UGX-Mods

Call of Duty 5: World at War => Custom Maps, Mods & Tools => Map Releases => Topic started by: Smol on January 09, 2022, 06:23:50 am

Title: Standoff Zombies [T4M] 1.8 is out Now!
Post by: Smol on January 09, 2022, 06:23:50 am
Hello
 
sorry it requires T4M :/.
 
This map is Standoff from Black ops 2 but in WAW as zombie version.
 
IF YOU FIND A BUG PLS CONTACT ME!!!!!!!
 
If you like my map you can support me here and be BETA tester and more: https://www.patreon.com/SmolWAW (https://www.patreon.com/SmolWAW)
 
 
 
IF TEXTURE IS BUGGED SET IT ON HIGH OR MEDIUM
 
STANDOFF 1.8 RELEASED TRAILER:

 
 
My Standoff version has some extra rooms and a walkable house that wasnt walkable before.
Standoff includes Gympie6's_perks and has some ported Bo1 Weapons (Thundergun, Gersch Device, Mp5k, Galil and more).
Standoff has a zombie boss, the Goliath.
It has BO1 wallweapons
Perklimit is 5!!!
 
 
Standoff has a custom main menu song and Screen and a EE song with 6 Teddybears that you have to shoot
 
I removed some weapons since they are too strong and because i have some bo1 weapons:
 
Removed Weapons from Mystery Box:
-Wunderwaffe
-Magnum
-Kar98k
-M1A1 Carbine
-PTRS (Wallweapon)
-Molotov
-DoubleBarrel
-Bar
-FG42
-MG42 ​
-PPSH
-Panzershrek
-(Most of the W@W weapons)
 
 
Credit
NG ​, above all thank you so much for helping me so much
Gympie6, Thank you very much
Bobby Z a.k.a. SCRIPTZ
Deper
Ricko0z
Espi_thekiller
Gogeta
RDV
natesmithzombies
shippuden1592
mikevlc
Krazzyboy97
JiffyNoodles
Pavium
Erxoaan
If I forgot someone pls contact me!!!!!
 
                                                                                                                     T4M REQUIRED
www.mediafire.com

Update 1.5
-Vulture aid added
-m1911 added
-replaced colt m1911 from W@W with colt m1911 from Bo1
-some Bo1 weapons added as wallweapons (Vulture aid works fine with them)
 -added D2p (Dolphin dive, works with PHD)
V 1.6
-Added game over music
-fixed some minor bugs
Standoff 1.7.1
-More Bo1 Weapons
-More Bo1 Wallweapons
-Added text to Bo1 Wallweapons
-Changed some Wallweapons
-Chest_begin moved
-Fixed W@W knifing
-Nuke gives 800 with double points
-Fov Changer in GAME OPTIONS
-Some Pathnodes fixed
-Zombies can climb over wall next to Juggernog house(In bo2 you were able to climb over the wall)
-Solo Main Menu Button fixed!
-Added 2 turrets
-Removed Hazmat
 
 
Standoff 1.8
-Much more Details added
-Some new ways to go
-Thundergun and Gersch Device
Didnt note the rest so find out yourself :D

Title: Re: Standoff Zombies [T4M]
Post by: Bevend on January 09, 2022, 10:10:58 pm
Hi mate, whenever I go to launch the mod it comes up with a script compile error, I've already got T4M installed :( ​​​​​​
Title: Re: Standoff Zombies [T4M]
Post by: Smol on January 10, 2022, 05:17:19 pm
Try to reinstall my map
 
If it didnt work / did work than post it in here pls
 
Maybe its my fault but idk since over 20 people downloaded my map and didnt write anything about an error
Title: Re: Standoff Zombies [T4M]
Post by: TUD on January 11, 2022, 03:10:54 pm
I can't find power and I don't know how to open the pack a punch room (the door after the one you place the satchel charge on)
Title: Re: Standoff Zombies [T4M]
Post by: Smol on January 11, 2022, 03:17:30 pm
Hey, nice TUD that youre asking
 
Power is
The parts location:

 

Double Post Merge: January 11, 2022, 03:20:41 pm
 
Title: Re: Standoff Zombies [T4M]
Post by: UgotChris on January 12, 2022, 09:04:55 pm
Can it run solo? I can't figure out how to play solo..
Title: Re: Standoff Zombies [T4M]
Post by: LIGHTNING on January 12, 2022, 10:55:38 pm
Can it run solo? I can't figure out how to play solo..
yes u can play it on solo, just type in the console  devmap standoff  thats it
Title: Re: Standoff Zombies [T4M]
Post by: UgotChris on January 13, 2022, 01:07:08 am
Thanks! Fun map! Is there a winnable ending? I only found 2 bears :(
Title: Re: Standoff Zombies [T4M]
Post by: Smol on January 13, 2022, 02:09:37 pm
Thanks lightning for answering him, I added a solo launch button but somehow it didnt work after a while I didnt want to mess the main menu up so I let it how it is
 
