UGX-Mods
Call of Duty 5: World at War => Work-In-Progress => Custom Maps, Mods & Tools => Mods => Topic started by: DidUknowiPwn on May 10, 2014, 04:04:18 am
-
Project NZR isn't just some random zombie mod that everyone has seen before but rather a take on revamping the players experience in zombiemode itself. Currently I'm trying to get it to work on the Stock Maps by getting a couple of my R.E. friends to extract the WAW BSP so we could recompile the original level fastfiles. But other than that, I'm slowly working towards a complete overall of the weapons as well as creating an attachment system where players can "upgrade" their weapons for some certain points (supported attachments are rather small to save asset limits), including customized PAP camos (and not just the default waw camos) almost every weapon will (attempt) to have their own certain camo when upgraded through the PAP machine, and finally upgradeable perks (still in the animating faze) this would allow the default perks to have an upgraded benefit currently it's not possible to use the official perks that have come within the game itself so we'd have to make some sort of enhancement to each perk that is possible through WAW SP (not much is possible unless you're really at scripting).
Also I've added an FOV slider just for the hell of it, as I've hated how we're stuck at 65 FOV (when not in devmap) unless the map/mod changes it manually and you could never change it back, this allows the user to change it themselves through Options -> Texture Settings -> FOV Slider (65-80 FoV).
All the raw files would be provided along with release of the mod (including some to all weapons).
Weapons consist of currently:
- Black Ops 2:
- AN-94
- Ballista [No-Scope]
- DSR-50 [Scoped]
- MP7
- Peacekeeper
- Remington New Model Army
- B23R
- PDW-57
- Modern Warfare 3:
- Modern Warfare 2:
- ACR
- Intervention
- Desert Eagle
- F2000
- MG4
- Model 1887
- MG4
- NOTE: All weapons are using official sounds and animations.
Images & Videos:
[MENUS]
http://puu.sh/8rxi1/bc6881109c.jpg (http://puu.sh/8rxi1/bc6881109c.jpg)
http://puu.sh/8Ee25/b448974e27.jpg (http://puu.sh/8Ee25/b448974e27.jpg) - Credits
[WEAPONS]
http://puu.sh/8ru1E/fbc39cafd4.jpg (http://puu.sh/8ru1E/fbc39cafd4.jpg) - MP7
http://puu.sh/8u4Wj/43f5010f44.jpg (http://puu.sh/8u4Wj/43f5010f44.jpg) - Ballista [Clip Fixed]
http://puu.sh/8ukje/c81155f41e.jpg (http://puu.sh/8ukje/c81155f41e.jpg)
http://puu.sh/8taoH/f7c96da71b.jpg (http://puu.sh/8taoH/f7c96da71b.jpg) - Peacekeeper
http://puu.sh/8uqcT/0423c073cb.jpg (http://puu.sh/8uqcT/0423c073cb.jpg)
http://puu.sh/8upXA/1beadd6af8.jpg (http://puu.sh/8upXA/1beadd6af8.jpg) - AN-94 [Camo Replaced]
http://puu.sh/8wROV/c7e0e9eeaa.jpg (http://puu.sh/8wROV/c7e0e9eeaa.jpg)
http://puu.sh/8uX6A/c2229cded5.jpg (http://puu.sh/8uX6A/c2229cded5.jpg) - Remington New Model Army
http://puu.sh/8uX7a/2661b802a7.jpg (http://puu.sh/8uX7a/2661b802a7.jpg)
http://puu.sh/8ybvh/3ac5452b5f.jpg (http://puu.sh/8ybvh/3ac5452b5f.jpg) - F2000
http://puu.sh/8ypd9/5051bb5471.jpg (http://puu.sh/8ypd9/5051bb5471.jpg)
http://puu.sh/8zjbP/eb72a1028b.jpg (http://puu.sh/8zjbP/eb72a1028b.jpg) - Intervention
http://puu.sh/8zvIw/64c727fc43.jpg (http://puu.sh/8zvIw/64c727fc43.jpg)
http://puu.sh/8zFO1/be8af5f518.jpg (http://puu.sh/8zFO1/be8af5f518.jpg) - Desert Eagle
http://puu.sh/8zFOn/015ce3600e.jpg (http://puu.sh/8zFOn/015ce3600e.jpg)
http://puu.sh/8AjlD/42cc7f7b7d.jpg (http://puu.sh/8AjlD/42cc7f7b7d.jpg) - TMP
http://puu.sh/8Ajsx/cb115751c0.jpg (http://puu.sh/8Ajsx/cb115751c0.jpg)
http://puu.sh/8ADlz/aedcb78e22.jpg (http://puu.sh/8ADlz/aedcb78e22.jpg) - DSR-50
http://puu.sh/8AGA6/8b3dd1c971.jpg (http://puu.sh/8AGA6/8b3dd1c971.jpg)
http://puu.sh/8ASQY/0ae0164338.jpg (http://puu.sh/8ASQY/0ae0164338.jpg) - ACR
http://puu.sh/8DGpv/589f284142.jpg (http://puu.sh/8DGpv/589f284142.jpg) - B23R
http://puu.sh/8BBMD/9d5a34c200.jpg (http://puu.sh/8BBMD/9d5a34c200.jpg) - PDW57
http://puu.sh/8BBMD/9d5a34c200.jpg (http://puu.sh/8BBMD/9d5a34c200.jpg)
http://puu.sh/8Ddw4/79384e3800.jpg (http://puu.sh/8Ddw4/79384e3800.jpg) - PP90M1
http://puu.sh/8DdTx/cea9b5e4a4.jpg (http://puu.sh/8DdTx/cea9b5e4a4.jpg)
http://puu.sh/8AlD6/5d2dedc858.jpg (http://puu.sh/8AlD6/5d2dedc858.jpg) - MG4
-
looks nice! also i really need the rnma model! :O :(
:)
-
looks good I like that camo too
-
Nice concept...can't wait to see how this turns out!
