UGX-Mods
Call of Duty: Black Ops 1 => Tutorial Desk => Modding => Topic started by: DeletedUser on November 21, 2018, 08:01:55 pm
-
hello there everyone i have originally shared this tutorial via linkermod discord and i thought i may show the tutorial here
anyways lets get started
(https://i.imgur.com/t3o0AUM.png)(https://i.imgur.com/PtW5MQx.jpg)
see this glow? see the tritium? ay lets get started
1. select SW4 model material type, glass as surface type
2. select sw4 material type sw4_3d_unlit_flicker_alpha
3. use reflection amount 0.05, flicker_max and flicker_min as 1.30 (remember, this is not forced so you can adjust it to what you like)
4. use hero light
5. insert a dds from t7 tritium that was from a ripped weapon, color it in photoshop, gimp, paint.net or similar and save
6. compile!
7. insert iwi to your mod
8. that's it, you're done(https://i.imgur.com/ynvoDFA.png)
thats all it, folks! have fun utilizing your own glow that is fully functional :D
credit me if you're gonna release any ports with this ya know, i deserve credit too