UGX-Mods

Contests => Past Contests => YouAlwaysWin Zombie Map Contest 2014 => Topic started by: Rollonmath42 on October 12, 2014, 02:49:35 am

Title: Refinery (Submitted)
Post by: Rollonmath42 on October 12, 2014, 02:49:35 am
I guess I'll go ahead and make my WIP now since most others entering the contest have already as well.

For my map I decided to continue with the remakes I wanted to do of the multiplayer maps from the game Syphon Filter: Dark Mirror on PSP and I thought that this map would fit perfect with some decoration for this contest since the original map was based in Alaska while it was snowing. Some of you may know my first remake, Shanty Town, which was pretty much an exact layout of how the original map was. For this map I plan on changing up some of the areas so it isn't an exact copy of the original but still maintain most parts of the base layout of the map. I've got a lot of things planned already that I think would go great with the map which I'll reveal later on, if I don't run into the errors I fear will occur at some point (fx limit/sound limit), but hopefully the final product will be worthwhile. Below I'll be slowing adding progress as I get to it.

Update 0 (Beginning):

About 2-3 hours work from last night and this morning (was nitpicking placement of stuff).

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fzzce1n4.png&hash=29245dd5ec3b5bbff64d1a7f583a607b7726eff5)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FGZZqk99.png&hash=5ecb9f162aedf5f48f998fda4bf3ff2b434f42c6)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FAetHomb.png&hash=9cb43587a6ef39bb00d578e53e42bf714d7cc51e)

Update 1:

I finally got around to going through the singleplayer version of this map (unfortunately the multiplayer was shut down awhile back by Sony) and saw that the walls looked slightly different, so I went through and changed the look of the walls and finished the top part. I also managed to finish the loop around the map with a different part than the original in the outside area. All that's left for the actual level design is just finishing up the inside areas (setting up the walls and ceilings), filling in what will be in the middle area of the map, and creating the rooms where the players will spawn. Once that's done, I can finally add some textures, which will probably be what will be shown in the next update :)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F2nFtLxu.png&hash=f144baeeb30b135305cdea17348647afe00f1282)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fu699BVI.png&hash=66d3596aab971e742009651c712bae7d5df6b18b)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FjqYhUyv.png&hash=d42bf196eb2705e82fbce30666fe299dda75de0a)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FATD8ykG.png&hash=53eb3129d51833659054d54ec78871da35325b72)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F9i6TOvW.png&hash=a1d22d24387ee236847753140ad3eaa7842771c7)

Update 2:

Finished texturing the map, going to start adding in models and lights soon. :)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fx2EUJM8.jpg&hash=ef2dd826e88bf89234f8d5a867eb729509cfdb9a)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FiFmDzpP.jpg&hash=4c8b155af181d19db7f1228c08230fea29f42e01)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F987griA.jpg&hash=858012114b859fb6c92b5b8bdc06c6645caca053)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FSlZuY7B.jpg&hash=201273a686a7746294b47947d46d310f4f0d3755)

Update 3 (About time for an update eh?):

Thanks to help from Conrow Wallace (lights), Issac (dvars), and DiduKnowiPwn (scripting), I managed to get the look for the map that I think will look better than the night time look I originally planned on, which is now a nice sunset :)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FGAGn5sL.jpg&hash=d9f879fd68c9d7e1fa1b4d522642faecc7c7ed5e)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FKndadzN.jpg&hash=1720f5980e31d0bf034e83a255a95ad61de640dd)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F4XQEfxa.jpg&hash=fe3bcba086f45a1ba435bac4a562eff4cdd137c0)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FasB6e9K.jpg&hash=70d335e1125ea9570c78600e4395dd1c9bf49680)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FxH6Kc2Q.jpg&hash=1f551a75b1115010e8fe35f717f41f16d177ec26)
Title: Re: Refinery [Update 0]
Post by: arceus on October 12, 2014, 11:36:20 am
hopefully this won't be another "five"  :troll:
Title: Re: Refinery [Update 0]
Post by: timelordalex on October 12, 2014, 11:41:14 am
hopefully this won't be another "five"  :troll:

If you're referring to the map Five, whats wrong with it? it's an awesome map
Title: Re: Refinery [Update 0]
Post by: DeletedUser on October 12, 2014, 11:43:23 am
If you're referring to the map Five, whats wrong with it? it's an awesome map
He meant his Five remake for WaW.
Title: Re: Refinery [Update 0]
Post by: eliudjb on October 13, 2014, 03:58:05 pm
Hope you've improve you map skills, at least more than five remake version. :please:
Title: Re: Refinery [Update 0]
Post by: Alerion on October 13, 2014, 04:08:43 pm
@eliudjb and arceus please stay on topic.

