1. Create zombie spawner. Rightclick in 2D view and select actor->axis->zombie->ger_ber_sshonor
Give these KVP?s:
2. Create a script_struct (rightclick in 2D view and select script->struct) and place it half way in the ground where you want the zombie(s) to spawn.
Give it KVP:
That should do the trick.
Optional Info
If you wanna get your zombie rise from water, add this KVP to the script_struct :
If you wanna get your zombies chasing you without breaking any barriers down, add this KVP to the script_struct :
NOTE !
You can?t use the find_flesh and in_water KvP at the same time without custom scripting !!