if( ( level.script == "nazi_zombie_sumpf" || level.script == "nazi_zombie_factory") && IsDefined( level.zombie_rise_spawners ) ) { spots = level.zombie_rise_spawners; } else { spots = GetStructArray("zombie_rise", "targetname"); } if( spots.size < 1 ) { self unlink(); self.anchor delete(); return; } else spot = random(spots);
if ( IsDefined( level.zombie_rise_spawners ) ) { spots = level.zombie_rise_spawners; } else { spots = GetStructArray("spawners_rise", "targetname"); } if( spots.size < 1 ) { self unlink(); self.anchor delete(); return; } else spot = random(spots);
"zone_name_spawners_rise", "targetname"