UGX-Mods

Call of Duty 5: World at War => Help Desk => Scripting => Topic started by: SoulTaker on July 05, 2014, 03:16:33 am

Title: This stupid girl model won't go away on a new map
Post by: SoulTaker on July 05, 2014, 03:16:33 am
So on old maps when I started messing around with the mod tools I got rid of the stupid girl model by adding this to my patch file:

rawfile,mptype/nazi_zombie_heros.gsc
// Characters
rawfile,mptype/nazi_zombie_heroes.gsc
rawfile,character/char_zomb_player_0.gsc
rawfile,character/char_zomb_player_1.gsc
rawfile,character/char_zomb_player_2.gsc
rawfile,character/char_zomb_player_3.gsc


But when I started working on a more serious map the girl model will not go away. It gives me the error:
Could not open 'mptype/nazi_zombie_heros.gsc'

I checked and the file is there but I don't know why it can't open it. Yes I am running as admin, and I have all the updates to the mod tools because in the past I got rid of this error, but for what ever reason now it's haunting me..
Title: Re: This stupid girl model won't go away on a new map
Post by: ProGamerzFTW on July 05, 2014, 03:27:41 am
Quote
rawfile,mptype/nazi_zombie_heros.gsc

Unless you created it, nazi_zombie_heros.gsc is not a valid file, its actually nazi_zombie_heroes.gsc

Edit: also in zone_source in dlc3.csv, do you got

Code Snippet
Plaintext
// Coop Player Heroes
mptype,nazi_zombie_heroes,,
xmodel,viewmodel_usa_marine_arms
xmodel,viewmodel_usa_marine_player
Title: Re: This stupid girl model won't go away on a new map
Post by: SoulTaker on July 05, 2014, 03:38:09 am
Unless you created it, nazi_zombie_heros.gsc is not a valid file, its actually nazi_zombie_heroes.gsc

Edit: also in zone_source in dlc3.csv, do you got

Code Snippet
Plaintext
// Coop Player Heroes
mptype,nazi_zombie_heroes,,
xmodel,viewmodel_usa_marine_arms
xmodel,viewmodel_usa_marine_player

Oops well I fixed the typo now it looks like this

rawfile,mptype/nazi_zombie_heroes.gsc
// Characters
rawfile,mptype/nazi_zombie_heroes.gsc
rawfile,character/char_zomb_player_0.gsc
rawfile,character/char_zomb_player_1.gsc
rawfile,character/char_zomb_player_2.gsc
rawfile,character/char_zomb_player_3.gsc

and I do have that in dlc3.csv, but the problem remains. :l Should I just try to reinstall the tools?

Edit: Looking at the console it tells me it can't load char_usa_marine_head_4_4.
I don't think that is the issue at all but could it be?

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi60.tinypic.com%2F34oc7kh.png&hash=2d46d5f37cb7b6feec9ed771ee2a5c10e22b1938)

If not guess I'll have to reload the tools.

UPDATE: Well making a new map through the script placer got rid of the girl model and I didn't even need to add the whole nazi_zombie_heroes.gsc stuff to the patch file.
Title: Re: This stupid girl model won't go away on a new map
Post by: ProGamerzFTW on July 05, 2014, 04:20:09 am
also why do you got
Code Snippet
Plaintext
rawfile,mptype/nazi_zombie_heroes.gsc
twice?
Title: Re: This stupid girl model won't go away on a new map
Post by: SoulTaker on July 05, 2014, 04:28:50 am
also why do you got
Code Snippet
Plaintext
rawfile,mptype/nazi_zombie_heroes.gsc
twice?
I googled to try to find a fix and it said to put it twice. :l

Well since I can't fix this what so ever I'll just make a new map through the script placer and move all the stuff from the old map to the new one. Don't know why why it did this though.

UPDATE: I FIXED IT! It had something to do with my _loadout.gsc file for some odd reason!

P.S Thank you ProGamerzFTW for taking some time to try to help means a lot.
Title: Re: This stupid girl model won't go away on a new map
Post by: zNiiC on July 05, 2014, 06:35:25 am
You need to edit your _loadout.gsc to correctly fit your map. There are a ton of tutorials on this exact issue out there if you google it
Title: Re: This stupid girl model won't go away on a new map
Post by: SoulTaker on July 05, 2014, 06:43:53 am
You need to edit your _loadout.gsc to correctly fit your map. There are a ton of tutorials on this exact issue out there if you google it
I managed to fix it. I googled this problem but it told me to put something in my zone map files not my loadout file.