really good especially on EXTREME in COOP. You'd want the players to at least get back there guns when they die otherwise it's impossible. But obviously, once again, consider.
- And finally, as much as I already love the way this map looks, I'm craving noon settings. Really bright outside with the sun as high up as possible because damn, KINO had a nice sun setting but it just didn't do it for me when increasing brightness or contrast on my TV. It looked like dog shit smothered on the screen. O_O And the UGX Kino had the outside look like hell lol XD
Thanks for reading :cute: I'd like to beta test if you don't mind... I've got 2 maps so far that I'm beta testing for others so I want to throw this one in good people. :P
only known issue with it is that you can shoot while diveingIssue? That's what I call a feature! ;D
Issue? That's what I call a feature! ;DAgreed :D
Issue? That's what I call a feature! ;Dlol than maybe i ont fix it ;D (jk ima try to fix it)
lol than maybe i ont fix it ;D (jk ima try to fix it)WHAT!? Flying through the air shooting zombies. That's next gen!
sure you can beta test, for sun settings i would rather have rain and night i much prefer them, and the drop weapons feature might be added to some of the difficulties but not extreme as it is meant to be hardCmon I had my request out longer
WHAT!? Flying through the air shooting zombies. That's next gen!YOU CANT HANDLE NEXT GEN!!!!
PHD confirmed? :derp:YOU CANT HANDLE THE FLOPPING (yes)
Diving and shooting like an action movie star? HELL YEAH! 8)lolz the only bug is the shooting other yhan that i only have to rd person add a 3rd person anim
Unless it is buggy in some fashion I'm all for it :D
Its dangouras to flop alone. TAKE THIS!!!!Zelda reference haha
Zelda reference hahaYES!! Zelda and egorapture. You my friend just became 200% more awesome 8)
www.youtube.com/watch?v=0m9QUoW5KnY (http://www.youtube.com/watch?v=0m9QUoW5KnY#ws)
Dude! Keep the shooting in mid air feature! Dolphin diving is almost useless (except for phd) and shooting while diving could actually make diving more practical.
not really cause your gun is pointing around in directions you cant see, so shooting practically would be difficult :Pbut it still shoots streight so....
but it still shoots streight so....
As useless as diving really is, I'd say keep it if you still want to give people the BLACK OPS feel for KINO. I referred to MZSlayer11's post about it being useless.
Also, give us some fresh photos or at least me on Skype bro, ;) Haven't even seen any changes yet. Nice Diving pics though. Looks fun if you actually keep it open like that and if PHD Worked.
Use the exo zombie hud. Would complement your futuristic mapping style well. ;D
I don't think you people realize how much better my map is...:I see purple
(http://i32.photobucket.com/albums/d31/Undercover322/Need%20Fixes/shot0005_zpsa3e61b67.jpg)
YE DATZ RITE BAK OF!
#MLG2015FAZETASTICGTTOPTICCLANDOGEPIRATESBAYREDTUBERLICIOUSBRUHOMGTRICKSHOT1440LADDERSTALLHITMARKERTOMHAWKSPIKEDORNEACROSSTHEMAPSMASHERCANTBEATTHATTHOUGHSOBUMMERBUMMERNOOBLOLOLOL
But in a serious note, I'd like to see what the seats look like ;) And are you using Teleporter?
I see purpleJeez man, you and purple. It scares me. :o
Looks great so far, are you going to keep everything in the same place as the original? i.e. spawners, box locations, wall guns, perks, etc?
One word: SMASHERTASTIC!
(http://37.media.tumblr.com/bb4d948bd6c98aaff208d308d1202f9b/tumblr_mlx8leJ2Sg1soqgbqo1_250.gif)
PERK SPOTS (Just in case you can't think of any spots) :
The door on the stage leading to the MP5K, just on the right there is that open, area which the Original KINO had nothing in just electric sparks and generators, maybe you can place one there.
The other door on the stage leading to the outside area, near box (Up the stairs) you can place another perk there.
The door from spawn to the right upstairs, once opened, on the left of all the seats there can be a perk hidden around the corner.
3 for new perks which makes 7 and I'm guessing theres around 9 perks all together? OR 8. Not sure lol
(maybe if arceus wants to make vulture aid)there might maybe be a slight sliver of a chancethat i might be working on it :troll:
for now i will not be working on this map as my waw direcotory has been corupted along with all my other steam games:
(http://i.gyazo.com/65ce70191b2ad74002cb3905197f3d50.png)
He fixed itThanks for that update Connor, where would we be without you eh? :)
Thanks for that update Connor, where would we be without you eh? :)
hey, the world could have plunged into complete chaos and darkness if we didnt know the map was fixed 2 posts in a row, we cant take the original creators word, we need a DOUBLE reassurance that it was fixed or world war 3 could have just happened^
Man that is good to hear, I was thinking it might me over for this map. A thousand blessings to you Arceus for the disk recovery suggestion :D
back in business thanks to arceus's suggestion that i let windows disk recovery fix it seeing as they caused it in the first place so great thanks to him :)
hey, the world could have plunged into complete chaos and darkness if we didnt know the map was fixed 2 posts in a row, we cant take the original creators word, we need a DOUBLE reassurance that it was fixed or world war 3 could have just happened
Kino was my first zombies map!Me too bro, I get all misty and start feeling feelings when I think about Kino. So many good memories from a time long past when playing for a high round was the thing to do.
Me too bro, I get all misty and start feeling feelings when I think about Kino. So many good memories from a time long past when playing for a high round was the thing to do.My first zombie map was Kino as well, but i didn't get much of a chance to play since my relatives were so up-tight about CoD and young people. Oh, those were the days...
My first zombie map was Kino as well, but i didn't get much of a chance to play since my relatives were so up-tight about CoD and young people. Oh, those were the days...
Me too bro, I get all misty and start feeling feelings when I think about Kino. So many good memories from a time long past when playing for a high round was the thing to do.
Me too bro, I get all misty and start feeling feelings when I think about Kino. So many good memories from a time long past when playing for a high round was the thing to do.
