Hello thank you I'm a fan of CCM I and friends like your map :lol:thank you :)
When are you planning on having the map uploaded? pictures look goodi'm uploading but my internet sucks :lol: in half an hour will be uploaded
Great for a first map, but please tell me the model sizes were not intentional?...has also made other maps :) ;)
has also made other maps :) ;)
this does not mean you know :(
in that case the modelsizes are intentional?..
I think this map could do without dogs. They don't die like normal zombie dogs do. Shot a clip in them point blank without ads and doesn't kill em, on round 6 and 12, and I had the honeybadger and HK. But that is just my opinion. Other than that map is pretty sick. Look forward to seeing the ending of the EE and ending of map. Play more of it later. Great job.yeah the dogs are a problem but if you get the zap gun or Thundergun before those rounds will be easiest :D
Pretty fun map just one thing, when you add custom songs make sure they come through on the music track and not sfx, that way youtubers can turn off the music track during the songs and can still hear gun sounds and stuff.ok sorry about that, I'll fix it in my next map
ok sorry about that, I'll fix it in my next map
*cough* Forgot something? (http://ugx-mods.com/forum/index.php?topic=2264.0) *cough*credits*YaPh1l
*tito
*bamskater33
*BluntStuffy
*doon goony
*tom_bmx
*javipotter
*shippuden1592
*spyroscope
*rmtpsr
*treyarch
JR is being a dumbass and he wanted me to tell, that you didnt credit him for the HUDLol.
*cough* Forgot something? (http://ugx-mods.com/forum/index.php?topic=2264.0) *cough*Lol this is why I keep a text document called Credits open when I look up tutorials.
Not to be an annoying prick, but can mappers not keep a simple text document with names of people they need to credit?
Lol.
Just a question, what does the Nuka Cola perk do? I don't want to spend a lot of points on a perk that I have no idea what it does, and the icon is too harshly colored for me to see it.the nuka cola gives you 5 times more points per death
JR is being a dumbass and he wanted me to tell, that you didnt credit him for the HUDsorry I forget that :P
Hex regarding the negative points with the death machine, I assume that was intentional so you cant use it to rack up a crap ton of points, it was also like that in awesomepiemans rocket base map. You get your points back once its finished anywayAlright, it still needs to be fixed... :P
I found all three red meteors hint their locations make a triangle but I cant find all three blue ones, I have found the one by jug and the other by power but cant find the third. Please give me a hintdsr50 for red stones and ballista for the blue but no with PaP
Ok i found the third blue meteor by spawn... finally but nothing happens when I shot it with balista?
!!!!!WARNING TO SOLO PLAYERS!!!!! This F**KING map SUCKS! and is absolutely NOT for SOLO players >:( in fact there is NO way to pass this level on solo if you don't have a ray gun or a shit ton of luck OR A EFFING MIRACLE HAPPENS. ASSHOLE map makers need to think about making their maps appeal to ALL PLAYERS. Or reduce the door prices and shorten the accomplishments for solo players. There is a REASON that SUCCESSFUL game companies (like Treyarch) apply this logic to the maps they produce.... because they don't want to alienate half their fan base.
ONE more thing any map that requires me to spend more than 15,00 points to get to the box and 20,000 points to get to the power... is a F**KING shitty map and the maker needs to rethink some shit!
Oh and one more thing WHAT THE F**K is the point of having quick revive on a map if when you go down the zombies just stand over you waiting for you to get revived so they can ASSF**K YOU WITHIN 1.5 SECONDS?!?!? (might as well re-name quick revive on this map to ZOMBIE BAIT)
other than that though this map has a nice layout and WOULD BE FUN TO PLAY IF THE PERSON THAT CREATED IT WASN'T AN IDIOT! :(
Has anyone figured out what to do after you shoot all 3 of the blue and red meteors?
!!!!!WARNING TO SOLO PLAYERS!!!!! This F**KING map SUCKS! and is absolutely NOT for SOLO players >:( in fact there is NO way to pass this level on solo if you don't have a ray gun or a shit ton of luck OR A EFFING MIRACLE HAPPENS. ASSHOLE map makers need to think about making their maps appeal to ALL PLAYERS. Or reduce the door prices and shorten the accomplishments for solo players. There is a REASON that SUCCESSFUL game companies (like Treyarch) apply this logic to the maps they produce.... because they don't want to alienate half their fan base.
