UGX-Mods

Call of Duty 5: World at War => Work-In-Progress => Custom Maps, Mods & Tools => Zombie Maps => Topic started by: jjbradman on June 11, 2014, 05:40:54 am

Title: unnamed map(nuke)
Post by: jjbradman on June 11, 2014, 05:40:54 am
ok so, im gonna start to work again on waw. im gonna make an small map in 1 month before i start to work again on wine(project blackout) here's two pics :P

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FB1KkFSz.png&hash=8b5fd990f102e31b68f250c90bae4e8f01bead4f)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F74bQRQu.png&hash=cdb1ea67c5f9c506b22e2a5b58ea9f2e8d0f14ca)

map will have 5 - 10 weapons
origins box
just stock perks
and some secret stuff :P
Title: Re: unnamed map(nuke)
Post by: CyberMan1011 on June 11, 2014, 05:43:35 am
Why the small amount of weapons?

Also:

ok so, im gonna start to work again on waw. im gonna make an small map in 1 month before i start to work again on wine(project blackout)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi1-news.softpedia-static.com%2Fimages%2Fnews2%2FFedora-20-Delayed-for-December-3-382662-2.jpg&hash=62a66a7b32efab6c9ad699979248e806d378de54)
Title: Re: unnamed map(nuke)
Post by: jjbradman on June 11, 2014, 05:46:04 am
Why the small amount of weapons?

Also:

(http://i1-news.softpedia-static.com/images/news2/Fedora-20-Delayed-for-December-3-382662-2.jpg)
the weapons are because most of my weapons are kinda fucked up wrong sounds(or none), stats, and also the map will be simple. in that aspec. ill care the most about environment changes

lol wine must be finished one day xD
Title: Re: unnamed map(nuke)
Post by: CyberMan1011 on June 11, 2014, 05:49:13 am
the weapons are because most of my weapons are kinda fucked up wrong sounds(or none), stats, and also the map will be simple. in that aspec. ill care the most about environment changes

lol wine must be finished one day xD

Regarding the weapons, why don't you at least try to make them as good as you can?

Idk who you can contact regarding the stats, but I'm sure there are various ways you can get sounds for the weapons that lack them

If you can't get sounds for a certain weapon, what I would suggest to do is to try and find another gun sound that fits the one that you're missing sounds for :)
Title: Re: unnamed map(nuke)
Post by: jjbradman on June 11, 2014, 05:51:50 am
Regarding the weapons, why don't you at least try to make them as good as you can?

Idk who you can contact regarding the stats, but I'm sure there are various ways you can get sounds for the weapons that lack them

If you can't get sounds for a certain weapon, what I would suggest to do is to try and find another gun sound that fits the one that you're missing sounds for :)
yeah i know how to do that stuff the problem is that im lazy to get stuff done  :please: also thats holding back wine development i dont want to mess with weapons lol.
Title: Re: unnamed map(nuke)
Post by: CyberMan1011 on June 11, 2014, 05:53:12 am
yeah i know how to do that stuff the problem is that im lazy to get stuff done  :please: also thats holding back wine development i dont want to mess with weapons lol.

What I'm about to say right now is what I assume most mappers would probably do, but if I were you, I would get the mapping done first and worry about the weapons later.
Title: Re: unnamed map(nuke)
Post by: Alerion on June 11, 2014, 07:52:10 am
I see you're going for the cartoonish look once more  :troll:

Just kidding, looks awesome so far!
Title: Re: unnamed map(nuke)
Post by: ardiandewanto123 on June 11, 2014, 10:42:58 am
Looks awesome!
Title: Re: unnamed map(nuke)
Post by: timelordalex on June 11, 2014, 01:21:25 pm
I'd much prefer work to be put on wine, rather than a small map
Title: Re: unnamed map(nuke)
Post by: chromastone10 on June 11, 2014, 04:03:13 pm

Also:

(http://i1-news.softpedia-static.com/images/news2/Fedora-20-Delayed-for-December-3-382662-2.jpg)

Thought this fit well with your picture :D


http://youtu.be/nPiTrnPVvTM?t=19s (http://youtu.be/nPiTrnPVvTM?t=19s)
Title: Re: unnamed map(nuke)
Post by: CyberMan1011 on June 12, 2014, 12:29:18 am
Thought this fit well with your picture :D


http://youtu.be/nPiTrnPVvTM?t=19s (http://youtu.be/nPiTrnPVvTM?t=19s)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fx4.fjcdn.com%2Fcomments%2Fgt%2Bquot%2BIt%2Bdoesn%2Bt%2Bmatter%2Bit%2Bs%2Bonly%2Ba%2Btelevision%2Bshow.%2Bquot%2B_81520922a94f22b9d1623cc8675498f1.png&hash=9a084c9141b27d369a2f239ee821bca6df49eea3)
Title: Re: unnamed map(nuke)
Post by: DeletedUser on June 13, 2014, 12:42:38 am
Thought this fit well with your picture :D


http://youtu.be/nPiTrnPVvTM?t=19s (http://youtu.be/nPiTrnPVvTM?t=19s)
#Amm-o-Matic jingle, lol map looks awesome jj - hope to see wine fixed and ready to go whenever.  :rainbow:
Title: Re: unnamed map(nuke)
Post by: jjbradman on June 24, 2014, 05:35:30 am
www.youtube.com/watch?v=PIJkZg-Kt6c (http://www.youtube.com/watch?v=PIJkZg-Kt6c)
:3
Title: Re: unnamed map(nuke)
Post by: Psych on June 24, 2014, 05:42:30 am
www.youtube.com/watch?v=PIJkZg-Kt6c (http://www.youtube.com/watch?v=PIJkZg-Kt6c)
:3

I love it <3
Title: Re: unnamed map(nuke)
Post by: CyberMan1011 on June 24, 2014, 06:00:45 am
www.youtube.com/watch?v=PIJkZg-Kt6c (http://www.youtube.com/watch?v=PIJkZg-Kt6c)
:3

Holy crap...this WIP was a Nuketown remake of yours?

This looks waaaaaaaay better than the 1945 version :rainbow:
Title: Re: unnamed map(nuke)
Post by: jjbradman on June 24, 2014, 06:13:44 am
lol i think it was getting obious... i mean the name sayed (nuke) :v lol

and thanks :D i also have a surprise for you tomorrow(or today, depending what hour is it where u live) c: