Title: Re: Having trouble setting up Custom Announcer Sounds.
Post by: Naminator999 on June 30, 2014, 02:20:04 pm
I have also tried re-exporting the sounds and still after building mod.ff and sounds i still receive no errors and the correct number of updated sounds yet the raw/sound/announcer folder is still empty. I have no idea what is going wrong.
Have i missed a step?
Title: Re: Having trouble setting up Custom Announcer Sounds.
Post by: Naminator999 on July 03, 2014, 10:05:56 am
I rebuilt my mod and loaded it up. The main menu music that i wanted IS FINALLY PLAYING. However i forgot to run the COD Project mover to import the UGX mod into my map.
I have not verified this myself but some gained success with this in UGX-MOD by adding the CSV call for your alias to the ugx_mod mod.csv and then re-compiling the ugx_mod.ff. After that you of course need to use the project mover again to replace the old mod for the new ugx_mod.ff. Once again this fix has not been verified by myself but it's something I've seen done in the community with success.
Title: Re: Having trouble setting up Custom Announcer Sounds.
Post by: Naminator999 on July 03, 2014, 10:34:54 am
I have not verified this myself but some gained success with this in UGX-MOD by adding the CSV call for your alias to the ugx_mod mod.csv and then re-compiling the ugx_mod.ff. After that you of course need to use the project mover again to replace the old mod for the new ugx_mod.ff. Once again this fix has not been verified by myself but it's something I've seen done in the community with success.