UGX-Mods
Call of Duty 5: World at War => Help Desk => Mapping => Topic started by: P0rkRoyalz on November 25, 2012, 06:31:50 am
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how can i make a custom animscript for a custom traverse? (maybe wasnt the best idea but i got an existing animscript and changed everything that was related to the old traverse to the new one if you understand that) but when i tried that upon loading it gave me an error "no "main" label found in "animscriptname" "so is there something else im missing or done wrong?
thanks
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lol, i tried almost the same thing with unprefabing a traverse and moving the end and start points.
didn't work out too well.
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lol, i tried almost the same thing with unprefabing a traverse and moving the end and start points.
didn't work out too well.
haha yeah ive done the same myself like you said, it doesn't turn out all that well