A guardian? :o it looks perfectly ported! also some kind of slow down in the zombies would make it more accurate.Thanks! Also, I don't think that slowing down zombies would make it balanced as the player only gets points from it when the zombie is in its rays, so slowing down zombies would be used for farming points.
The mapping looks very detailed, so looking forward to this one ;DTo me it doesn't look detailed yet :o
Good luck!
How many contest WIP maps have been introduced since thursday till now ???A LOT, but please, stay on topic :)
To me it doesn't look detailed yet :oI mean detailed for a 6 hours map, i know you are going to make it look awesome ;D
Also for the guardian i just had the idea of some kind of melting animation when they die. :gusta:The guardian just messed with your head in BO2 MP, so it decapicates zombies and plays a wunderwaffe death anim on a zombie if its in it's field.
Even in the demo vid, it looked really dark and I could barely see the zombies.It was the lightgrid that I didn't place correctly. Other than that, thanks :D
It was the lightgrid that I didn't place correctly. Other than that, thanks :DOk then haha :) ...ok those screens look amazing. Wonder what you're gonna do with that heli :p
Ok then haha :) ...ok those screens look amazing. Wonder what you're gonna do with that heli :pRemeber Vertigo from CS:GO? CT had the heli flying away at spawn :D
New, awesome logo by RadimaX :Dnice! ;)
(http://i.imgur.com/J2gcFWw.png)
Looking for voice actors!
Send me a sample of you saing these dialogues through PM, I'll see how you do and you may also do voice acting in Aftermath!
I'll do the necessary sound editing, just send me the raw sample.
^-^
Ghosts KEM Strike imitation in WaW (http://www.youtube.com/watch?v=wXaTRkCCZR8#ws)
NOTE: This will be only on Objective mode and not from start
Any map that is played, with a related video posted on YouTube, or other online video serving platform(s), by any channel before YouAlwaysWin has posted the official map video, will be immediately disqualified from the contest.First, too lazy and too long to make a gyazo
???
I had to ask, the problem you had with the M14, was it a animation eror with rechamber anims?Hidetags weren't working properly with my set of viewhands
oh, fair enough. I have the animation issue, but no idea whyWhy BO2 anims when they're the same as BO1?
RamboBadass let me use his, and if i used them in maya it worked right, but the original from lemon had the arm flapping about in a few frames? Weird eh
You still want those voice clips btw?
Why does it say 'life signatures', aren't zombies technically (un)dead? ???Come on dude, I hate zombie counters so I decided to make a toggeable original one.
Come on dude, I hate zombie counters so I decided to make a toggeable original one.Uhh that doesn't answer his question.
Why does it say 'life signatures', aren't zombies technically (un)dead? ???According to wikipedia, Death is the termination of all biological functions that sustain a living organism. The fact the zombies are moving and screaming means they have cells sistems working inside their bodies. So maybe the sensor scans certain functions that only self-sustaining entities have. :please:
According to wikipedia, Death is the termination of all biological functions that sustain a living organism. The fact the zombies are moving and screaming means they have cells sistems working inside their bodies. So maybe the sensor scans certain functions that only self-sustaining entities have. :please:
This makes sense I suppose, however would the trees in the pictures not also fall under 'self-sustaining entities', and if so why are they not also included in the scan? :PBecause it can be calibrated to just scan major life signatures, i think :P
Because it can be calibrated to just scan major life signatures, i think :PThat's right
What about the other players then, they would show up on it as well :PI already took care of that. Just need to find out a way to check if the player's in spectator mode.
What about the other players then, they would show up on it as well :PEvery soldier has a special magnetic armor, that comunicates with every other soldier in the area, excluding them from the scanner and also showing their names when close.
In my opinion the cod4 mp5 is the best one, you should add that one.It's already in ugx mod
Wow man!!!!!!!!!!! :DYes, all contest maps will get released to the public after the contest is complete. I'm as freakin' excited as you are bro!
I would like to ask that could we ever get a chance of playing the contest maps after the contest. I mean won't they be released to the public after the contest is done?
Wow man!!!!!!!!!!! :DIt will
I would like to ask that could we ever get a chance of playing the contest maps after the contest. I mean won't they be released to the public after the contest is done?
this will deffs win the #1 spot if you add in the paralyzerThe light class will have almost the same boosting like the paralyzer. Also, out of FX space.
Class selection menu.
(http://gyazo.com/aee46e0f742bf49876f49b45f0664189.gif)
It will
The light class will have almost the same boosting like the paralyzer. Also, out of FX space.
this will deffs win the #1 spot if you add in the paralyzer:facepalm2:
That muzzle flash is very blinding lolI've definetly played too much AW.
I think the classes and the ability's so far are pretty awesome!I'm out of FX space, but I'll surely think of that after I get to work on the official release ;)
I have an idea for something that you could add: a different "spawn weapon" for each of the classes you made.
I don't mean that sniper gets a sniper and heavy gets a light machine gun, but I mean different pistols with the same damage as the other ones.
It would be great if you use this in your map :pffft:
Just like in Zombie Island, eh?I'd love to help think of something, but I don't even know what I'm looking at in this picture. Sorry, I don't know Radient :(
Ideas to make it rewarding are welcome :)
I'd love to help think of something, but I don't even know what I'm looking at in this picture. Sorry, I don't know Radient :(I guess it was a little bit obstructed by all the pathnodes and stuff, I'll try to get an ingame pic :)
Only 5 days left! Remember, your map must be submitted to us at [email protected] no later than Saturday, December 6, 2014 at 11:59 pm EST. Make sure that you do not release your map to the public until we have posted the video on our YouTube channel. We're super excited to play all of the maps and know that our viewers will love them too. Good luck, and thanks for participating in the contest.I'll be sending the map today, because I've just finished all stuff I've wanted and playtested everything :)
Christmas Delivery (http://www.youtube.com/watch?v=k9Dtfb-CkTo#ws)
Get ready!
Get ready....for over used linkin park song loop xD, need some new tunes for your trailers ray, at least that my suggestion, guess you can never have to much linkin park thoughkewl. been listening to that same song for over 2 years straight
Get ready....for over used linkin park song loop xD, need some new tunes for your trailers ray^This
^ThisThat is actually the first time I've used that in a trailer. Plus, that was made quite some time ago.
That is actually the first time I've used that in a trailer. Plus, that was made quite some time ago.
Another map, that had forgotten something :please:Double checked that, they had the points fix that I sent to them, but they've probably mistaken the versions and took the one with that amount of points.
Well did you send the 'points fix' before or after the deadline? If after I think it's only fair they didn't apply it as that would open up a whole can of worms IMO...
Before, he said he sent it day before deadlineActually, on 2nd of December I think.
I can't find the download, i must be blind.
This is it people, less than 10 hours until the Contest Deadline, 11:59 PM EST tonight. Don't miss the cut-off time or your map will be disqualified from the Contest. Email your map to us at your earliest convenience, [email protected]Gunns PLEASE READ ME
If you don't think you'll meet the deadline, please do your best to complete your map. We'd still love to play it and show the YouTube Community your hard work, even if it's not technically in the contest.
Cheers,
GUNNS4HIRE