UGX-Mods

Call of Duty 5: World at War => Help Desk => Topic started by: EAT13 on February 09, 2014, 09:24:50 pm

Title: cod2map crashes
Post by: EAT13 on February 09, 2014, 09:24:50 pm
when im compiling my map after the last line

 File Handles:
----------------------
27055 files in iwd files

using map radiosityScale 0.75


using map contrastGain 0.8


it crashes someone tell whats wrong
Title: Re: cod2map crashes
Post by: Alerion on February 09, 2014, 10:08:36 pm
I got that one when my zones were set up incorrect.
It could be that you placed wrong KvPs or that you don't have at least two riser spawns per zone (counts for dogs too if you didn't disable them).
Title: Re: cod2map crashes
Post by: treminaor on February 09, 2014, 10:10:27 pm
Most likely you have an invalid entity in your .map file or put KVPs on your worldspawn by accident.
Title: Re: cod2map crashes
Post by: EAT13 on February 12, 2014, 11:23:27 pm
Most likely you have an invalid entity in your .map file or put KVPs on your worldspawn by accident.


yea i checked that and i didnt change anything i started a new map and it does the same thing
Title: Re: cod2map crashes
Post by: treminaor on February 12, 2014, 11:29:26 pm

yea i checked that and i didnt change anything i started a new map and it does the same thing
Could be something you added to your map recently? How long has it been since you were last able to compile the map? Try to retrace your steps by removing recent changes to see if the problem goes away.