ONE more thing any map that requires me to spend more than 15,00 points to get to the box and 20,000 points to get to the power... is a F**KING shitty map and the maker needs to rethink some shit!
Oh and one more thing WHAT THE F**K is the point of having quick revive on a map if when you go down the zombies just stand over you waiting for you to get revived so they can ASSF**K YOU WITHIN 1.5 SECONDS?!?!? (might as well re-name quick revive on this map to ZOMBIE BAIT)
other than that though this map has a nice layout and WOULD BE FUN TO PLAY IF THE PERSON THAT CREATED IT WASN'T AN IDIOT! :(
!!!!!WARNING TO SOLO PLAYERS!!!!! This F**KING map SUCKS! and is absolutely NOT for SOLO players >:( in fact there is NO way to pass this level on solo if you don't have a ray gun or a shit ton of luck OR A EFFING MIRACLE HAPPENS. ASSHOLE map makers need to think about making their maps appeal to ALL PLAYERS. Or reduce the door prices and shorten the accomplishments for solo players. There is a REASON that SUCCESSFUL game companies (like Treyarch) apply this logic to the maps they produce.... because they don't want to alienate half their fan base.Please find a way to express your feelings about a map without flaming the mapper or insulting him or her. This is not constructive feedback.
ONE more thing any map that requires me to spend more than 15,00 points to get to the box and 20,000 points to get to the power... is a F**KING shitty map and the maker needs to rethink some shit!
Oh and one more thing WHAT THE F**K is the point of having quick revive on a map if when you go down the zombies just stand over you waiting for you to get revived so they can ASSF**K YOU WITHIN 1.5 SECONDS?!?!? (might as well re-name quick revive on this map to ZOMBIE BAIT)
other than that though this map has a nice layout and WOULD BE FUN TO PLAY IF THE PERSON THAT CREATED IT WASN'T AN IDIOT! :(
!!!!!WARNING TO SOLO PLAYERS!!!!! This F**KING map SUCKS! and is absolutely NOT for SOLO players >:( in fact there is NO way to pass this level on solo if you don't have a ray gun or a shit ton of luck OR A EFFING MIRACLE HAPPENS. ASSHOLE map makers need to think about making their maps appeal to ALL PLAYERS. Or reduce the door prices and shorten the accomplishments for solo players. There is a REASON that SUCCESSFUL game companies (like Treyarch) apply this logic to the maps they produce.... because they don't want to alienate half their fan base.
ONE more thing any map that requires me to spend more than 15,00 points to get to the box and 20,000 points to get to the power... is a F**KING shitty map and the maker needs to rethink some shit!
Oh and one more thing WHAT THE F**K is the point of having quick revive on a map if when you go down the zombies just stand over you waiting for you to get revived so they can ASSF**K YOU WITHIN 1.5 SECONDS?!?!? (might as well re-name quick revive on this map to ZOMBIE BAIT)
other than that though this map has a nice layout and WOULD BE FUN TO PLAY IF THE PERSON THAT CREATED IT WASN'T AN IDIOT! :(
!!!!!WARNING TO SOLO PLAYERS!!!!! This F**KING map SUCKS! and is absolutely NOT for SOLO players >:( in fact there is NO way to pass this level on solo if you don't have a ray gun or a shit ton of luck OR A EFFING MIRACLE HAPPENS. ASSHOLE map makers need to think about making their maps appeal to ALL PLAYERS. Or reduce the door prices and shorten the accomplishments for solo players. There is a REASON that SUCCESSFUL game companies (like Treyarch) apply this logic to the maps they produce.... because they don't want to alienate half their fan base.I see this is your first post ever, did you just make an account to flame the map maker??
ONE more thing any map that requires me to spend more than 15,00 points to get to the box and 20,000 points to get to the power... is a F**KING shitty map and the maker needs to rethink some shit!