Title: Re: Standoff Zombies [T4M]
Post by: LIGHTNING on January 13, 2022, 04:46:20 pm
Thanks lightning for answering him, I added a solo launch button but somehow it didnt work after a while so I didnt want to mess the main menu up so I let it how it is
Yea ure very welcome Smol 😃
Title: Re: Standoff Zombies [T4M]
Post by: Smol on January 14, 2022, 10:12:24 am
If you find any bugs please tell me so i can fix them
 
Btw Standoff 1.5 is out so download it if you have standoff or want to play Standoff :D
Title: Re: Standoff Zombies [T4M]
Post by: MidnightGoner on January 15, 2022, 01:28:23 am
If you find any bugs please tell me so i can fix them ;)
 
Btw Standoff 1.5 so download it if you have standoff or want to play Standoff :D
I found a bug whenever you are being chased my zombies, near the mule kick outside entrance on the far side the zombies will just run all the way around and seem to avoid the little step from the concrete to the grass and will go all the way to the other side and this happens from both sides. Hope this helps! I love the map btw currently going for a high round, Keep It Up!!!
Title: Re: Standoff Zombies [T4M]
Post by: Smol on January 15, 2022, 06:55:39 pm
Standoff 1.6 is out now with smol fixes
Title: Re: Standoff Zombies [T4M]
Post by: Smol on January 17, 2022, 03:42:00 pm
Ok i will fix it with Standoff 1.7 then thanks MidnightGoner
how high did you get?
Title: Re: Standoff Zombies [T4M]
Post by: Smol on January 21, 2022, 03:06:35 pm
@UgotChris
No there is no winnable ending
Teddy location
1. teddy is on the Power pole
2. teddy is on the sniper tower
3.teddy is in the statue between the legs
4. On the tree next to juggernog
5.on the tank next to electric cherry
6 last one is in the building with PAP in the cage (when you go in on the left side of the building)

Title: Re: Standoff Zombies [T4M]
Post by: gympie6 on January 23, 2022, 01:22:58 pm
Played the map yesterday, it was fine but good to see there's a new map.
I didn't get the jumpscare joke through when I turn up the power?
 
Me and a friend got all the teddies.
Title: Re: Standoff Zombies [T4M]
Post by: Smol on January 23, 2022, 02:53:04 pm
Jumpscare was just to scare you not be as a joke
 
It took this one because i was out of ideas and my friend told me to do this one :D
 
Nice to hear that
thanks gympie that you answered
 
 
Btw how high did you get?
Title: Re: Standoff Zombies [T4M]
Post by: gympie6 on January 23, 2022, 05:25:53 pm
Oke :)
 
I got till round 16.
we stopped after we explored everything.
Title: Re: Standoff Zombies [T4M]
Post by: Smol on January 23, 2022, 09:24:57 pm
Only 16 than I was higher than you :D
Title: Re: Standoff Zombies [T4M]
Post by: NGcaudle on January 25, 2022, 11:42:20 am
I had a great time playing this map, Want to add me on discord and maybe I can help you with another update >:D  NG [Modder]#4138
Title: Re: Standoff Zombies [T4M]
Post by: Smol on January 25, 2022, 03:11:33 pm
Thanks NGcaudle
 
Nice to hear that you liked the map :D
I appreciate your help I will message you on discord if I need help or message me if you have a suggestion
Title: Re: Standoff Zombies [T4M]
Post by: Smol on February 09, 2022, 03:14:36 pm
Standoff 1.8 will be available soon
1 picture from Radiant (https://imgur.com/a/1jOsP0X (https://imgur.com/a/1jOsP0X))
 
(https://imgur.com/a/1jOsP0X)
Title: Re: Standoff Zombies [T4M] 1.8 is out Now!
Post by: fightintheshade on March 29, 2022, 03:02:16 am
finally a map that uses bowie knife, everyone always forgets it. i like the mounted mg, i wish more maps did that too, and a good spot because the tight doorway is right there. good map
Title: Re: Standoff Zombies [T4M] 1.8 is out Now!
Post by: fr6nzied on March 30, 2022, 11:13:19 am
where is all satchel charge spawns?
Title: Re: Standoff Zombies [T4M] 1.8 is out Now!
Post by: Smol on March 31, 2022, 06:32:45 pm
 
 
Satchel charge can be in the 2nd floor of the main house(behind the MG42) and in the first floor of the main house, it can be in the house on the other side of the maps/ other spawn and the last spawn is on the haybale storage next to the stairs of it.
 
Hope this helps
 
Title: Re: Standoff Zombies [T4M] 1.8 is out Now!
Post by: Dragonator3MC on April 01, 2022, 11:26:57 am
 
This map has potential, I think fine details here and there like archways in the rooms near Electric Cherry, or the roof textures overlapping with the floor texture of the room above. Small things. Also,  a few bugs, some very game breaking. Video below will outline that. Also the mounted MG in the mid room is, i dont wanna say OP but its basically OP.
 

 
Title: Re: Standoff Zombies [T4M] 1.8 is out Now!
Post by: Smol on April 09, 2022, 11:13:14 pm
Thanks for the video,
maybe i will update the map again but not rn.