UGX-Mods
Call of Duty 5: World at War => Help Desk => Mapping => Topic started by: DeletedUser on December 11, 2019, 06:24:20 am
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This is what the map looks like:
(https://i.imgur.com/4gtHtfP.png)
(Sorry for enlongated image, I use a triple monitor setup.)
I really just want the sun to be shining directly downards, brightly. I also have no idea how to remove the blue-ish tint / fog the map has, so if anyone knows how to remove that, please reveal your secrets.
I have both a lightgrid volume and a reflection probe in the map.
EDIT:
I was only using the skyboxmodel WITHOUT a box surrounding my map that had a sky texture. Adding one fixed both the lighting and blue=ness.
I am such a dunce.
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Please, I am having the same issue. Elaborate on "
a box surrounding my map that had a sky texture.". how did you do it?
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Please, I am having the same issue. Elaborate on "
a box surrounding my map that had a sky texture.". how did you do it?
Use this tutorial for the skybox
https://wiki.zeroy.com//index.php/Call_of_Duty_5:_Skybox (https://wiki.zeroy.com//index.php/Call_of_Duty_5:_Skybox)
You also need to create a sun, so right click in the 2d grid, hover over sun, and click create. You can then edit the worldspawn settings or use the ones from stock maps here
https://wiki.zeroy.com/index.php?title=Call_of_Duty_5:_Worldspawn_Settings (https://wiki.zeroy.com/index.php?title=Call_of_Duty_5:_Worldspawn_Settings)