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Call of Duty 5: World at War => Help Desk => Mapping => Topic started by: Undeadmetal on September 23, 2020, 02:53:34 am

Title: Path nodes fine potential zoning problem?
Post by: Undeadmetal on September 23, 2020, 02:53:34 am
Video showing issue (https://youtu.be/Z4ke-UHkDmo)

When I just had the start_zone the zombies chased me thorughout the map but now they don't and the rizers don't spawn. I just placed the new zones and they say they activate fine. I don't understand why they no longer even try to attack me.

Double Post Merge: September 23, 2020, 04:33:18 pm
Completely redid zones, renamed initial_zone to "spawn" AKA "start_zone" and ensured script_string: "riser" was placed on new spawners to re-enable risers, placed new script_structs just to be safe when I did. Everything is working peachy just my own mistakes from layout initially not being clean enough.