Yup, damn straight niggea. Word lol:facepalm2:
:facepalm2:
My first map was NACHT in WAW then 2nd was DER RIESE then 3rd was FIVE on BO1 LOL! :lol:
I skipped KINO because back then, when I watch NGT play FIVE, I loved the RAW FEEL of the realism. I kind of want that back by the way. The REALISTIC feel of zombies when you pull the trigger and hear that metal cling together so damn nicely... *Sigh* If only... I don't want BO3 with like Flying and teleporting zombies.
Just saying, if that carpark is a playable area, then you could train for days. And aso, this is looking badass. keep it up
here is an update of spawn:
(http://i.gyazo.com/a373a4e9e11d75b840a01099afd73e77.jpg)
couple of updates:
(http://i.gyazo.com/c52762418170c61c6f17c46a89b1a889.jpg)
(http://i.gyazo.com/167d3f21a10f577a6d4f02e6146ea726.jpg)
couple of updates:
(http://i.gyazo.com/c52762418170c61c6f17c46a89b1a889.jpg)
(http://i.gyazo.com/167d3f21a10f577a6d4f02e6146ea726.jpg)
another update:
(http://i.gyazo.com/97303f266ed5f18273fe0564beea296f.jpg)
(http://i.gyazo.com/5288445076d2413b5faa6f4b151fa7cc.jpg)
another update:What room of Kino is that?
(http://i.gyazo.com/97303f266ed5f18273fe0564beea296f.jpg)
(http://i.gyazo.com/5288445076d2413b5faa6f4b151fa7cc.jpg)
What room of Kino is that?
I'm not sure if this has been answered beforehand, but will there be verruckt sprinters in this Kino?
yes as usual i will release a normal version with standard zombies, door prices etc and a hard version, less points, increased prices, verruct, sprinter and no thunderguni'd have to play both of them, since i've been able to play your maps previously with their verruckt spinters and all.
If you could give a percentage on completion, what would it be?
I'm loving the updates and progress!
mapping: 65%There's a lack in scripting it seems :troll:
scripting: 10%
weapons: 80%
There's a lack in scripting it seems :troll:
I really hope the mod matches the mapping because this looks really damn nice ;)
well here is the weapon list, would love advice cause im not great with weapons:Question, will the DSR have Iron sights when PAP'ed? and also, what happened to the AE4's PAP name?Spoiler: click to open...Thanks to tomikaze for most weapon names
ar:
m4a1 - Mystifier
m14 - Mnesia
peacemaker - Warmonger
scar h - Agarthan Reaper
ak47 - Reznov's Revenge
acr - Abdominal Cauterizing Rifle
sig556 - Grizzly Bear
tar21 - Flesh Peeler
m16 - Skullcrusher
smg:
mp7 - The Mulcher
mp9 - Intestinal Blender
m1927 - Speakeasy
ripper - The Eviscerator
ump45 - ComeNGetMe
vector - The Dissasembler
fmg9 - Goblin
handgun:
g18 - Canopener
p99 - Stress Reliever
re45 - Titan
sa1911 - Old Faithful
deserteagle - Dreadnaught
remington new model army - Old N Angry
lmg:
mg36 - Harbinger of War
m60 - The Obliterator
sniper:
intervention - Wrath of Hell
msr - Lobotomizer 4hire
dsr50 - Dead Specimen Reactor 5000
special:
mm1 grenade launcher - Knock-Knock
raygun mark2 - Porter's Mark II Ray Gun
scavenger - Hyena Infra-dead
thundergun - Zeus Cannon
blundergat - The Sweeper
ae4 -
shotgun:
model 1887 - Str1ctly Bus1n3ss
ranger - Reaver
aa12 - Annihilator115
spas12 - SPAZ-24
striker - Grim Reaper
wall weapon replacments:
m14 - m14 ebr
olympia - ranger
mpl - mp9
ak74u - ump45
m16 - m16
claymore - claymore hopefully
mp5k - vector
mp40 - tar21
stakeout - model 1887
pm63 - mp7
Question, will the DSR have Iron sights when PAP'ed? and also, what happened to the AE4's PAP name?
its fixed and I wasnt planning on having iron sights(not a fan)It's all good man, and also, will the other weapons come with attachments, (e.g. The MNesia with it's Foregrip, SPAZ-24 with it's 1 shell full reload, etc.)
"MM1 Grenade Launcher - Knock Knock" XD Clever girl! :gusta:Hitman should be taking notes...:-X
well here is the weapon list, would love advice cause im not great with weapons:Spoiler: click to open...Thanks to tomikaze for most weapon names
ar:
m4a1 - Mystifier
m14 - Mnesia
peacemaker - Warmonger
scar h - Agarthan Reaper
ak47 - Reznov's Revenge
acr - Abdominal Cauterizing Rifle
sig556 - Grizzly Bear
tar21 - Flesh Peeler
m16 - Skullcrusher
smg:
mp7 - The Mulcher
mp9 - Intestinal Blender
m1927 - Speakeasy
ripper - The Eviscerator
ump45 - ComeNGetMe
vector - The Dissasembler
fmg9 - Goblin
handgun:
g18 - Canopener
p99 - Stress Reliever
re45 - Titan
sa1911 - Old Faithful
deserteagle - Dreadnaught
remington new model army - Sassafras
lmg:
mg36 - Harbinger of War
m60 - The Obliterator
lsat - FSIRT
sniper:
intervention - Wrath of Hell
msr - Lobotomizer 4hire
dsr50 - Dead Specimen Reactor 5000
special:
mm1 grenade launcher - Knock-Knock
raygun mark2 - Porter's Mark II Ray Gun
scavenger - Hyena Infra-dead
thundergun - Zeus Cannon
blundergat - The Sweeper
ae4 - Gentle Disemboweler
shotgun:
model 1887 - Str1ctly Bus1n3ss
ranger - Reaver
aa12 - Annihilator115
spas12 - SPAZ-24
striker - Grim Reaper
wall weapon replacments:
m14 - m14 ebr
olympia - ranger
mpl - mp9
ak74u - ump45
m16 - m16
claymore - claymore hopefully
mp5k - vector
mp40 - tar21
stakeout - model 1887
pm63 - mp7
Get some AW weapons too. At least one.(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi1.kym-cdn.com%2Fphotos%2Fimages%2Foriginal%2F000%2F129%2F577%2F1a4.jpg&hash=987903cfffab3796ba339ad765fe663079eaa6c4)
(http://i1.kym-cdn.com/photos/images/original/000/129/577/1a4.jpg)i have the asm1 so how about maybe :gusta:
(http://i1.kym-cdn.com/photos/images/original/000/129/577/1a4.jpg)
Why not? It's a futuristic map... It deserves Modern and Futuristic weapons...
