UGX-Mods
Call of Duty 5: World at War => Help Desk => Topic started by: Nuk3 on June 06, 2018, 08:27:19 pm
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So I went to compile my map so I could test it and it said map with no materials, can somebody help?
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This error is sometimes caused by not having the correct things ticked in Launcher when compiling.
For mapname.map have ticked only:
Compile BSP
Compile Lights
Connect Paths
Compile Reflections
Build Fastfiles
For mapname_patch.map have ticked only:
Build Fastfiles
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I was JUST about to make a post about this(I still might have to).
When I compile my (non-patch) mapname with BSP, Lights, Paths, Reflections, and FastFiles, Everything works just fine
But when I compile my mapname_patch(ONLY using FastFiles), I get this error.
I looked it up and found two posts about this:
https://www.ugx-mods.com/forum/help-desk/10/error-map-with-no-materials/4008/ (https://www.ugx-mods.com/forum/help-desk/10/error-map-with-no-materials/4008/) and https://zombiemodding.com/index.php?topic=13898.0 (https://zombiemodding.com/index.php?topic=13898.0)
Neither of them helps me even though I do EXACTLY what it says.