Title: Re: [User Tutorial] Set up Randomized Perk Machines in 1.4 maps
Post by: deathclonic on September 18, 2012, 12:04:32 am
The models don't randomly show up like in the video and in shi no numa, and I guess the compile can't find the file zw_randomperks.gsc for some reason. Yes it's added in mods/mapname/maps and for debugging I tried raw/maps hoping it would make a difference, then I thought maybe it was a permissions issue so I double checked that and it's still not finding the file in the compile.
So if anyone knows what the issue is for this error let me know
ERROR: Could not open 'maps/zw_randomperks.gsc' failed loading 'maps/zw_randomperks.gsc' of type 'rawfile' found in source file '../zone_source/nazi_zombie_The_Arc.csv'
Title: Re: [User Tutorial] Set up Randomized Perk Machines in 1.4 maps
Post by: daedra descent on September 18, 2012, 06:09:41 pm
i thought treyarch included the scripts for that. i'll test when i get my internet back.
hope it does.
Title: Re: [User Tutorial] Set up Randomized Perk Machines in 1.4 maps
Post by: ZMBS DON GOONY on September 19, 2012, 06:38:33 am
The models don't randomly show up like in the video and in shi no numa, and I guess the compile can't find the file zw_randomperks.gsc for some reason. Yes it's added in mods/mapname/maps and for debugging I tried raw/maps hoping it would make a difference, then I thought maybe it was a permissions issue so I double checked that and it's still not finding the file in the compile.
So if anyone knows what the issue is for this error let me know
ERROR: Could not open 'maps/zw_randomperks.gsc' failed loading 'maps/zw_randomperks.gsc' of type 'rawfile' found in source file '../zone_source/nazi_zombie_The_Arc.csv'
make sure waw is not open when compiling that will cause problems also try copying the script to another gsc just create one
Title: Re: [User Tutorial] Set up Randomized Perk Machines in 1.4 maps
Post by: knzombiemaster on September 22, 2012, 07:32:22 am