What do you prefer, M1 GARANDS?... -_-
I don't like AW weapons and technically the ae4 is AW so there is one, though I am making it a moderate wonder weapon, I have spent a lot of time deciding on weapons for the map and that list is done, all the weapons are currently having pap sounds and models made, all weapons have reload sounds etc. Anyway here is a map update: (http://i.imgur.com/CWLQBvt.jpg)
the main theatres inaccesaable areas will be the same size, not affecting playable area but will not look the same as broken theatre chairs did not suit the map :P
the main theatres inaccesaable areas will be the same size, not affecting playable area but will not look the same as broken theatre chairs did not suit the map :P
You could just have modern/futuristic benches lol
ok i figured it has been a while since an actual in game pic, so here you go:
(http://i.imgur.com/JsjG6Jo.jpg)
ok i figured it has been a while since an actual in game pic, so here you go:
(http://i.imgur.com/JsjG6Jo.jpg)
I find this picture to be... Waitforit+1
SMASHING :troll:
ok i figured it has been a while since an actual in game pic, so here you go:
(http://i.imgur.com/JsjG6Jo.jpg)
I know this is a remake, but you can add a few thing here to make it an awesomeness ::)
1. More paths on the outside area. I'm pretty sure that more than one always wanted to have a large open outside area on Kino.
2. Add the Exo Suit con this map. I mean, if you add some extra paths, like plataforms on some areas (similar from Chromastones10's Exo Zombies map) where you can walk and can be accesible only by the exo suit.
3. More paths on inside the theater. Yes, some unaccesible paths from the original map (for example down stairs where are the pictures from our heroes).
4. Random character. Well.... that. Player 1 as Takeo, Ritchtofen, Dempsey or Nikolai randomly.
I know this is a remake, but you can add a few thing here to make it an awesomeness ::)
1. More paths on the outside area. I'm pretty sure that more than one always wanted to have a large open outside area on Kino.
2. Add the Exo Suit con this map. I mean, if you add some extra paths, like plataforms on some areas (similar from Chromastones10's Exo Zombies map) where you can walk and can be accesible only by the exo suit.
3. More paths on inside the theater. Yes, some unaccesible paths from the original map (for example down stairs where are the pictures from our heroes).
4. Random character. Well.... that. Player 1 as Takeo, Ritchtofen, Dempsey or Nikolai randomly.
Sorry, but I am not a fan on exo zombies, I don't care for all that fancy crap, I just want a fun map with some good guns and interesting detail. I was considering adding more areas but I want to keep this as accurate as possible structurally, I am placing obstacles in the same place as the real kino as seen here:Also more space especially outside and in main theatre makes the map a lot more easy and boring, I already tested the theatre before I detailed it, but I do want to keep this as a standard zombie map, the original idea was to just give the players exo's but I know that would far to OP.Spoiler: click to open...(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.gyazo.com%2F446e11b96e544b0e6cfedca1d57e7b16.jpg&hash=75c6b912aa6f880e95886502e2f27085223dbf07)
As for the 4 player char switching, yes I will be adding this, thank you for your ideas
Alright, also where did you get all the ground/ wall textures?
bo2/ghosts/aw/people
Very nice. I never imagined Kino as a map set in the future... are there going to be any custom features to the map?
Go to page 1 and read the post again, it explains some of the custom features
Old suggestion brought from the vault
Can you add different quotes from other maps, I'm tired of the old der riese quotes.
minor update:Took me awhile to figure out that was the speed cola room, looks good :D
(http://i.gyazo.com/6f54addac30a801cee390c5fe97cffa9.jpg)
this is the final room to be finished(mp40 room)
Mapping progress:
Scripting progress:
Weapons progress
minor update:
(http://i.gyazo.com/6f54addac30a801cee390c5fe97cffa9.jpg)
this is the final room to be finished(mp40 room)
Mapping progress:
Scripting progress:
Weapons progress
Scripting progress:thing is I've barely done anything :poker:
thing is I've barely done anything :poker:Do more work then!!!!!!
slideill do it when i do it man :poker:
thing is I've barely done anything :poker:
Gosh, I feel so left behind. :poker: I remember when this map was only a single flat brush model when I was 80% finished my Nightmare map and now it's almost done... and my Nightmare map is still at 80%... LOL!! XD :lol:
LOL I remember I sent you that as my first screenshot of kino cause it was accurate to the floor in spawn of the real kino XD you should map again when you get a chance
Yeah bruh :accepted: I'll start again in the summer, no worries. I need to get school out of the way cause I've got exams in a month.i got 12 days of school left :pffft: ill probably work more on stuff after then :nyan:
I'll be starting new projects and finishing old ones because the old ones literally need like 5 more hours of editing and there done. :)
By the way, I forgot quite a bit on how to map so I might need you... LOL XD
i got 12 days of school left :pffft: ill probably work more on stuff after then :nyan:
I'm really into this girl and I haven't got anywhere with her yet LOL XD I need to hurry up. :cute:same here but mine has a BF ;-;
same here but mine has a BF ;-;
thats enough off topic :P
update:What part of Kino is it from?
(http://i.gyazo.com/64b5fee8d744e0e2291fdb59886d1b22.jpg)
What part of Kino is it from?2nd room on the left..... i think
2nd room on the left..... i think
EDIT: nvm i see it now ;-;
well done, i wonder if you can guess this room: (http://i.gyazo.com/419046afa54ef2a19b51dbd263b6ffa2.jpg)spawn
spawnno its the theater
no its the theatersorry but i think you misread his sarcasm xD :derp:
no its the theater(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fwww.troll.me%2Fimages%2Fangry-samuel-l-jackson%2Fsarcasm-motherfucker-do-you-speak-it.jpg&hash=db8085a15116c32bc9f6a87a756fa32003f3c1c1)
no its the theater
nah guys, ya all wrong, it's the 2nd room from the 3rd right which the 17th left.
yeah, get turbo rekt nerds :troll:
fucking savage.(https://15254b2dcaab7f5478ab-24461f391e20b7336331d5789078af53.ssl.cf1.rackcdn.com/battlebears.vanillaforums.com/editor/sc/4xb6xtkxsmea.gif)
update: (http://i.gyazo.com/655c303b97698fbac794b8453bed8784.jpg)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Ffc01.deviantart.net%2Ffs71%2Ff%2F2012%2F135%2F3%2F8%2Fi_must_dance_by_darkcloak123-d4zvv0z.jpg&hash=9b607e17fe1989043cb1346045d01e497274b33f)
(http://fc01.deviantart.net/fs71/f/2012/135/3/8/i_must_dance_by_darkcloak123-d4zvv0z.jpg)
Don't tell me what i can't do world :alone:
Also, stock raygun all the way, as RGM2, although better, hasn't got the same nostalgia feel as the stock raygun (but be sure to use BO version, as it looks better.
