UGX-Mods

Call of Duty 5: World at War => Downloadable Items for Mappers => Custom Maps, Mods & Tools => Sounds => Topic started by: DeletedUser on March 23, 2014, 05:54:16 pm

Title: Ray's Round Changing Music
Post by: DeletedUser on March 23, 2014, 05:54:16 pm
Heeey guys, here's my round changing music I made yesterday, so enjoy!
Credits to DuaLVII for converting the sounds and getting them working ingame.
Don't forget to give credit to both of us!

PREVIEW
Round End:
http://ray1235.tk/files/ray_wave_end.wav (http://ray1235.tk/files/ray_wave_end.wav)
Round Start:
http://ray1235.tk/files/ray_wave_start.wav (http://ray1235.tk/files/ray_wave_start.wav)

Instructions on how to apply the sounds to your map are inside the archive.
Title: Re: Ray's Round Changing Music
Post by: KDXDARK on March 23, 2014, 06:05:46 pm
Wow awesome! +1 :D
Title: Re: Ray's Round Changing Music
Post by: SajeOne on March 23, 2014, 06:07:22 pm
Including the sound files with the non-converted header is just wasted space. Also caused it to be too big for the site's attachment system. I've corrected it to fit the rules of the board.
Title: Re: Ray's Round Changing Music
Post by: Dust on March 23, 2014, 06:34:34 pm
wow sounds awesome. definitely going to use it
Title: Re: Ray's Round Changing Music
Post by: Alerion on March 23, 2014, 09:13:02 pm
Adds a nice, strange atmosphere.
It's nothing for stock like maps though :)
Title: Re: Ray's Round Changing Music
Post by: DuaLVII on March 23, 2014, 09:55:42 pm
Adds a nice, strange atmosphere.
It's nothing for stock like maps though :)

People don't take much notice these days of the round changing sounds other than notification that a round has ended or starting.
When it's a non-stock round sound playing it creates quite a nice change, makes it feel different and to be honest I'm glad now this has started happening since nothing on it has been done much since the game was out.

Ray's probably the first as I can see in taking the first step to custom round sounds that aren't commonly heard in Black Ops 2 which is great, I love seeing people being creative and coming up with fresh new idea's and I can only hope we'll soon have a nice variety to choose from.

So, Thanks to Ray for those and hope you guys enjoy using these.
DuaLVII
Title: Re: Ray's Round Changing Music
Post by: treminaor on March 26, 2014, 12:41:39 am
Thank you for sharing your content.

My opinion is that the sounds are too long and have too much background fuzz. They are going to get annoying for me when I have to hear 30 seconds' worth of fuzzy guitar audio for every round. And for us headphone users the static fuzz is very distracting and overpowers the perfect audio tracks of the game which have no static or fuzz. Either clean up your input source or use a sound editing program such as Audition or Audacity to remove the noise.

I created a start game, end game, start round, and end round sound set for UGX Mod v1.1 that I think people will really enjoy but I do not want to share it yet because people will use it in their maps before the mod comes out :P