// UGX Mod stuff
material,ugx_loadscreen_user
material,ugx_main_menu_user
stringtable,mp/ugxm.csv
stringtable,mp/ugxm_rewards.csv
stringtable,mp/ugxm_tier1.csv
menufile,ui/ingame.txt
menufile,ui/briefing.menu
menufile,ui/main.menu
menufile,ui/options_game_pc.menu
menufile,ui/choices_setup_common.menu
menufile,ui/hud.menu
menufile,ui/objective_info.menu
menufile,ui/xboxlive_lobby.menu
menufile,ui/playerlist.inc
menufile,ui/pc_joinchoosegamemode.menu
menufile,ui/challenges.menu
menufile,ui/joinserver.inc
menufile,ui/playerprofile.menu
menufile,ui_mp/manage_friends.menu
menufile,ui/ugxm_back.inc
menufile,ui/options_new_pc.menu
menufile,ui_mp/leftside_options_ugx.inc
menufile,ui/options_graphics_pc.menu
menufile,ui_mp/options_voice.menu
menufile,ui_mp/options_multi.menu
menufile,ui_mp/leftside_controls_ugx.inc
menufile,ui/options_look_pc.menu
menufile,ui/options_move_pc.menu
menufile,ui/options_shoot_pc.menu
menufile,ui/options_misc_pc.menu
menufile,ui/options_coop_pc.menu
menufile,ui_mp/mods.menu
menufile,ui/pc_gamesetup_coop.menu
menufile,ui/blurredbg.inc
menufile,ui/blurredbg_findgame.inc
menufile,ui/blurredbg_online.inc
localize,ugxm
menufile,ui/scriptmenus/ugxm_vote_host.menu
menufile,ui/scriptmenus/ugxm_vote_players.menu
font,fonts/bigFont
font,fonts/boldFont
font,fonts/consoleFont
font,fonts/extraBigFont
font,fonts/normalfont
font,fonts/objectiveFont
font,fonts/smallFont
The reason the ugx mod.ff and mapname mod.ff are kept separate was because i did not want to prevent people from using their mapname mod.ff from their map in conjunction with the mod if they already had one set up.Since this is a contest, time matters, that's why I did it.
// Materials
material,zombie_electric_shock_overlay
material,zombie_transporter_overlay
// Scripts
rawfile,animscripts/death.gsc
rawfile,animscripts/melee.gsc
rawfile,animscripts/scripted.gsc
rawfile,animscripts/utility.gsc
rawfile,animscripts/traverse/shared.gsc
rawfile,animscripts/traverse/zombie_jump_down_72.gsc
rawfile,animscripts/traverse/zombie_jump_down_96.gsc
rawfile,animscripts/traverse/zombie_jump_down_120.gsc
rawfile,animscripts/traverse/zombie_jump_down_127.gsc
rawfile,animscripts/traverse/zombie_jump_down_184.gsc
rawfile,animscripts/traverse/zombie_jump_down_190.gsc
rawfile,animscripts/traverse/zombie_jump_up_to_climb.gsc
rawfile,maps/_arcademode.gsc
rawfile,maps/_audio.gsc
rawfile,maps/_callbackglobal.gsc
rawfile,maps/_challenges_coop.gsc
rawfile,maps/_collectibles_game.gsc
rawfile,maps/_friendlyfire.gsc
rawfile,maps/_gameskill.gsc
rawfile,maps/_laststand.gsc
rawfile,maps/_load.gsc
rawfile,maps/_loadout.gsc
rawfile,maps/_mgturret.gsc
rawfile,maps/_zombiemode.gsc