P.S. I never realised this was going to be a zommods 1st map like Hotel V2 :troll:
This is probably a stupid question but whats Zommods?Not sure, I think it's that TomBmx site, you know that one that's filled with malware and porn.
Not sure, I think it's that TomBmx site.
Not sure, I think it's that TomBmx site.The one that's suitable for toddlers? :P
This is probably a stupid question but whats Zommods?:poker:
Not sure, I think it's that TomBmx site, you know that one that's filled with malware and porn.he has two of those? :mother:
Not sure, I think it's that TomBmx site, you know that one that's filled with malware and porn.
Not sure, I think it's that TomBmx site, you know that one that's filled with malware and porn.
Thanks guys for explaining it... lol :D
Sounds like my kind of site ;) :P
Why do you change the font size on a normal post? ;) :D :P(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Frogueriverconsultingllc.com%2Fimages%2Fyelling_what_are_we_yelling_about.jpg&hash=891e82575d7166884cc4844a0febc4c224cb0acd)
Do you all love me!
Just to be clear, Tomikaze was being sarcastic and he owns Zommods http://zommods.com/ (http://zommods.com/) this site has nothing to do with TomBMX.(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi3.kym-cdn.com%2Fentries%2Ficons%2Foriginal%2F000%2F007%2F666%2F_57c8a1a431a592af806925e57258202f.png&hash=fc3fcc9f2515157fd4c21f8ad34e4f1074b33ce3)
(http://i3.kym-cdn.com/entries/icons/original/000/007/666/_57c8a1a431a592af806925e57258202f.png)You'd be surprised.
I think everyone here has enough brainpower to process that Tom was being sarcastic
You'd be surprised.:gusta:
(http://i.gyazo.com/243682cf8cbe54203c7edfa5a4d0313f.jpg)he was...
he was...Yup!! :D
EL BUERO!!! :nyan:
he was...Sing along everybody
EL BUERO!!! :nyan:
this is gonna have more than the stock perks right? i hope so
nope, stock perks, guns, zombies, playermodels, sounds, fx, gameplay :troll:all of a sudden, a wild daedra descent appears :lol:
all of a sudden, a wild daedra descent appears :lol:
all of a sudden, a wild daedra descent appears :lol:
::)Thank you for coming :troll:
Blend this Grafitti. This should look more realistic :P
(http://i.imgur.com/PRl8azf.jpg)*Fap mode engaged*
*Fap mode engaged*
I seriously cannot wait for this map to be released.
P.S. wasn't this going to be released with GunofTruth's cyborg mod?
(http://i.imgur.com/PRl8azf.jpg)why i wonder were that came from :troll:
nope it never was, but i do not like gun anymore and im pretty sure he left the communityHmmm, cause i thought i remember you saying once GOT was perma-banned, you were still gonna release this map with it.
Hmmm, cause i thought i remember you saying once GOT was perma-banned, you were still gonna release this map with it.
Anyway, will any/all AW guns have official Gun sounds and animations?
that was a completely different map made for the mod, but the map was shit so im not releasing it, kino doesn't have the asset space for his mod, and it will probs never be finished, and only kf5 will have offical animsOk then.
Ok then.
Also, why only the KF5?
cause only a few people have access to aw/ghost animsok then, as long as they don't feel clunky and out-of-place, i'm all for it ;D
(http://i.imgur.com/PRl8azf.jpg)
will it have the easter egg(s)?
I take it this means you're resuming progress?
Nah, thats goodbye pic obviously. Saying cya later, losers with a pic of a map only he can play :please:
Nah, thats goodbye pic obviously. Saying cya later, losers with a pic of a map only he can play :please:
lol great idea hitman thanks, yes everyone thats my goodbye pic, you can all blame hotwoman :troll:
http://www.youtube.com/watch?v=wVyggTKDcOE (http://www.youtube.com/watch?v=wVyggTKDcOE):poker: this song was terrible
yay or nay on the camo(non pap):Is that the Elite Camo? KEEP IT!!!!
(http://i.imgur.com/mCWzV5c.jpg)
yay or nay on the camo(non pap):
()
yay or nay on the camo(non pap):
(http://i.imgur.com/mCWzV5c.jpg)
yay or nay on the camo(non pap):YAY
(http://i.imgur.com/mCWzV5c.jpg)
That Camo looks freakin' amazing. Great work Harry! At the risk of sounding blasphemous this version is going to run circles around Treyarch's. I know, I just said that.
new pap camo thanks to harrybo21:Breath taking camo. but I cannot enjoy the picture with a glitch with ammo hud
(http://i.imgur.com/gd7BlTz.jpg)
Breath taking camo. but I cannot enjoy the picture with a glitch with ammo hud
new pap camo thanks to harrybo21:*fap mode engaged* Oh my god, this looks amazing (apart from the glitched HUD) Also, i noticed the Nade launcher HUD emblem, will this mean that the skullcrusher has a Nade launcher :pffft:?
(http://i.imgur.com/gd7BlTz.jpg)
*fap mode engaged* Oh my god, this looks amazing (apart from the glitched HUD) Also, i noticed the Nade launcher HUD emblem, will this mean that the skullcrusher has a Nade launcher :pffft:?
got gerschs working thanks to bluntstuffyI'm sorry. but all i noticed was...
(http://i.imgur.com/eHGV8Y5.jpg)
I'm sorry. but all i noticed was...
