UGX-Mods
Call of Duty 5: World at War => Tutorial Desk => Modding => Topic started by: Rollonmath42 on October 03, 2012, 12:29:05 pm
-
Finally got around to recording, and here it is:
Part 1:
http://www.youtube.com/watch?v=6Sp97s9t11I&feature=plcp (http://www.youtube.com/watch?v=6Sp97s9t11I&feature=plcp)
Part 2:
http://www.youtube.com/watch?v=TI8ulRdi9_o&feature=plcp (http://www.youtube.com/watch?v=TI8ulRdi9_o&feature=plcp)
Part 3:
http://www.youtube.com/watch?v=ee638OnezF0&feature=plcp (http://www.youtube.com/watch?v=ee638OnezF0&feature=plcp)
Tom-BMX's CoD4XmodelMover: http://tom-bmx.com/downloads.php?id=2 (http://tom-bmx.com/downloads.php?id=2)
Modern Weapons sounds (made by Paragalor): <Link Removed by Moderator - CoD4 sounds are not freely available and therefore links to them are considered piracy>
mw1_guns.csv file used in video: http://www.mediafire.com/view/?pm7n0pysomz6535 (http://www.mediafire.com/view/?pm7n0pysomz6535)
I recorded the tutorial twice, but the first time I forgot to enable my mic :troll:.
-
very nice tutorials, really appreciate it. :) keep on coming ( tuts )
-
nice tut but there are like 6 of these.
-
Moved from Scripting to Modding, and sticked. Thanks for the tutorial.
-
does not work for me. it says could not load weapon file 'weapons/sp/m40a3'
i did all the step's. so can anyone help?
-
does not work for me. it says could not load weapon file 'weapons/sp/m40a3'
i did all the step's. so can anyone help?
then you didn't do all steps if you get that.
is the weapon included in your weapons folder in the iwd?
-
then you didn't do all steps if you get that.
is the weapon included in your weapons folder in the iwd?
yes i did. checked them off in the images and the guns in the mod builder. and i put all the files for the gun in raw.
-
yes i did. checked them off in the images and the guns in the mod builder. and i put all the files for the gun in raw.
did you replace a weapon or create a new one?
-
did you replace a weapon or create a new one?
i created a new one
-
mod.csv line for ported guns
weapon,sp\gun_name_here
-
dont forget to change the damage