UGX-Mods

Call of Duty 5: World at War => Help Desk => Scripting => Topic started by: Sterken on October 28, 2018, 03:03:08 pm

Title: FAILED TO EXECUTE
Post by: Sterken on October 28, 2018, 03:03:08 pm
Hey guys. When i compile a map, its all good, but when i try to run it after compile, or in the run game screen in laucher, it gives an error message:

FAILED TO EXECUTE: ../CoDWaW +set useFastFile 1 +set fs_usedevdir 1 +set logfile 2 +set thereisacow 1337 +set com_introplayed 1 +devmap Aztec +set fs_game mods/Aztec 

If tried everything i could to fix this, but it just would not work.


Full log:
CoD2Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---- cod2map ----
----- FS_Startup -----
Current search path:
C:\Program Files (x86)\Activision\bin/main
C:\Program Files (x86)\Activision\main\iw_27.iwd (60 files)
C:\Program Files (x86)\Activision\main\iw_26.iwd (522 files)
C:\Program Files (x86)\Activision\main\iw_25.iwd (139 files)
C:\Program Files (x86)\Activision\main\iw_24.iwd (502 files)
C:\Program Files (x86)\Activision\main\iw_23.iwd (3 files)
C:\Program Files (x86)\Activision\main\iw_22.iwd (529 files)
C:\Program Files (x86)\Activision\main\iw_21.iwd (13 files)
C:\Program Files (x86)\Activision\main\iw_20.iwd (69 files)
C:\Program Files (x86)\Activision\main\iw_19.iwd (52 files)
C:\Program Files (x86)\Activision\main\iw_18.iwd (51 files)
C:\Program Files (x86)\Activision\main\iw_17.iwd (42 files)
C:\Program Files (x86)\Activision\main\iw_16.iwd (44 files)
C:\Program Files (x86)\Activision\main\iw_15.iwd (145 files)
C:\Program Files (x86)\Activision\main\iw_14.iwd (655 files)
C:\Program Files (x86)\Activision\main\iw_13.iwd (400 files)
C:\Program Files (x86)\Activision\main\iw_12.iwd (453 files)
C:\Program Files (x86)\Activision\main\iw_11.iwd (366 files)
C:\Program Files (x86)\Activision\main\iw_10.iwd (549 files)
C:\Program Files (x86)\Activision\main\iw_09.iwd (413 files)
C:\Program Files (x86)\Activision\main\iw_08.iwd (484 files)
C:\Program Files (x86)\Activision\main\iw_07.iwd (755 files)
C:\Program Files (x86)\Activision\main\iw_06.iwd (537 files)
C:\Program Files (x86)\Activision\main\iw_05.iwd (569 files)
C:\Program Files (x86)\Activision\main\iw_04.iwd (711 files)
C:\Program Files (x86)\Activision\main\iw_03.iwd (743 files)
C:\Program Files (x86)\Activision\main\iw_02.iwd (694 files)
C:\Program Files (x86)\Activision\main\iw_01.iwd (350 files)
C:\Program Files (x86)\Activision\main\iw_00.iwd (808 files)
C:/Program Files (x86)/Activision//main
C:/Program Files (x86)/Activision//main_shared
C:\Program Files (x86)\Activision\bin/raw
C:\Program Files (x86)\Activision\bin/raw_shared
C:\Program Files (x86)\Activision\bin/devraw
C:\Program Files (x86)\Activision\bin/devraw_shared
C:/Program Files (x86)/Activision//raw
C:/Program Files (x86)/Activision//raw_shared
C:/Program Files (x86)/Activision//devraw
C:/Program Files (x86)/Activision//devraw_shared
C:\Program Files (x86)\Activision\main\localized_english_iw06.iwd (1804 files)
C:\Program Files (x86)\Activision\main\localized_english_iw05.iwd (1246 files)
C:\Program Files (x86)\Activision\main\localized_english_iw04.iwd (363 files)
C:\Program Files (x86)\Activision\main\localized_english_iw03.iwd (28 files)
C:\Program Files (x86)\Activision\main\localized_english_iw02.iwd (3163 files)
C:\Program Files (x86)\Activision\main\localized_english_iw01.iwd (5164 files)
C:\Program Files (x86)\Activision\main\localized_english_iw00.iwd (4592 files)
C:/Program Files (x86)/Activision//raw/englishFile Handles:
----------------------
27018 files in iwd files
Loading map file C:\Program Files (x86)\Activision\map_source\Aztec.map
**********************
******* leaked *******
**********************
================================WROTE BSP LEAKFILE: C:\Program Files (x86)\Activision\map_source\Aztec.lin================================
finding triangle windings...
assigning primary lights...
splitting windings into lightable areas...
coalescing coincident windings...
removing occluded winding fragments...
finding sun shadow casters...
splitting large windings...
merging into concave windings...