The map looks good so far and the useful update-counter (whoever had this idea :troll:) will be very informative too.
Title: Re: Refinery [Update 0]
Post by: Rollonmath42 on October 13, 2014, 09:14:44 pm
The map looks good so far and the useful update-counter (whoever had this idea :troll:) will be very informative too.
Haha yeah, for those that actually notice it, even though I'll be making a post stating the new update. I might have a new update today/tomorrow, we'll see how it goes.

Double Post Merge: October 14, 2014, 03:55:23 am
Update 1:

I finally got around to going through the singleplayer version of this map (unfortunately the multiplayer was shut down awhile back by Sony) and saw that the walls looked slightly different, so I went through and changed the look of the walls and finished the top part. I also managed to finish the loop around the map with a different part than the original in the outside area. All that's left for the actual level design is just finishing up the inside areas (setting up the walls and ceilings), filling in what will be in the middle area of the map, and creating the rooms where the players will spawn. Once that's done, I can finally add some textures, which will probably be what will be shown in the next update :)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F2nFtLxu.png&hash=f144baeeb30b135305cdea17348647afe00f1282)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fu699BVI.png&hash=66d3596aab971e742009651c712bae7d5df6b18b)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FjqYhUyv.png&hash=d42bf196eb2705e82fbce30666fe299dda75de0a)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FATD8ykG.png&hash=53eb3129d51833659054d54ec78871da35325b72)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F9i6TOvW.png&hash=a1d22d24387ee236847753140ad3eaa7842771c7)

Title: Re: Refinery [Update 2]
Post by: Rollonmath42 on October 20, 2014, 02:20:38 am
Update 2:

Finished texturing the map, going to start adding in models and lights soon. :)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fx2EUJM8.jpg&hash=ef2dd826e88bf89234f8d5a867eb729509cfdb9a)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FiFmDzpP.jpg&hash=4c8b155af181d19db7f1228c08230fea29f42e01)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F987griA.jpg&hash=858012114b859fb6c92b5b8bdc06c6645caca053)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FSlZuY7B.jpg&hash=201273a686a7746294b47947d46d310f4f0d3755)
Title: Re: Refinery [Update 2]
Post by: IMTEHPRO123 on October 20, 2014, 10:23:57 pm
roolon looking cool
Title: Re: Refinery [Update 2]
Post by: RamboBadass on October 20, 2014, 10:30:02 pm
nice progress man
Title: Re: Refinery [Update 2]
Post by: Rollonmath42 on October 21, 2014, 02:08:13 am
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FarPZwyF.jpg&hash=34ca67a91d7f05a03e6e0ec813fe2fe38c02a93d)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fd2byZTh.jpg&hash=7f60b6692bbe923a67b4b406dcaca5c3596b6339)

More coming soon :)
Title: Re: Refinery [Update 2]
Post by: DeletedUser on October 21, 2014, 06:03:13 am
There's definetly progress!
Title: Re: Refinery [Update 3]
Post by: Rollonmath42 on November 09, 2014, 04:21:28 pm
Update 3 (About time for an update eh?):

Thanks to help from Conrow Wallace (lights), Issac (dvars), and DidUknowiPwn (scripting), I managed to get the look for the map that I think will look better than the night time look I originally planned on, which is now a nice sunset :)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FGAGn5sL.jpg&hash=d9f879fd68c9d7e1fa1b4d522642faecc7c7ed5e)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FKndadzN.jpg&hash=1720f5980e31d0bf034e83a255a95ad61de640dd)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F4XQEfxa.jpg&hash=fe3bcba086f45a1ba435bac4a562eff4cdd137c0)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FasB6e9K.jpg&hash=70d335e1125ea9570c78600e4395dd1c9bf49680)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FxH6Kc2Q.jpg&hash=1f551a75b1115010e8fe35f717f41f16d177ec26)
Title: Re: Refinery
Post by: Rollonmath42 on November 11, 2014, 04:25:58 am
Zone 1 detailing finished.
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FQY7IB0C.jpg&hash=70599c3679e40e514fd5ca33969c4e824454d8c6)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FATC7FqD.jpg&hash=35955609959e376f3cfcf522e0ef75338c6f5ba5)
Title: Re: Refinery
Post by: DeletedUser on November 11, 2014, 10:59:12 am
Me gusta
Title: Re: Refinery
Post by: GUNNS4HIRE on November 11, 2014, 08:27:35 pm
Hi, just a friendly reminder. Hope everything is coming along. Keep in mind, the map download link must be emailed to me before Dec 6. Good luck! If you wish to drop out of the competition I would ask that you mark your project as [withdrawn] so we know. Thanks.
Title: Re: Refinery
Post by: Rollonmath42 on November 19, 2014, 02:02:53 pm
Mapping is practically finished, all that's left is to implement the buyable ending (or winnable, not sure yet), weapons, and co-op testing to make sure everything works right.

