UGX-Mods

Call of Duty 5: World at War => Help Desk => Topic started by: Nuk3 on June 06, 2018, 08:27:19 pm

Title: MAP WITH NO MATERIALS
Post by: Nuk3 on June 06, 2018, 08:27:19 pm
So I went to compile my map so I could test it and it said map with no materials, can somebody help?
Title: Re: MAP WITH NO MATERIALS
Post by: isaacscott935 on June 12, 2018, 07:42:31 pm
This error is sometimes caused by not having the correct things ticked in Launcher when compiling.

For mapname.map have ticked only:

Compile BSP
Compile Lights
Connect Paths
Compile Reflections
Build Fastfiles




For mapname_patch.map have ticked only:

Build Fastfiles




Title: Re: MAP WITH NO MATERIALS
Post by: Swag_Chesse_xo1 on June 13, 2018, 12:56:42 am
I was JUST about to make a post about this(I still might have to).
When I compile my (non-patch) mapname with BSP, Lights, Paths, Reflections, and FastFiles, Everything works just fine
But when I compile my mapname_patch(ONLY using FastFiles), I get this error.
I looked it up and found two posts about this:
https://www.ugx-mods.com/forum/help-desk/10/error-map-with-no-materials/4008/ (https://www.ugx-mods.com/forum/help-desk/10/error-map-with-no-materials/4008/)  and  https://zombiemodding.com/index.php?topic=13898.0 (https://zombiemodding.com/index.php?topic=13898.0)
Neither of them helps me even though I do EXACTLY what it says.