Oh and one more thing WHAT THE F**K is the point of having quick revive on a map if when you go down the zombies just stand over you waiting for you to get revived so they can ASSF**K YOU WITHIN 1.5 SECONDS?!?!? (might as well re-name quick revive on this map to ZOMBIE BAIT)
other than that though this map has a nice layout and WOULD BE FUN TO PLAY IF THE PERSON THAT CREATED IT WASN'T AN IDIOT! :(
!!!!!WARNING TO SOLO PLAYERS!!!!! This F**KING map SUCKS! and is absolutely NOT for SOLO players >:( in fact there is NO way to pass this level on solo if you don't have a ray gun or a shit ton of luck OR A EFFING MIRACLE HAPPENS. ASSHOLE map makers need to think about making their maps appeal to ALL PLAYERS. Or reduce the door prices and shorten the accomplishments for solo players. There is a REASON that SUCCESSFUL game companies (like Treyarch) apply this logic to the maps they produce.... because they don't want to alienate half their fan base.
ONE more thing any map that requires me to spend more than 15,00 points to get to the box and 20,000 points to get to the power... is a F**KING shitty map and the maker needs to rethink some shit!
Oh and one more thing WHAT THE F**K is the point of having quick revive on a map if when you go down the zombies just stand over you waiting for you to get revived so they can ASSF**K YOU WITHIN 1.5 SECONDS?!?!? (might as well re-name quick revive on this map to ZOMBIE BAIT)
other than that though this map has a nice layout and WOULD BE FUN TO PLAY IF THE PERSON THAT CREATED IT WASN'T AN IDIOT! :(
!!!!!WARNING TO SOLO PLAYERS!!!!! This F**KING map SUCKS! and is absolutely NOT for SOLO players >:( in fact there is NO way to pass this level on solo if you don't have a ray gun or a shit ton of luck OR A EFFING MIRACLE HAPPENS. ASSHOLE map makers need to think about making their maps appeal to ALL PLAYERS. Or reduce the door prices and shorten the accomplishments for solo players. There is a REASON that SUCCESSFUL game companies (like Treyarch) apply this logic to the maps they produce.... because they don't want to alienate half their fan base.Oh I'd kill for a UJelly meme emote right now.
ONE more thing any map that requires me to spend more than 15,00 points to get to the box and 20,000 points to get to the power... is a F**KING shitty map and the maker needs to rethink some shit!
Oh and one more thing WHAT THE F**K is the point of having quick revive on a map if when you go down the zombies just stand over you waiting for you to get revived so they can ASSF**K YOU WITHIN 1.5 SECONDS?!?!? (might as well re-name quick revive on this map to ZOMBIE BAIT)
other than that though this map has a nice layout and WOULD BE FUN TO PLAY IF THE PERSON THAT CREATED IT WASN'T AN IDIOT! :(
Ok everybody I think I've figured this out!
After filling all the soul chests and getting the Ballista and shooting all the blue stones you have to PAP it so it shoots electric bullets.
Then you have to shoot the electrical nodes (the very ends of the 6 things that extend out from it) of the electrical tower by the first bench in the following order (bottom right, middle left, top right).
Then a teleporter beep is heard. But after this happens I don't know what you have to do to get the stones on the wall to go away though?
After this I grabbed the DSR and shot the red stones and then PAP'd it after shooting all red stoned.
While at the PAP I shot the flame symbol with the red stones underneath it and the whole screen shook violently and something was said in Spanish (along with a message in Spanish appearing on the screen).
After exploring for a bit I found another part for the bench on the left side of the oven near the Bowie knife (another teleporter pad) and took it down to the first bench and installed it.
And now I have no idea what to do from here. Hope someone else can figure out how to get the blue stones to go away and get the obvious part that's associated with that step. But I'm on round 22 and every round I'm getting the annoying dogs and the brutus boss now... so I really hope someone can tell me what I'm missing before I have to start this all over again...
Thanks and hope this helps people trying to solve this EE. By the way I think this map is awesome, and I'm doing it solo so I don't think it sucks.
C_Zilla
thanks for this, its really help me ( the step with the nodes ). but I'm always blocked at the step with the DSR PAP'd!!! I shot everywhere i saw a flame symbol but nothing. please tell me when you shoot exactly.
PS: soory for the bad english but I'm french and I'm not bilingue haha
Hey dude I when you pap the DSR shoot the flame symbol that is over by spawn right in the dead center of it (the one with the rocks underneath it), then the screen shakes outta control and something is said in Spanish and the symbol and rocks disappear from the wall. After that you go to the left side of the oven to get the teleporter pad part for the first bench. But after that I couldn't tell ya what's next? I can't figure out how to make the lighting symbol by spawn with the rocks underneath it to disappear? and this probably has to be done with the PAP'd ballista.