THE OHM IS IN THIS MAP!!!!!!!
lol sorry to say that its not, i was just messing around with hud icons, i had the siliquifier hud in the previous version XD, ohm would be cool though:'(
:'(
well, what's the hud icon for then (it's obviously a hybrid mode or something by the amount of ammo that was there).
its just a gl for the m16, i set it to have a clipsize of 300, gave it a bunch of ammo and had a bit of fun with gomode*Arrives at Pack-a-Punch*
its just a gl for the m16, i set it to have a clipsize of 300, gave it a bunch of ammo and had a bit of fun with gomode
I like it, i notice there a Ohm lmg icon at the bottom of the screen :gusta:
lol read the last few postsSorry my bad, I posted before i realize that some already posted about the gersh device :-\
thanks to bluntstuffy for the ohm:THE OHM IS IN THE MAP!!! :troll:
(http://i.imgur.com/lcm4lwH.jpg)
hey if you need someone to beta test this I'm available
*Arrives at Pack-a-Punch*:lol: :lol: :lol:
'AC-130 has entered your airspace'
I see you have the raygun mk2 in your map. Please tell me you have the piercing down. The raygun mk2 is not suppost to stop going through zombies no matter what round your on. And no other map maker has got this right and its extremely annoying. Please fix.
i never knew there was a pentrate cap? Have you got "rifle bullet" ticked?
If it does need to be scripted, only way really would be by vector (that i can think of anyway), which means we would need some way to work out the position of tag_flash (which is harder than it sounds) - only alternative is to use "centre point" of the player - which sadly would be inaccurate, especially if your moving as you do it
even projectiles in cod use center point - hence why the grenade anim looks funny compare to black ops, its coz waw the grenade comes out the center of the screen after the anim, where as in Black ops they had a function ( getMuzzleFlashPoint() )
thanks, but arceus is going to give me a script, rifle bullet was checked, is there anything else i might of missed?not that i can think of, i mean your prob right about the penetration limit i just wasnt aware
not that i can think of, i mean your prob right about the penetration limit i just wasnt aware
Hope the script works out, Really does need some vector work - and more vector work if you have a "realistic walking" script too ;)
oh yeah, im using ege's walking script, its really accurate to mw2 onward, does that mean arc will have to do extra work on it or am i misunderstanding what u mean by walking script?
There is a perk for increased bullet penetration, and there's also a dvar for it:you legend ( as usual ) stuffy ;)
My guess is it would work the same as for example, double-tap. When you get specialty_rof, the dvar perk_weapratemultiplier set's the fire-rate-multiplier. The perk used for this one is prob the deep-impact perk, dont know the specialty_ name by head though, and also never tried if this actually works.. If it does you could simply make a script that checks if you wield the MK2 and the do setperk() / unsetperk().
(http://i.imgur.com/VAz9VB2.jpg)
that is the last area finished, all that is left is bug fixing
(http://i.imgur.com/VAz9VB2.jpg)
that is the last area finished, all that is left is bug fixing
I can't wait to play Kino:The Rebirth and Nuketown 1986. Both maps are just looking absolutely fantastic. :rainbow:
Question: Is Kino:The Rebirth going to have dogs?
hey smasher would it be possible to add the hacker and i would love to test this map out but I'm a pretty patient guy so i can wait.
sorry all testing positions are filled, and the map is almost done, i wont be adding the hacker unless it falls into my hands(unlikely) here is map progress:
progress:
Mapping progress:
Scripting progress:
Weapons progress
A 1% mapping progress left?! How much time needed for it to go?2 weeks tops, its going to release at the same time as oil rig :troll:
Why the name change!? (just wondering?)
XD whoops, it was stevies suggestion, and i forgot to change it backOh, ok! but why is it "Kino Der Toten" instead of "Kino: The Rebirth"?
ahh another exclusive DalekJD has gone for lelSuddenly my interest in this map is going away slowly
maybe itll be released when oil rig comes outMaybe Oil Rig will come out when UGX Mod V1.1 comes out :troll:
:troll:
Maybe Oil Rig will come out when UGX Mod V1.1 comes out :troll:lol, I actually initially joined here as I wanted that specifically, and the videos alluded it would be launching soon
The Map Isnt even out yet and Im already Seeing/hearing bugs.Isn't that a good thing? As opposed to the opposite? ::)
-Some gun sounds can be heard from across the map
-Crawlers have excessive amount of explosion damage
-Map has too much reflection (i started to get dizzy from some of the wall textures
-Big Youtubers like MRDalekJD is playing it first excluding about every single person interested...
...Again
Someone playing the map because it's smasher choice to pick who the map goes to, what if he never releases the map and cancels it :P
-Big Youtubers like MRDalekJD is playing it first excluding about every single person interested...
The Map Isnt even out yet and Im already Seeing/hearing bugs.
-Some gun sounds can be heard from across the map
-Crawlers have excessive amount of explosion damage
-Map has too much reflection (i started to get dizzy from some of the wall textures
-Big Youtubers like MRDalekJD is playing it first excluding about every single person interested...
...Again
-Big Youtubers like MRDalekJD is playing it first excluding about every single person interested...
moving on
Awesome map smasher! If you need further help with Bug fixing, im at your service ;)
thank you harry and yes i still have that "robot dog" problem :troll: i may have to remove themHold fire on removing them, coz me and ProRevenge are gonna sit in co-op and do some heavy duty co-op fixing and try and figure it out, hopefully today after I get out of work ;)
The Map Isnt even out yet and Im already Seeing/hearing bugs.1st point: MrDalekJD isn't the only person who has access to this map, Smasher has chosen testers (not just Big Youtubers who will give the map publicity it deserves)
-Some gun sounds can be heard from across the map
-Crawlers have excessive amount of explosion damage
-Map has too much reflection (i started to get dizzy from some of the wall textures
-Big Youtubers like MRDalekJD is playing it first excluding about every single person interested...
...Again
Can we move this on please?ok, sorry
Awesome map smasher!
ok, sorry
yeah, it is a good map, I know this first hand :please:
lol that a little jab at everyone else? XDlol, * poke poke *
lol that a little jab at everyone else? XDno ::)
Im sorry, I shouldnt have been that way...No worries dude ;)
My Internet has been very laggy lately, and I was very angry. I didnt mean to be like that.
I like MrdalekJD and LiamFTWinter, I was very Impatient with my Internet Connection.
