UGX-Mods

Call of Duty 5: World at War => Help Desk => Scripting => Topic started by: Swag_Chesse_xo1 on May 01, 2020, 07:37:15 pm

Title: Starting with 500,000 points (should be easy to solve, right?)
Post by: Swag_Chesse_xo1 on May 01, 2020, 07:37:15 pm
2 years ago, I started on my map. Due to some bugs I couldn't solve and me getting a new computer, I quit but now I'm back at it. Now in order to change the starting score, you simply have to open the _zombiemode.gsc and find "set_zombie_var( "zombie_score_start", 500 );" then set it to whatever you want. However, mine is set to 500 points but I still start with 500,000. Every other tutorial just says to change the score in that file but that clearly isn't working. I've also checked every file in the mod and none of them even say "500000". I need to start with 500, please help
Title: Re: Starting with 500,000 points (should be easy to solve, right?)
Post by: icoltoni on May 02, 2020, 01:32:37 am
hey man, there's more than 1 thing that looks like your starting score in there,


// Scoring
    set_zombie_var( "zombie_score_start",                 50000 );
/#
    if( GetDvarInt( "zombie_cheat" ) >= 1 )
    {
        set_zombie_var( "zombie_score_start",             10000 );

those are 2 different things
Title: Re: Starting with 500,000 points (should be easy to solve, right?)
Post by: Swag_Chesse_xo1 on May 03, 2020, 03:50:34 pm
They are both 500 and refer to the same thing except the second one is if cheats are enabled (which is not enabled).
Title: Re: Starting with 500,000 points (should be easy to solve, right?)
Post by: ERAWEX on May 03, 2020, 04:19:52 pm
Maybe just replace the _zombiemode.gsc from the base one in raw/maps.
Title: Re: Starting with 500,000 points (should be easy to solve, right?)
Post by: Swag_Chesse_xo1 on May 03, 2020, 04:25:32 pm
Replacing it didn't work
Title: Re: Starting with 500,000 points (should be easy to solve, right?)
Post by: GlueGun87 on May 03, 2020, 10:39:55 pm
This is for waw right?, not relating to your os thing but mine got stolen and got it back (very high end laptop) returned but missing parts : (, that pissed me off and made me quit because it failed on me. But any ways you can do some physical modding can't you? have your radiant window ( your mod menu,linker,ect)  and go TO YOUR document local app data and open your Iwd with winrar and physically replace your _zomiemode.gsc with the original one or a unmodified one if downloaded from a favorite customized modtool. and lunch your game untick compile, and launch don't compile just launch your mod and see for any runtime script error
(Doubt you'll get any but hoping you see a least one) mabey that might help you?. Oh and if you compile and run after replacing your 1 gsc file in your documents the hidden folder one (appdata), you are automatically where you where because its overwitten from your modtool witch might have a problem?.