UGX-Mods
Call of Duty 5: World at War => Help Desk => Modding => Topic started by: nightmare695 on March 25, 2019, 08:45:15 pm
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Hi, I can not understand why I have it all wrong
(https://image.noelshack.com/fichiers/2019/13/1/1553546568-sans-titre2222.png)
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Hi, I can not understand why I have it all wrong
(https://image.noelshack.com/fichiers/2019/13/1/1553546568-sans-titre2222.png)
You can simply ignore that list because it also includes campain (x)animations.
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yes everything works perfectly except smoking when the riser out of the ground .... I do not know where it comes from! I use Ugx easy FX
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yes everything works perfectly except smoking when the riser out of the ground .... I do not know where it comes from! I use Ugx easy FX
Yes you have to look around in the root/zone_source/zombiemode file.
I think if you turn off one of these you can disable the fx for it:
fx,maps/mp_maps/fx_mp_zombie_hand_dirt_burst
fx,maps/mp_maps/fx_mp_zombie_body_dirt_billowing
fx,maps/mp_maps/fx_mp_zombie_body_dust_falling
fx,maps/zombie/fx_zombie_body_wtr_burst
fx,maps/zombie/fx_zombie_body_wtr_billowing
Example:
// fx,maps/zombie/fx_zombie_body_wtr_falling
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Sorry I'm french I can not translate! little you reformulate your post pls :)
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Sorry I'm french I can not translate! little you reformulate your post pls :)
Google translate is your friend my answer is not that hard to read. (Changed the solution post)
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I use google translation but sometimes the translation is not perfect!
so I add // to comment but nothing changes : \ thank you for giving me your time :)
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I use google translation but sometimes the translation is not perfect!
so I add // to comment but nothing changes : \ thank you for giving me your time :)
Goodluck buddy! :)