UGX-Mods

Call of Duty 5: World at War => Tutorial Desk => Mapping => Topic started by: HitmanVere on June 08, 2014, 09:52:55 am

Title: [Tutorial] Multiple selecting in prefab
Post by: HitmanVere on June 08, 2014, 09:52:55 am
I havent seen any tutorial for this and some people might find this useful.
Have you ever had a prefab, that has too much stuff put into it, but not bothered to delete them one at a time?
Well, this is for you

Step 1: Select your prefab
 When you have selected your prefab, go to 2D view, right click, go to Prefab/Enter Prefab

 (https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FTwZP6Lj.png%3F1&hash=5be3543fbc9d90e39692289889a26a770d8b0b34)

Step 2: Selecting what you dont want to be deleted
 Select stuff, you dont want to be deleting. I will use for example tree, that has xmas lights. I want to delete
 everything, except the leaves, so I select leaves and drag it away from rest of everything else

 (https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F7I5tryU.png%3F1&hash=c5b6c06c6ee13733490cc6458a7709660cc15256)

Step 3: Selecting all stuff, you want to delete
 Okay, you have stuff, you want to keep away from rest. Now, shift+left click one of the things, you want to delete in
 2D view, but DONT take your finger away from left click. Now, drag your mouse across everything you want to be
 deleted. It should select all, you want to delete. It should look like this:

 (https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FrUELOhS.png%3F1&hash=d4ca4dfa807450aae862e9dd8d683144a6f40b4f)

Step 4: Pressing backspace
 Now, when you have selected all you want to delete, press backspace. You should now only have stuff you need.

 (https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FAjelUOm.png%3F1&hash=23b067e753a92914b6e63e3921c8570ed0626fb1)

Step 5: Saving it
 Go back to 2D view, right click, Prefab/Leave Prefab. It will ask you to save, save it and you should be back at your
 map making with your new prefab

This works with brushes and other stuff, too, so you can apply this, if needed (Skip steps 1 and 5 for that for those) Hopefully this helps some people