UGX-Mods

Call of Duty 5: World at War => Help Desk => Topic started by: Cherchuzo on August 14, 2018, 11:33:28 am

Title: Create an environment with dark areas, in the middle of the night with the moon
Post by: Cherchuzo on August 14, 2018, 11:33:28 am
Hello everyone, I was looking for a tutorial to create a worldspawn for a predominantly black sky, where you could also create small dark corners or other ...
Someone more experienced than I know how to do?
Title: Re: Create an environment with dark areas, in the middle of the night with the moon
Post by: codmoddd1234 on August 14, 2018, 03:07:06 pm
Make backups of your .map before adjusting skybox kvp. Bad values can crash radiant.
//
Sky textures emit light. Pick a dark one to start. Change the sky texture in radiant, change the worldspawn skybox kvp. Add xmodel,skybox to your zone_source/mapname_patch.csv if you have one.
Reduce "sunLight" kvp
Reduce "sunRadiosity" kvp
Use lower intensity values than 1 on lights. Dont use any "primary omni" lights.
Use caulk shadow.
You could also make a black skybox and add the stars or cloud meshes from another skybox.
Title: Re: Create an environment with dark areas, in the middle of the night with the moon
Post by: RadimaX on August 14, 2018, 04:13:25 pm
Here you can see some skyboxes to pick for the map:
http://wiki.modsrepository.com/index.php?title=Call_of_Duty_5:_Skybox (http://wiki.modsrepository.com/index.php?title=Call_of_Duty_5:_Skybox)
Actual settings to replicate the map in question, you can google them all if unsure what it will look like before trying any:
http://wiki.modsrepository.com/index.php?title=Call_of_Duty_5:_Worldspawn_Settings (http://wiki.modsrepository.com/index.php?title=Call_of_Duty_5:_Worldspawn_Settings)