UGX-Mods
Call of Duty 5: World at War => Help Desk => Scripting => Topic started by: Psych on November 05, 2012, 12:25:59 am
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so I tried inplementing these mw2 viewhands but when I go in game i get this view of being inside of my gun... can I fix this???
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sounds like the same thing when i try to use an MP gun in SP, just some weird messed up blob.
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sounds like the same thing when i try to use an MP gun in SP, just some weird messed up blob.
model is called, materials are called. it is correctly placed in your _loadout.gsc, your images are placed in your mod, the animations for the weapon you are using actually work?
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wait materials called? please explain...
I placed the mw2 materials in my materials folder
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wait materials called? please explain...
I placed the mw2 materials in my materials folder
yes, then call your materials in your mod. "material,*MATERIAL_NAME*"
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trying it now... I called the materials and material_properties in my mod builder section in launcher... is that what you meant?
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trying it now... I called the materials and material_properties in my mod builder section in launcher... is that what you meant?
yes, but only materials. material properties do not need to be included(wouldnt matter though seeing as they will have the same name)
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how do you call things again?
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so I tried inplementing these mw2 viewhands but when I go in game i get this view of being inside of my gun... can I fix this???
im pretty sure when you are exporting the model from asset manager you need to changed this box to viewhands (it would be ridgid by default) (https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi1063.photobucket.com%2Falbums%2Ft520%2FSMWFTW%2FUntitled-1.png&hash=609aaa049849c2695b467f8261d58707621675a6) << you cant miss it its right at the top of the right hand side when your about to export your model, i had this prolem once before im pretty sure that is what will fix it, if not i dont know.