Sorry I derailed the topic :-[
Instead of the hellhounds you should put the AW Dogs in if you can. other than that epic map
I would take hellhounds out and put the pentagon thief in, he fits the futuristic technical theme
wht program do u use to make mapsthe codwaw radiant
when will there be a beta ?? because 1 % is going sooo slow LoL ? =) :o
when will there be a beta ?? because 1 % is going sooo slow LoL ? =) :oThe 1% is the Bug fixing stage, thats the hardest part of making a map with tons of features is checking to see which ones wont be faulty during release.
The 1% is the Bug fixing stage, thats the hardest part of making a map with tons of features is checking to see which ones wont be faulty during release.
so u do understand the bug fixing stage cause ur previous coment sugest u didntI made a Sincere Apology after. >:(
I made a Sincere Apology after. >:(
replacing them with pentagon theifhttp://www.youtube.com/watch?v=w2V_ZVhgHzI (http://www.youtube.com/watch?v=w2V_ZVhgHzI)
http://www.youtube.com/watch?v=w2V_ZVhgHzI (http://www.youtube.com/watch?v=w2V_ZVhgHzI)
Seriously keep the hellhounds! The bosses in the poll dont even Fit the Theme.
unless you plan to release two versions, one with the hellhounds and one with the chosen boss.
Maybe if there were like 6 Pentagon thiefs that crawled on all fours and growled and lit on fire. Yep, I vote for that one.
That moment where you know tomikaze will make a joke in his recent comment, yet you still click to see.I don't think I have any other contributions to make :alone:
when will there be a beta ??
Can't you just leave them out all together?
the boss?Yeah, if you're having problems with dogs and so many people want the map now, can't you just leave the boss out of the 'easy' version of the map and then continue work on the 'hard' version?
you'll have to preorder for that, sorry :troll:
you'll have to preorder for that, sorry :troll::D :D :lol:
ak12? i think it would be a good replacement for ak47 8)
dont have ak12 animsYou can use the AN94 Anims since the AN94 and the AK12 are both practically the same
You can use the AN94 Anims since the AN94 and the AK12 are both practically the sameNo they aren't. The AK12 is more like the AK74u.
This map as been at 99% for more than 3 days >:(
No they aren't. The AK12 is more like the AK74u.
Is there any guess on when this will be released or finished?Apparently, the dogs broke, so brutus is being implemented.
hey uh does anyone know where I can download this map? it looks great
helicopter is finally working again, the heli intro is going to stay:Is that room staying still :D you know the room
(http://oi57.tinypic.com/33nhuad.jpg)
helicopter is finally working again, the heli intro is going to stay:How will it work though? My idea is that you enter via helicopter into a dilapidated version of kino and you walk through into the theater and teleport into kinolabs and then round 1 begins. Kinda like project viking
(http://oi57.tinypic.com/33nhuad.jpg)
How will it work though? My idea is that you enter via helicopter into a dilapidated version of kino and you walk through into the theater and teleport into kinolabs and then round 1 begins. Kinda like project viking
Just ignore that idea and release the damn map as soon as possible for the love of God :please: :please:If you look at the 1st couple of pages he already had the run down version already done though. How will that take a long time?
:rainbow: this looks really amazing im looking for a really good map to download and i just found it but is this map ready for downlaod if so how do i download it T^T it looks so amazing
W - work
I - in
P - progress
So I got bored at looking at official releases and came here to the WIP section, I should never have done that because my excitement levels have gone through the roof ;D
This map looks crazy I can't wait to play it! Hopefully we'll get a chance to play it before the summer ends? :)
not sure when summer ends for u , my summer ends on 31st, im sure it will be released by thenmy Summer ended in March, it didn't come out then, you lied to everyone in the southern Hemisphere :please:
my Summer ended in March, it didn't come out then, you lied to everyone in the southern Hemisphere :please:
Spring time soon :D
And what is the status with the boss? What is confirmed happening?
Please add the stakeout to this map it was my favorite weapon in kino der toten or atleast add the blundergat cause i love my shotguns ^_^
I don't see brutus or panzer fitting a future map O.oThats what I said Earlier. None of the bosses fit the map except for the Avagadro (which sucks).
Thats what I said Earlier. None of the bosses fit the map except for the Avagadro (which sucks).Brutus would be fun though :C
Thats what I said Earlier. None of the bosses fit the map except for the Avagadro (which sucks).Why not a future looking Brutus :))
Thats what I said Earlier. None of the bosses fit the map except for the Avagadro (which sucks).What about groups of 3-4 avogadros at one time attacking each player?
Why not a future looking Brutus :))That would require some retexturing/ modeling, whic can come out funny,
HI!
why?HI! = NAZIS = Hitler xD
actually i feel like the pentagon thief could fit in really well. it fits with the whole laboratory theme.
What about groups of 3-4 avogadros at one time attacking each player?
HI!
why?because stupidity? :poker:
HI!i know what you said before :troll:
i know what you said before :troll:
That sounds terrifyingly frustrating, I hope this is never a thing....no offenseYou should play CODOL and try taking on a 2-3 minigun robots, one can f*** you up in seconds
here is the plan for kino, i am adding the pentagon thief, and a bo1 style easter egg that ends the game and gives players all 9 perks 2/3 of the way through, also adding a couple more guns and ghosts melee animsSounds Good
here is the plan for kino, i am adding the pentagon thief, and a bo1 style easter egg that ends the game and gives players all 9 perks 2/3 of the way through, also adding a couple more guns and ghosts melee animsAre you going to cut down on his health like you said? I don't wanna play every game and lose a gun every fight
Are you going to cut down on his health like you said? I don't wanna play every game and lose a gun every fightI never lost a gun every round with him in five, it was easy to kill him and get my gun back
I don't think you will lose a gun on kino......
progress:Spoiler: click to open...Mapping progress:
Scripting progress:
Weapons progress
Hyyype :rainbow:
I know but it's not going to be hard on kino, unless he has 1million health, and the gun you fire at him only doing 2k damage after a full clip of ammo.hmm...
Also what damage would a trap do to him?
I know but it's not going to be hard on kino, unless he has 1million health, and the gun you fire at him only doing 2k damage after a full clip of ammo.