Hope this helps! and let me know if you figure out anything new please.
C_Zilla
Norton wont let me download this
I just got finished playing this map with my friend and i found a few glitched / bugs with the map and the drops. First off, you can get unlimited ammo forever. all you need to do is get the death machine drop and then get downed and then be revived. the game will be glitched and u are left with inf ammo and an inf death machine until you pick up another death machine perk. Also on some of the stair cases you can skip the door buys by jumping onto the ledge of the stair cases and then jumping over the wall where it blocks off the stair. i will make a video if u want me to show you what i mean. and on about round 20+ the zombie counter goes into negatives.
Not sure if the OP will b happy that you posted a walkthrough directly to the topic?i was trying to help everyone. ive looked ALL OVER on youtube and yet i still couldnt find anyone who completed the map successfully. me and my friends managed to do so somehow so i wanted to help instead of having people be completely lost and helpless like i was with my friend for about 4 hours. :-\
I might be wrong though
can yuo take out dogs? :alone:
wheres the link for downloooooooooooooooooooooooooooooooad noooobs
Whenever I play this map a fire overlay will always be on. the fire overlay also affects my other maps. :( besides that very awesome map. ;D
Guys check it out i beat rats!!!Hey Alaurenc9 ty for the help on the one part i was stuck on....
I finally got this downloaded, played through it, and beat it on my third try. Definitely difficult on solo, but I'm not going to complain about that as the difficulty made it fun.ok now i am working on a fixed version but i don't know how i will post the fixed version because i can't edit the post
Now for some of the bad stuff I found.
1)The DSR and Ballista share ammo(DSR = .50BMG and Ballista = .338 Lapua Magnum, so ammo sharing makes no sense)
2)Monkey bombs dont work
3) If you pick up a death machine drop while you already have one, it can cause you to loose one of your weapons AND you to have infinite ammo(found out on my second try and quit the game after I gave up trying to stop having unlimited ammo) Picking up the second death machine drop can also cause the player to have a permanent death machine(the player will loose it and the gun they had out when they picked up the first death machine drop if they switch weapons, which will also result in them loosing the death machine)
I think the solution for the death machine glitches would be
A) Find a way to make it so a player can only have one of them at a time
B) Take the weapon out altogether.
I'm not trying to be mean, but this is something REALLY game breaking, and should be fixed.
ok now i am working on a fixed version but i don't know how i will post the fixed version because i can't edit the post
I finally got this downloaded, played through it, and beat it on my third try. Definitely difficult on solo, but I'm not going to complain about that as the difficulty made it fun.
Now for some of the bad stuff I found.
1)The DSR and Ballista share ammo(DSR = .50BMG and Ballista = .338 Lapua Magnum, so ammo sharing makes no sense)
2)Monkey bombs dont work
3) If you pick up a death machine drop while you already have one, it can cause you to loose one of your weapons AND you to have infinite ammo(found out on my second try and quit the game after I gave up trying to stop having unlimited ammo) Picking up the second death machine drop can also cause the player to have a permanent death machine(the player will loose it and the gun they had out when they picked up the first death machine drop if they switch weapons, which will also result in them loosing the death machine)
I think the solution for the death machine glitches would be
A) Find a way to make it so a player can only have one of them at a time
B) Take the weapon out altogether.
I'm not trying to be mean, but this is something REALLY game breaking, and should be fixed.
1 - im guessing he made the DSR over the a weapon file that had the ballista in it before (or vice versa). Maybe forgot to change the ammoyep all is fixed except the snipers that will not change (i think) :troll:
2 - no idea
3 - Multitude of things wrong with that
Getting stuck with the death machine if you pick up two (second while still holding the first) is because it doesnt check if you already have one. It stores what weapon you use, and gives it back after, but if you had the deathmachine when picking up the death machine - it detects the death machine as the weapon you had and gives you a proper weapon version back after in error
Everyone gets perm infinate ammo when 1 player picks up a death machine, and if that player goes down with it, keeps infinate forever too. I can look at that script if you want
they dont really make any sounds when they spawn other than the spawning sound..
I really dislike the dogs in this map... its really unfair because they are super fast and they dont really make any sounds when they spawn other than the spawning sound.. so I would recommend the original dogs or to just remove them completely its hard to get started with them.. good map other wise.
lol, wat?
thank you :)How do i download
How do i download