rawfile,maps/_zombiemode_blockers_new.gsc
rawfile,maps/_zombiemode_spawner.gsc
rawfile,maps/_zombiemode_tesla.gsc
rawfile,maps/_zombiemode_weapons.gsc
rawfile,maps/_zombiemode_dogs.gsc
// Characters
rawfile,mptype/nazi_zombie_heroes.gsc
rawfile,character/char_zomb_player_0.gsc
rawfile,character/char_zomb_player_1.gsc
rawfile,character/char_zomb_player_2.gsc
rawfile,character/char_zomb_player_3.gsc
// Dog Anim Scripts
rawfile,animscripts/dog_combat.gsc
rawfile,animscripts/dog_death.gsc
rawfile,animscripts/dog_init.gsc
rawfile,animscripts/dog_pain.gsc
rawfile,animscripts/dog_move.gsc
rawfile,animscripts/dog_scripted.gsc
rawfile,animscripts/dog_stop.gsc
rawfile,animscripts/dog_flashed.gsc
// Client Scripts
rawfile,clientscripts/_callbacks.csc
rawfile,clientscripts/_footsteps.csc
rawfile,clientscripts/_lights.csc
rawfile,clientscripts/_load.csc
// Shellshock
rawfile,shock/dog_bite.shock
// Animtrees
rawfile,animtrees/dog.atr
rawfile,animtrees/generic_human.atr
rawfile,animtrees/zombie_cymbal_monkey.atr
// String Table
stringtable,mp/zombiemode.csv,,
// Menu
menufile,ui/hud.txt
// UGX Mod stuff
material,ugx_loadscreen_user
material,ugx_main_menu_user
stringtable,mp/ugxm.csv
stringtable,mp/ugxm_rewards.csv
stringtable,mp/ugxm_tier1.csv
menufile,ui/ingame.txt
menufile,ui/briefing.menu
menufile,ui/main.menu
menufile,ui/options_game_pc.menu
menufile,ui/choices_setup_common.menu
menufile,ui/hud.menu
menufile,ui/objective_info.menu
menufile,ui/xboxlive_lobby.menu
menufile,ui/playerlist.inc
menufile,ui/pc_joinchoosegamemode.menu
menufile,ui/challenges.menu
menufile,ui/joinserver.inc
menufile,ui/playerprofile.menu
menufile,ui_mp/manage_friends.menu
menufile,ui/ugxm_back.inc
menufile,ui/options_new_pc.menu
menufile,ui_mp/leftside_options_ugx.inc
menufile,ui/options_graphics_pc.menu
menufile,ui_mp/options_voice.menu
menufile,ui_mp/options_multi.menu
menufile,ui_mp/leftside_controls_ugx.inc
menufile,ui/options_look_pc.menu
menufile,ui/options_move_pc.menu
menufile,ui/options_shoot_pc.menu
menufile,ui/options_misc_pc.menu
menufile,ui/options_coop_pc.menu
menufile,ui_mp/mods.menu
menufile,ui/pc_gamesetup_coop.menu
menufile,ui/blurredbg.inc
menufile,ui/blurredbg_findgame.inc
menufile,ui/blurredbg_online.inc
localize,ugxm
menufile,ui/scriptmenus/ugxm_vote_host.menu
menufile,ui/scriptmenus/ugxm_vote_players.menu
font,fonts/bigFont
font,fonts/boldFont
font,fonts/consoleFont
font,fonts/extraBigFont
font,fonts/normalfont
font,fonts/objectiveFont
font,fonts/smallFont
localize,zombie
localize,mod
rawfile,maps\_loadout.gsc
rawfile,maps\_laststand.gsc
rawfile,maps\_debug.gsc
I added to my _patch. game settings menu and game is all good (fonts and all), but I got alien main menu..