fixing t-junctions...
tethering holes to their concave windings...
building lightmap groups...
assigning lightmaps...
finding index mapping and snapping vertices...
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
emitting triangles...
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
emitting triangles...
combining layered materials...
0 vertices couldn't be merged because the textures point different ways
emitting cells and portals...building curve/terrain collision...
Adding brush neighbor bevels...
Removing redundant brush collision planes...
removed 0 brush sides
elapsed time 0 seconds
Finished processing world entityWriting C:\Program Files (x86)\Activision\raw\maps\Aztec.d3dbsp
    1 seconds elapsed
----- FS_Startup -----
Current search path:
C:\Program Files (x86)\Activision\bin/main
C:\Program Files (x86)\Activision\main\iw_27.iwd (60 files)
C:\Program Files (x86)\Activision\main\iw_26.iwd (522 files)
C:\Program Files (x86)\Activision\main\iw_25.iwd (139 files)
C:\Program Files (x86)\Activision\main\iw_24.iwd (502 files)
C:\Program Files (x86)\Activision\main\iw_23.iwd (3 files)
C:\Program Files (x86)\Activision\main\iw_22.iwd (529 files)
C:\Program Files (x86)\Activision\main\iw_21.iwd (13 files)
C:\Program Files (x86)\Activision\main\iw_20.iwd (69 files)
C:\Program Files (x86)\Activision\main\iw_19.iwd (52 files)
C:\Program Files (x86)\Activision\main\iw_18.iwd (51 files)
C:\Program Files (x86)\Activision\main\iw_17.iwd (42 files)
C:\Program Files (x86)\Activision\main\iw_16.iwd (44 files)
C:\Program Files (x86)\Activision\main\iw_15.iwd (145 files)
C:\Program Files (x86)\Activision\main\iw_14.iwd (655 files)
C:\Program Files (x86)\Activision\main\iw_13.iwd (400 files)
C:\Program Files (x86)\Activision\main\iw_12.iwd (453 files)
C:\Program Files (x86)\Activision\main\iw_11.iwd (366 files)
C:\Program Files (x86)\Activision\main\iw_10.iwd (549 files)
C:\Program Files (x86)\Activision\main\iw_09.iwd (413 files)
C:\Program Files (x86)\Activision\main\iw_08.iwd (484 files)
C:\Program Files (x86)\Activision\main\iw_07.iwd (755 files)
C:\Program Files (x86)\Activision\main\iw_06.iwd (537 files)
C:\Program Files (x86)\Activision\main\iw_05.iwd (569 files)
C:\Program Files (x86)\Activision\main\iw_04.iwd (711 files)
C:\Program Files (x86)\Activision\main\iw_03.iwd (743 files)
C:\Program Files (x86)\Activision\main\iw_02.iwd (694 files)
C:\Program Files (x86)\Activision\main\iw_01.iwd (350 files)
C:\Program Files (x86)\Activision\main\iw_00.iwd (808 files)
C:/Program Files (x86)/Activision//main
C:/Program Files (x86)/Activision//main_shared
C:\Program Files (x86)\Activision\bin/raw
C:\Program Files (x86)\Activision\bin/raw_shared
C:\Program Files (x86)\Activision\bin/devraw
C:\Program Files (x86)\Activision\bin/devraw_shared
C:/Program Files (x86)/Activision//raw
C:/Program Files (x86)/Activision//raw_shared
C:/Program Files (x86)/Activision//devraw
C:/Program Files (x86)/Activision//devraw_shared
C:\Program Files (x86)\Activision\main\localized_english_iw06.iwd (1804 files)
C:\Program Files (x86)\Activision\main\localized_english_iw05.iwd (1246 files)
C:\Program Files (x86)\Activision\main\localized_english_iw04.iwd (363 files)
C:\Program Files (x86)\Activision\main\localized_english_iw03.iwd (28 files)
C:\Program Files (x86)\Activision\main\localized_english_iw02.iwd (3163 files)
C:\Program Files (x86)\Activision\main\localized_english_iw01.iwd (5164 files)
C:\Program Files (x86)\Activision\main\localized_english_iw00.iwd (4592 files)
C:/Program Files (x86)/Activision//raw/englishFile Handles:
----------------------
27018 files in iwd filesusing default radiosityScale 1
using default contrastGain 0.3building collision data...
building collision took 0.0 seconds
----------------------------------------
Calculating sample areas...
Finished in 0 seconds.                                                 
----------------------------------------
Getting radiosity color for each sample...
Finished in 0 seconds.                                                 
----------------------------------------
Applying radiosity scale...
Finished in 0 seconds.                                                 
----------------------------------------
Loading saved light transport for sky and radiosity...
----------------------------------------
Building light transport for light sources...
Finished in 0 seconds.                                                 
----------------------------------------
Normalizing transport weights...
Finished in 0 seconds.                                                 
----------------------------------------
Seeding sky light...
Finished in 0 seconds.                                                 
----------------------------------------
Radiosity bounce 1...
Finished in 0 seconds.                                                 
----------------------------------------
Radiosity bounce 2...
Finished in 0 seconds.                                                 
----------------------------------------
Radiosity bounce 3...
Finished in 0 seconds.                                                 
----------------------------------------
Finding lightmap bleeding...
Finished in 0 seconds.                                                 
----------------------------------------
Building final lightmaps...
Finished in 0 seconds.                                                 
----------------------------------------
Calculating ground lighting for static models...
Finished in 0 seconds.                                                 
Light grid sample point file 'C:\Program Files (x86)\Activision\raw\maps\Aztec.grid' not found.
Vis cache logfile 'C:\Program Files (x86)\Activision\raw\maps\Aztec.vclog' not found; using static model origins only.
Using 867 grid points from grid logfile 'C:\Program Files (x86)\Activision\raw\maps\Aztec.grid_auto'.
Light grid sample point file 'C:\Program Files (x86)\Activision\raw\maps\Aztec.grid_not' not found.
----------------------------------------
Calculating light grid...
Finished in 0 seconds.                                                 
----------------------------------------
Quantizing light grid colors...
----------------------------------------
Encoding light grid...Entire light compile finished in 1 seconds
deleted 6 duplicate polys from 256 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
Connecting paths: Start...
Connecting paths: 10%
Connecting paths: 20%
Connecting paths: 30%
Connecting paths: 40%
Connecting paths: 55%
Connecting paths: 65%
Connecting paths: 75%
Connecting paths: 85%
Connecting paths: 100%
Connecting paths: Done
Building node vis: Start...
visnode: 5%
visnode: 10%
visnode: 15%
visnode: 20%
visnode: 25%
visnode: 30%
visnode: 35%
visnode: 40%
visnode: 50%
visnode: 55%
visnode: 60%
visnode: 65%
visnode: 70%
visnode: 75%
visnode: 80%
visnode: 85%
visnode: 90%
visnode: 100%
Building node vis: ...Done
deleted 6 duplicate polys from 256 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
args: -nopause -language english -moddir Aztec Aztec
Fastfile 1 of 1, "Aztec": [ver. 387] process...
ERROR: Could not open '../zone_source/english/assetlist/common_ignore.csv'
ERROR: Could not open '../zone_source/english/assetlist/common_ignore.csv'
deleted 95 duplicate polys from 190 poly mesh (null)
deleted 82 duplicate polys from 164 poly mesh (null)
deleted 64 duplicate polys from 128 poly mesh (null)
deleted 64 duplicate polys from 128 poly mesh (null)
link...compress...save...done.
Moving   C:\Program Files (x86)\Activision\zone\english\Aztec.ff
    to   C:\Program Files (x86)\Activision\mods\Aztec\Aztec.ff
Copying  C:\Program Files (x86)\Activision\mods\Aztec\aztec.ff
     to  C:\Users\danie\AppData\Local\Activision\CodWaW\mods\Aztec\aztec.ff
FAILED TO EXECUTE: ../CoDWaW +set useFastFile 1 +set fs_usedevdir 1 +set logfile 2 +set thereisacow 1337 +set com_introplayed 1 +devmap Aztec +set fs_game mods/Aztec



Title: Re: FAILED TO EXECUTE
Post by: GlueGun87 on October 28, 2018, 10:00:32 pm
that might be cause your pc is on too long, or if your on laptop, was put to sleep too many times, try restarting your operating systems either witch, that should do the job :).