Also what damage would a trap do to him?
there is only 1 auto turret trap, and it will do nothing to him, his health will be 1/2 that of "five" though i may increase it if it is too easyWhy u no add electric traps :yuno:
Why u no add electric traps :yuno:
i no know how to add electric traps + i have never used them in kino so i dont see the point in themI used them a lot, you should add them
I used them a lot, you should add them
by all means; tell meWhen I make the high rounds with my friends, I use my m16\mp5k for points and use the traps for kills
When I make the high rounds with my friends, I use my m16\mp5k for points and use the traps for kills
by all means; tell meJust need placing, scripts should already be threaded
Just need placing, scripts should already be threaded
is there prefabs for placing? also there may be the problem of no asset room for themtheres only one or two models and fx
my opinion Kino was pretty easy map and traps just made it even easier.... too easy = quickly bored
What's happening with the boss? Brutus won! So why the PentaC(_)nt Thief!?
I hate to be THAT guy, but when is this being released? The game looked fine in Dalek's gameplay video of it, and that was almost a month ago.If you hated to be THAT guy then you wouldn't be THAT guy, so stop being THAT guy.
If you hated to be THAT guy then you wouldn't be THAT guy, so stop being THAT guy.Well, I'm just wondering when it's going to be released. I've been following this mod for months, and then it gets released to someone and doesn't merely reflect as "buggy" in my opinion.
Well, I'm just wondering when it's going to be released. I've been following this mod for months, and then it gets released to someone and doesn't merely reflect as "buggy" in my opinion.Just putting this to rest, it's buggy, believe me :please:
Just putting this to rest, it's buggy, believe me :please:How is it buggy, what bugs are there?
How is it buggy, what bugs are there?
its buggy cause it has bugs, these include stuff and things
also i hit them mem limit when adding traps, and a few things still need to be added, so there will be no traps
You could use Pwn's modification unless your using it already.
doesn't really matter, most people only play a custom map once or twiceWell... ok... also did you hear the news about zombies? This guy had made this amazing map where it was futuristic, but it got an awful boss, so there goes my excitement... Worth the wait!
Double Post Merge: August 23, 2015, 09:37:24 pm
cause i dont have brutus, and i along with several people think that the thief fits better
Well... ok... also did you hear the news about zombies? This guy had made this amazing map where it was futuristic, but it got an awful boss, so there goes my excitement... Worth the wait!For real you must be retarded, the boss is having half health, (Pentagon thief) And you get your weapon back if you kill him anyway so get over it.
Well... ok... also did you hear the news about zombies? This guy had made this amazing map where it was futuristic, but it got an awful boss, so there goes my excitement... Worth the wait!(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FdtaAGdQ.png&hash=22b22bd1423741485bfe3787099a32c3a38de12c)
Well... ok... also did you hear the news about zombies? This guy had made this amazing map where it was futuristic, but it got an awful boss, so there goes my excitement... Worth the wait!k cya
Well... ok... also did you hear the news about zombies? This guy had made this amazing map where it was futuristic, but it got an awful boss, so there goes my excitement... Worth the wait!
you know maybe if you has such a problem with it you should make your own map and then you can have brutus as much as you want... -.-Exactly. Make your own map and do that, not that fucking hard.
you know maybe if you has such a problem with it you should make your own map and then you can have brutus as much as you want... -.-
doesn't really matter, most people only play a custom map once or twice
(http://i.imgur.com/9ZdNQ89.jpg)
still updating older less detailed areas of the map such as spawn, as thief/easter egg is done the map will be released
doesn't really matter, most people only play a custom map once or twice
does that mean its coming very soon?depends how many bugs can be found before the real release.
as very soon i mean sometime before september 9th or so? because thats when I start school.
as very soon i mean sometime before september 9th or so? because thats when I start school.Lucky, I already started school
I wanna eat the pentagon thief mmmmmm yes yesI start back next thursday, hopefully its out before then ;-; :rainbow:
Also I really wanted traps :alone:Lucky, I already started school
does that mean its coming very soon?
as very soon i mean sometime before september 9th or so? because thats when I start school.
Lucky, I already started schoolI'm in college. :troll:
I'm in college. :troll:
i start tomorrow, so im trying to get this map out asap, but i dont want to release with bugsRelease it with the bugs, but fix them when you have the time, it's the best thing to do, when i was watching Dalek play it i didnt see any bugs/major bugs, so it shouldnt be that bad
Release it with the bugs, but fix them when you have the time, it's the best thing to do, when i was watching Dalek play it i didnt see any bugs/major bugs, so it shouldnt be that bad
Release it with the bugs, but fix them when you have the time, it's the best thing to do, when i was watching Dalek play it i didnt see any bugs/major bugs, so it shouldnt be that bador stop your damn complaining and learn some patience
or stop your damn complaining and learn some patienceThat's kinda what I meant, release beta, but slowly just fix the bugs, it shouldnt take long and it means a lot of others can play the map that they've been waiting for, its a great looking map, and the pathing issue, i noticed that, it happens on normal zombies for me quite a bit, didnt think it was a bug due to that, thought it was a game bug.
If he releases it with bugs, all the SERIAL COMPLAINERS WILL JUST COMPLAIN ABOUT THE FACT IT HAS BUGS
just like Leviathan, Requiem and every other BETA that people try without the slightest grasp of the word BETA
(http://i.imgur.com/dtaAGdQ.png)Cause he's a bad boss who shouldn't have been made!
That's kinda what I meant, release beta, but slowly just fix the bugs, it shouldnt take long and it means a lot of others can play the map that they've been waiting for, its a great looking map, and the pathing issue, i noticed that, it happens on normal zombies for me quite a bit, didnt think it was a bug due to that, thought it was a game bug.WHY?
WHY?I understand its being worked on and we do need to be patient, but look at all the others saying "Ugh whens it releasing?" and such, you can understand what im trying to say, and I understand what you're saying, I am trying to wait, just trying to find a decent map to play while waiting :P
People will still complain its buggy, regardless of it being beta, then the allude of the map will be ruined, youtube will be coated in buggy gameplay and the map will get a bad rep
I repeat "learn some patience"
It IS being beta tested, just not publically
Cause he's a bad boss who shouldn't have been made!10 seconds, because you aren't worth that much time to me mate.
Also nice picture, did it take you 30 seconds to make!?