-
cool, you should attempt the Ray Gun Mark II as well
-
really sick ^^
i love the models
-
cool, you should attempt the Ray Gun Mark II as well
Actually I'm not going to use the RGM2, I'm going to use my friends custom Ray Gun. Rollonmath42's Ray Gun Mark 3 it's a 3 round burst assault rifle, it's a Galil mixed with Ray Gun parts and is way more powerful than the RGM2 :3
-
thats sick
-
Actually I'm not going to use the RGM2, I'm going to use my friends custom Ray Gun. Rollonmath42's Ray Gun Mark 3 it's a 3 round burst assault rifle, it's a Galil mixed with Ray Gun parts and is way more powerful than the RGM2 :3
oh yeah i used that before, its a bit meh to me in terms of design, i prefer the mark 2
-
Not being funny but that RGMK3 honesty looks well, pretty terrible IMO, and if it's 'way more powerful' then a MK2 then it's just gonna be way OP...just my 2 cents
-
Not being funny but that RGMK3 honesty looks well, pretty terrible IMO, and if it's 'way more powerful' then a MK2 then it's just gonna be way OP...just my 2 cents
No worries the mod is still in-development so it's okay :3
-
It would be better if you used the "insert image function" to show them directly at your thread.
Besides that it looks quite promising(:
-
It would be better if you used the "insert image function" to show them directly at your thread.
Besides that it looks quite promising(:
IIRC PHPBB has a max amount images in one post, so I was forced to use links in this :(
-
IIRC PHPBB has a max amount images in one post, so I was forced to use links in this :(
That's a point then. But you could use spoiler boxes or implement some pictures at least.
-
Just a small update found a realllllly amazing program that does spectacular texturing magic.
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fpuu.sh%2F8JCNS%2Fce1c24e966.jpg&hash=adc3352302c987d73f4180c9cdc5ca58fe925f9f)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fpuu.sh%2F8JDnm%2Fec6b261512.jpg&hash=3035a917ba12f164c0be1fd711a17f4424c9a301)
Will find some other weapons to do :3
-
Just a small update found a realllllly amazing program that does spectacular texturing magic.
(http://puu.sh/8JCNS/ce1c24e966.jpg)
(http://puu.sh/8JDnm/ec6b261512.jpg)
Will find some other weapons to do :3
whats the program?
-
whats the program?
tis a secret :o
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fpuu.sh%2F8KkFh%2F73e4e9f512.jpg&hash=c32495a87f537047dbde56f6a23ad3474653b9e9)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fpuu.sh%2F8KkG4%2F912419d9eb.jpg&hash=c19d2ed5ecbedea5d1323d4220d72a9e0e6b313c)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fpuu.sh%2F8JYMk%2F1647940a3e.jpg&hash=3914734914b257fc44df87518baeb1802bb8c03c)
-
Good idea for a mod. Also i recommend changing the hud, zombies etc :D
-
How you have created the font black ops for waw?
-
How you have created the font black ops for waw?
In BO1 and WAW is a file called "gamefonts_pc" if you use the BO one it all should work :1
-
In BO1 and WAW is a file called "gamefonts_pc" if you use the BO one it all should work :1
You're forgetting another crucial part in using a new font.
-
any updates?
and can you add attachments to the upgraded versions like an red dot sight or masterkey?
-
any updates?
and can you add attachments to the upgraded versions like an red dot sight or masterkey?
Been busy with finals lately m8 and I don't think I'll do it unless I have a lot of left over space for weapons.
-
looks good, when is it going to release
-
This mod sounds amazing! Would you be able to specify what attachments you can get for the guns?
-
Does the Dsr have iron sights when pack a punched?
-
I had an idea like that with the Pack-A-Punched Perks. This mod sounds great!
-
Does the Dsr have iron sights when pack a punched?
Nope as there are no anims for them and really can't be bothered to make them.
The mod has been put on a hiatus status as I've been with class and some other important stuff.
Edit: MY bad it does have iron sights.
-
Nope as there are no anims for them and really can't be bothered to make them.
The mod has been put on a hiatus status as I've been with class and some other important stuff.
Ok then...
-
Any updates/progress? :derp: