include_weapons() { //Tobin's weapons include_weapon( "ak47", true ); include_weapon( "ak47_upgraded", false ); include_weapon( "deserteagle", true ); include_weapon( "deserteagle_upgraded", false ); include_weapon( "g3", true ); include_weapon( "g3_upgraded", false ); include_weapon( "g36", true ); include_weapon( "g36_upgraded", false ); include_weapon( "m4", true ); include_weapon( "m4_upgraded", false ); include_weapon( "m14", true ); include_weapon( "m14_upgraded", false ); include_weapon( "mp5", true ); include_weapon( "mp5_upgraded", false ); include_weapon( "p90", true); include_weapon( "p90_upgraded", false); include_weapon( "rpd", true ); include_weapon( "rpd_upgraded", false ); include_weapon( "skorpion", true ); include_weapon( "skorpion_upgraded", false ); include_weapon( "usp", true ); include_weapon( "usp_upgraded", false ); include_weapon( "zombie_colt" ); include_weapon( "zombie_colt_upgraded", false ); include_weapon( "zombie_sw_357" ); include_weapon( "zombie_sw_357_upgraded", false );
Then got to _zombiemode_weapons and find thisinit_weapons() { // Zombify PrecacheItem( "zombie_melee" );</p><p> // Pistols add_zombie_weapon( "colt", &"ZOMBIE_WEAPON_COLT_50", 50, "vox_crappy", 8 ); add_zombie_weapon( "colt_dirty_harry", &"ZOMBIE_WEAPON_COLT_DH_100", 100, "vox_357", 5 ); add_zombie_weapon( "nambu", &"ZOMBIE_WEAPON_NAMBU_50", 50, "vox_crappy", 8 ); add_zombie_weapon( "sw_357", &"ZOMBIE_WEAPON_SW357_100", 100, "vox_357", 5 ); add_zombie_weapon( "zombie_sw_357", &"ZOMBIE_WEAPON_SW357_100", 100, "vox_357", 5 ); add_zombie_weapon( "zombie_sw_357_upgraded", &"ZOMBIE_WEAPON_SW357_100", 100, "vox_357", 5 ); add_zombie_weapon( "tokarev", &"ZOMBIE_WEAPON_TOKAREV_50", 50, "vox_crappy", 8 ); add_zombie_weapon( "walther", &"ZOMBIE_WEAPON_WALTHER_50", 50, "vox_crappy", 8 ); add_zombie_weapon( "zombie_colt", &"ZOMBIE_WEAPON_ZOMBIECOLT_25", 25, "vox_crappy", 8 ); add_zombie_weapon( "zombie_colt_upgraded", &"ZOMBIE_WEAPON_ZOMBIECOLT_25", 25, "vox_crappy", 8 );
Then add the guns you want like this init_weapons() { // Zombify PrecacheItem( "zombie_melee" );</p><p> add_zombie_weapon( "p90", "Press & Hold &&1 To Buy P90 [Cost: 1500]", 1500, "vox_ppsh", 5 ); add_zombie_weapon( "p90_upgraded", "Press & Hold &&1 To Buy P90 [Cost: 1500]", 1500, "vox_ppsh", 5 ); add_zombie_weapon( "ak47", "Press & Hold &&1 To Buy ak47 [Cost: 1500]", 1500, "vox_ppsh", 5 ); add_zombie_weapon( "ak47_upgraded", "Press & Hold &&1 To Buy ak47 [Cost: 1500]", 1500, "vox_ppsh", 5 ); add_zombie_weapon( "m4", "Press & Hold &&1 To Buy m4 [Cost: 1500]", 1500, "vox_ppsh", 5 ); add_zombie_weapon( "m4_upgraded", "Press & Hold &&1 