How about cancel the map to teach people a lesson about asking for it to be released :))
I mean it's not like he works hard on a map with whatever free time he has to get pestered by people who want it even in a buggy stage
Great things don't just appear, they take time to make
ok maps cancelled, go home everyoneorly m7
ok maps cancelled, go home everyoneok, thanks mate :poker:
This is why we can't have nice things...Hoping you realize it's probably a joke right?????
The map is very close to being released. Just hold off a little longer people. It will be worth the wait.I know right? ::)
Everyone needs to take a deep breath, releasing the map in its current state will only cause more complaining. It is the mappers choice when he/ she wants to release their map. You can't expect smasher to spend so much time on making this map the best it can be but release it filled with bugs. Like I already said, more people will complain about the bugs than they have about release.
Work In Progress pages shouldn't be about people asking when release is, the map will be released when it is done. WIP are meant to be a mapper giving updates on their project and receiving constructive criticism, not pages of, "When is the going to be released?" or "Just release it already".
Maps shouldn't be rushed, take this map or Oil Rig for example. Taking look at the images posted you can see many different textures are being used, models too. Take away the many textures and models you basically are releasing a plain boring box-like map.
No mapper wants to negative feedback or people ranting about how they should just release it. The map will be released when it is done and in 100% condition
Everyone needs to take a deep breath, releasing the map in its current state will only cause more complaining. It is the mappers choice when he/ she wants to release their map. You can't expect smasher to spend so much time on making this map the best it can be but release it filled with bugs. Like I already said, more people will complain about the bugs than they have about release.Actually I can agree with that, I'll admit I'm one of the people saying release it so I'm gonna try be patient, it's a great map smasher, ignore us that are asking when it's released, don't give up on working the bugs out! :)
Work In Progress pages shouldn't be about people asking when release is, the map will be released when it is done. WIP are meant to be a mapper giving updates on their project and receiving constructive criticism, not pages of, "When is the going to be released?" or "Just release it already".
Maps shouldn't be rushed, take this map or Oil Rig for example. Taking look at the images posted you can see many different textures are being used, models too. Take away the many textures and models you basically are releasing a plain boring box-like map.
No mapper wants to negative feedback or people ranting about how they should just release it. The map will be released when it is done and in 100% conditioned
this map is so close to being released, so u can all calm down, worst case scenario, a few days, but most likely tonight, the map will be an exclusive for zommods.com for a week then it will be released here with any updates requiredGood luck with releasing it :P If you can, link us all to it, if it allows you anyway :p :)
Ugx admins, you should close this topicBut does smasher want it closed? If he did then it'd be closed already
But does smasher want it closed? If he did then it'd be closed alreadyExactly, I'm gonna be patient now. I'm gonna just watch videos on the map, it's looking good and it'll be worth the wait
ahh finally Smasher, I cant wait to get home to try this bad boy out.. thank youIt's amazing c;
But where is the Ohm, D2P, heli intro... ???Yeah! I tried diving for 2 hours until I finally got killed. the music for the intro is there.
and why wall weapons in the box
because i canGreat map mate, love it <3
and why wall weapons in the boxBecause Treyarch does it as well? :poker:
because i canlol best answer
People need to realise, modding allows a certain amount of "creative license"
doesnt always have to be by exact standards, its up to the mapper
i wish in the new update you added the ohm and fix free ammo's from wall weapons :DDidn't notice free ammo but I did notice that the box didn't move
Didn't notice free ammo but I did notice that the box didn't moveif u see when buying a wall weapon there's written "for weapon [500] for ammo [true] and if u press f for ammos it gaves you the ammo but it doesn't take your points
Double Post Merge: September 06, 2015, 09:57:56 am
I also did notice that the Pentagon Thief never came, was he cut out? :p
if u see when buying a wall weapon there's written "for weapon [500] for ammo [true] and if u press f for ammos it gaves you the ammo but it doesn't take your points
if u see when buying a wall weapon there's written "for weapon [500] for ammo [true] and if u press f for ammos it gaves you the ammo but it doesn't take your pointsYeah
ok here is what is happening: the thief is working besides a bug that only lets the players have 1 weapon until they die, if this cant be fixed the thief will be removedthen time for a new boss? ???
ok here is what is happening: the thief is working besides a bug that only lets the players have 1 weapon until they die, if this cant be fixed the thief will be removedput the random box moveable
put the random box moveable
hope you can fix him, been looking forward to a proper map with the thief in custom Z's, hes my favourite boss.
wow really? not many people on here would agree with you XDI quite like him too, he's challenging
hope you can fix him, been looking forward to a proper map with the thief in custom Z's.
wow really? not many people on here would agree with you XD
wow really? not many people on here would agree with you XD
I'd love to see how would the scientist end up. are you gonna make it similar to five, teleporters and stuff, or something different?
cant really cause there is only 1 teleporter in kino, and it just takes u to the sealed pap area, it works pretty much the same apart from that, he chases u he takes ur gun, he does a quick run around the map and hits the teleporter and drops the max ammo, otherwise u get max ammo and firesale or bonfire depending on whether u loose a gun
Is it possible to make the bonfire also act like a firesale aswell? a lot of time we had bonfire, but no sufficient weaponry worth paping which is why i prefer to let him take a gun.
He also seemed very fast in the gameplay i saw of RelaxingEnd, is there any weapon which slows him down? (cause in Five you had the Winter's howl which was very handy for this)
When are you releasing the updated version Smasher?
when its not broken to helli own that tshirt too
Awesome map! Just wondering u mentioned something about difficulty is that feature still there in the zommods download for easy because i feel like the gutter slugs are just way too fast for me is that it?
Is the version on Zommods a beta or is it finished?yes
yes
It's not a yes or no question :derp: ....
Just played the beta on zommods, those nova crawlers are bitches, i just gave up as i was doing really good, had lsat, t-gun and sliquifier, got cornered cause the sliquifer really didnt do anything (bug?) and after that i couldnt recover cause of the novas.
I'm actually really excited for this! Looks great!Go onto ZomMods, its there.
where's the update about this map :D?Over there under the bugs and stuff needed
The map is updated with the Panzer, nice.
Is the link updated as well, or are you just giving an update on the state of it.
waiting on easter egg script, i wont be active as of tomrrow, but i will just upload the map, when its ready, couple of weeks i presumesweet, i'll be on the lookout for it.