I added to my _patch. game settings menu and game is all good (fonts and all), but I got alien main menu..Come on mate, map's patch is only loaded when the map is loaded -.- Code SnippetPlaintext// Materials
material,zombie_electric_shock_overlay
material,zombie_transporter_overlay
// Scripts
rawfile,animscripts/death.gsc
rawfile,animscripts/melee.gsc
rawfile,animscripts/scripted.gsc
rawfile,animscripts/utility.gsc
rawfile,animscripts/traverse/shared.gsc
rawfile,animscripts/traverse/zombie_jump_down_72.gsc
rawfile,animscripts/traverse/zombie_jump_down_96.gsc
rawfile,animscripts/traverse/zombie_jump_down_120.gsc
rawfile,animscripts/traverse/zombie_jump_down_127.gsc
rawfile,animscripts/traverse/zombie_jump_down_184.gsc
rawfile,animscripts/traverse/zombie_jump_down_190.gsc
rawfile,animscripts/traverse/zombie_jump_up_to_climb.gsc
rawfile,maps/_arcademode.gsc
rawfile,maps/_audio.gsc
rawfile,maps/_callbackglobal.gsc
rawfile,maps/_challenges_coop.gsc
rawfile,maps/_collectibles_game.gsc
rawfile,maps/_friendlyfire.gsc
rawfile,maps/_gameskill.gsc
rawfile,maps/_laststand.gsc
rawfile,maps/_load.gsc
rawfile,maps/_loadout.gsc
rawfile,maps/_mgturret.gsc
rawfile,maps/_zombiemode.gsc
rawfile,maps/_zombiemode_blockers_new.gsc
rawfile,maps/_zombiemode_spawner.gsc
rawfile,maps/_zombiemode_tesla.gsc
rawfile,maps/_zombiemode_weapons.gsc
rawfile,maps/_zombiemode_dogs.gsc
// Characters
rawfile,mptype/nazi_zombie_heroes.gsc
rawfile,character/char_zomb_player_0.gsc
rawfile,character/char_zomb_player_1.gsc
rawfile,character/char_zomb_player_2.gsc
rawfile,character/char_zomb_player_3.gsc
// Dog Anim Scripts
rawfile,animscripts/dog_combat.gsc
rawfile,animscripts/dog_death.gsc
rawfile,animscripts/dog_init.gsc
rawfile,animscripts/dog_pain.gsc
rawfile,animscripts/dog_move.gsc
rawfile,animscripts/dog_scripted.gsc
rawfile,animscripts/dog_stop.gsc
rawfile,animscripts/dog_flashed.gsc
// Client Scripts
rawfile,clientscripts/_callbacks.csc
rawfile,clientscripts/_footsteps.csc
rawfile,clientscripts/_lights.csc
rawfile,clientscripts/_load.csc
// Shellshock
rawfile,shock/dog_bite.shock
// Animtrees
rawfile,animtrees/dog.atr
rawfile,animtrees/generic_human.atr
rawfile,animtrees/zombie_cymbal_monkey.atr
// String Table
stringtable,mp/zombiemode.csv,,
// Menu
menufile,ui/hud.txt
// UGX Mod stuff
material,ugx_loadscreen_user
material,ugx_main_menu_user
stringtable,mp/ugxm.csv
stringtable,mp/ugxm_rewards.csv
stringtable,mp/ugxm_tier1.csv
menufile,ui/ingame.txt
menufile,ui/briefing.menu
menufile,ui/main.menu
menufile,ui/options_game_pc.menu
menufile,ui/choices_setup_common.menu
menufile,ui/hud.menu
menufile,ui/objective_info.menu
menufile,ui/xboxlive_lobby.menu
menufile,ui/playerlist.inc
menufile,ui/pc_joinchoosegamemode.menu
menufile,ui/challenges.menu
menufile,ui/joinserver.inc
menufile,ui/playerprofile.menu
menufile,ui_mp/manage_friends.menu
menufile,ui/ugxm_back.inc
menufile,ui/options_new_pc.menu
menufile,ui_mp/leftside_options_ugx.inc
menufile,ui/options_graphics_pc.menu
menufile,ui_mp/options_voice.menu
menufile,ui_mp/options_multi.menu
menufile,ui_mp/leftside_controls_ugx.inc
menufile,ui/options_look_pc.menu
menufile,ui/options_move_pc.menu
menufile,ui/options_shoot_pc.menu
menufile,ui/options_misc_pc.menu
menufile,ui/options_coop_pc.menu
menufile,ui_mp/mods.menu
menufile,ui/pc_gamesetup_coop.menu
menufile,ui/blurredbg.inc
menufile,ui/blurredbg_findgame.inc
menufile,ui/blurredbg_online.inc
localize,ugxm
menufile,ui/scriptmenus/ugxm_vote_host.menu
menufile,ui/scriptmenus/ugxm_vote_players.menu
font,fonts/bigFont
font,fonts/boldFont
font,fonts/consoleFont
font,fonts/extraBigFont
font,fonts/normalfont
font,fonts/objectiveFont
font,fonts/smallFont
localize,zombie
localize,mod
rawfile,maps\_loadout.gsc
rawfile,maps\_laststand.gsc
rawfile,maps\_debug.gsc
I'm a noob, where is mod.csv
mod.csv is the small little box in launcher.