This will probably be the last update as I don't want to spoil all of the fun that will be available :)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FVrvwLsO.jpg&hash=eea1e4b6f9e2a1be14fd0e3bae5a374eb55d70b1)
Title: Re: Refinery
Post by: DeletedUser on November 19, 2014, 02:17:52 pm
Looks awesome. Make the winnable ending as buyable ones are so unrewarding and overused that I'm not going for them often.
Title: Re: Refinery
Post by: monkeyfunky on November 19, 2014, 11:38:42 pm
The snow is really cool
Title: Re: Refinery
Post by: Rollonmath42 on November 27, 2014, 05:09:21 am
Change in plans, had to redo the weapons I had done but luckily what I did will make up for what was lost.

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F86LbzAk.jpg&hash=60f83e6c489794097a6a2b017bb7be3bea3d8fee)

Coming soon...
Title: Re: Refinery
Post by: xxxInfamousxxx on November 28, 2014, 12:16:19 am
Looks awesome :D
Title: Re: Refinery
Post by: Rollonmath42 on December 01, 2014, 02:00:30 am
Finally did main menu and loading screen:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FePiXNqO.jpg&hash=39c140676898d2c084e799cb94cfb72081b9d9a7)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FIcIOxcP.jpg&hash=a51aae4648f247c220f3d6a5a62936dcdfe37317)

Latest co-op run with DidUknowiPwn and elfenliedtopfan5:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FnigdEZ7.jpg&hash=68cc316a8eb2f2cb63ba8d17f69d1babca7bb42a)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FIOK1jVA.jpg&hash=c288c8b2a5db9df088d0dea0793fb2f474790609)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F2vEZCid.jpg&hash=f18c0d37970153ee14a34d3f6a24dbae14d61697)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F6mZ7j5z.jpg&hash=29f14628472e45a0dc8b34f78cee4c1097bef90b)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FccZUP4Q.jpg&hash=9ca6bd8c3b60c2a23b92e6e15721f7a3027dc68a)
Title: Re: Refinery
Post by: GUNNS4HIRE on December 02, 2014, 03:46:42 pm
Only 5 days left!  Remember, your map must be submitted to us at [email protected] no later than Saturday, December 6, 2014 at 11:59 pm EST.  Make sure that you do not release your map to the public until we have posted the video on our YouTube channel. We're super excited to play all of the maps and know that our viewers will love them too. Good luck, and thanks for participating in the contest.
Title: Re: Refinery
Post by: Rollonmath42 on December 02, 2014, 10:53:58 pm
Only thing remaining is to finish up an Easter Egg weapon and just a few more tests :)
Title: Re: Refinery
Post by: Rollonmath42 on December 04, 2014, 11:38:51 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FxY7E4xo.jpg&hash=24d6ea95c97037c9f09164ce9c077bf84c59e654)

Will be submitting either today or tomorrow :D
Title: Re: Refinery
Post by: SarcyMoFo on December 05, 2014, 04:20:12 am
Look forward to seeing this in action, good luck :)
Title: Re: Refinery
Post by: Rollonmath42 on December 05, 2014, 02:17:39 pm
The map has now been submitted, thank you all for the support and interest during the development of the map :)
Title: Re: Refinery
Post by: eliudjb on December 05, 2014, 03:33:15 pm
The map has now been submitted, thank you all for the support and interest during the development of the map :)

Nice! hope you can release to the public this sunday :3
Title: Re: Refinery
Post by: JBird632 on December 05, 2014, 06:59:00 pm
Nice! hope you can release to the public this sunday :3
Well they are only playing one map a day, so it might not be saturday when his map is released.
Title: Re: Refinery
Post by: GrantDaddy007 on December 06, 2014, 02:13:02 am
The map has now been submitted, thank you all for the support and interest during the development of the map :)
Best of luck man!!!
Title: Re: Refinery
Post by: DeathBringerZen on December 06, 2014, 02:28:44 am
The map has now been submitted, thank you all for the support and interest during the development of the map :)

Damn, this is getting so exciting now. Best of luck bud!  ;)
Title: Re: Refinery
Post by: GUNNS4HIRE on December 06, 2014, 07:14:18 pm
This is it people, less than 10 hours until the Contest Deadline, 11:59 PM EST tonight. Don't miss the cut-off time or your map will be disqualified from the Contest. Email your map to us at your earliest convenience, [email protected]

If you don't think you'll meet the deadline, please do your best to complete your map. We'd still love to play it and show the YouTube Community your hard work, even if it's not technically in the contest.

Cheers,

GUNNS4HIRE
Title: Re: Refinery (Submitted)
Post by: Rollonmath42 on December 25, 2014, 02:41:56 pm
This map has now been released! Enjoy :D
http://ugx-mods.com/forum/index.php?topic=5128.msg56962#msg56962 (http://ugx-mods.com/forum/index.php?topic=5128.msg56962#msg56962)