To Buy m4 [Cost: 1500]", 1500, "vox_ppsh", 5 ); add_zombie_weapon( "m14", "Press & Hold &&1 To Buy m14 [Cost: 1500]", 1500, "vox_ppsh", 5 ); add_zombie_weapon( "m14_upgraded", "Press & Hold &&1 To Buy m14 [Cost: 1500]", 1500, "vox_ppsh", 5 ); add_zombie_weapon( "g3", "Press & Hold &&1 To Buy g3 [Cost: 1500]", 1500, "vox_ppsh", 5 ); add_zombie_weapon( "g3_upgraded", "Press & Hold &&1 To Buy g3 [Cost: 1500]", 1500, "vox_ppsh", 5 ); add_zombie_weapon( "g36", "Press & Hold &&1 To Buy g36 [Cost: 1500]", 1500, "vox_ppsh", 5 ); add_zombie_weapon( "g36_upgraded", "Press & Hold &&1 To Buy g36 [Cost: 1500]", 1500, "vox_ppsh", 5 ); add_zombie_weapon( "usp", "Press & Hold &&1 To Buy usp [Cost: 1500]", 1500, "vox_ppsh", 5 ); add_zombie_weapon( "usp_upgraded", "Press & Hold &&1 To Buy usp [Cost: 1500]", 1500, "vox_ppsh", 5 ); add_zombie_weapon( "deserteagle", "Press & Hold &&1 To Buy deserteagle [Cost: 1500]", 1500, "vox_ppsh", 5 ); add_zombie_weapon( "deserteagle_upgraded", "Press & Hold &&1 To Buy deserteagle [Cost: 1500]", 1500, "vox_ppsh", 5 ); add_zombie_weapon( "skorpion", "Press & Hold &&1 To Buy skorpion [Cost: 1500]", 1500, "vox_ppsh", 5 ); add_zombie_weapon( "skorpion_upgraded", "Press & Hold &&1 To Buy skorpion [Cost: 1500]", 1500, "vox_ppsh", 5 ); add_zombie_weapon( "rpd", "Press & Hold &&1 To Buy rpd [Cost: 1500]", 1500, "vox_ppsh", 5 ); add_zombie_weapon( "rpd_upgraded", "Press & Hold &&1 To Buy rpd [Cost: 1500]", 1500, "vox_ppsh", 5 ); add_zombie_weapon( "mp5", "Press & Hold &&1 To Buy mp5 [Cost: 1500]", 1500, "vox_ppsh", 5 ); add_zombie_weapon( "mp5_upgraded", "Press & Hold &&1 To Buy mp5 [Cost: 1500]", 1500, "vox_ppsh", 5 ); // Pistols add_zombie_weapon( "colt", &"ZOMBIE_WEAPON_COLT_50", 50, "vox_crappy", 8 ); add_zombie_weapon( "colt_dirty_harry", &"ZOMBIE_WEAPON_COLT_DH_100", 100, "vox_357", 5 ); add_zombie_weapon( "nambu", &"ZOMBIE_WEAPON_NAMBU_50", 50, "vox_crappy", 8 ); add_zombie_weapon( "sw_357", &"ZOMBIE_WEAPON_SW357_100", 100, "vox_357", 5 ); add_zombie_weapon( "zombie_sw_357", &"ZOMBIE_WEAPON_SW357_100", 100, "vox_357", 5 ); add_zombie_weapon( "zombie_sw_357_upgraded", &"ZOMBIE_WEAPON_SW357_100", 100, "vox_357", 5 ); add_zombie_weapon( "tokarev", &"ZOMBIE_WEAPON_TOKAREV_50", 50, "vox_crappy", 8 ); add_zombie_weapon( "walther", &"ZOMBIE_WEAPON_WALTHER_50", 50, "vox_crappy", 8 ); add_zombie_weapon( "zombie_colt", &"ZOMBIE_WEAPON_ZOMBIECOLT_25", 25, "vox_crappy", 8 ); add_zombie_weapon( "zombie_colt_upgraded", &"ZOMBIE_WEAPON_ZOMBIECOLT_25", 25, "vox_crappy", 8 );
After that you need to call for weapons,sounds, and the materials for view hands kit in your (fastfiles mod.csv) Lancher