UGX-Mods
Call of Duty 5: World at War => Help Desk => Mapping => Topic started by: nuketown122 on December 26, 2018, 03:52:05 am
-
(https://imgur.com/TAGoilZ)(https://i.imgur.com/TAGoilZ.png)
And no zombies will spawn on the other zones even when you are or are not in them.
(https://i.imgur.com/hIWQ7Q7.png)
I copy pasted the zombie and the riser structs and changed their kvp's to the correct values depending on what zones they will be, and I verified multiple times.
*start_zone is where all the players will spawn
-
(https://imgur.com/TAGoilZ)(https://i.imgur.com/TAGoilZ.png)
And no zombies will spawn on the other zones even when you are or are not in them.
(https://i.imgur.com/hIWQ7Q7.png)
I copy pasted the zombie and the riser structs and changed their kvp's to the correct values depending on what zones they will be, and I verified multiple times.
*start_zone is where all the players will spawn
Maybe this will help you because I have no idea what you want:
-
Have you added the kvp: script_flag. Value: enter_zonename in yhe trigger of the door or the debris that is actually before the zone?
-
I though I had that kvp. Anyways I thank you guys for your replys and help.