UGX-Mods
Call of Duty 5: World at War => Help Desk => Mapping => Topic started by: Swag_Chesse_xo1 on March 10, 2018, 07:12:02 pm
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My sun isn't working and neither are lights. If I change the brightness of the sun or lights, only my perks and sky model get brighter.
With the Sun: https://imgur.com/1ZfHJj1 https://imgur.com/f8qJLRP
Without the Sun: https://imgur.com/jiZh2sx https://imgur.com/n07eaw3
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I meant Primary Lights*
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You can change the direction of the sunlight in Radiant by going to Edit > Sun Info. Make sure you have sunlight preview enabled under View > Light Preview > Preview Sun as well, or you won't be able to see the changes / difference while editing the direction.
Also make sure you have everything properly setup for your map lighting/shadow wise:
wiki.modsrepository.com/index.php?title=Call_of_Duty_5:_Skybox (http://wiki.modsrepository.com/index.php?title=Call_of_Duty_5:_Skybox)
http://wiki.modsrepository.com/index.php?title=Call_of_Duty_4:_Gridfile (http://wiki.modsrepository.com/index.php?title=Call_of_Duty_4:_Gridfile)
http://wiki.modsrepository.com/index.php?title=Call_of_Duty_4:_Reflection_Probes (http://wiki.modsrepository.com/index.php?title=Call_of_Duty_4:_Reflection_Probes)
As for primary lights not working I don't remember exactly, what are your settings for the lights not working.
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I just changed a few settings to match Der Riese's sun and the preview looks great but when I load it, it looks like this: https://imgur.com/csV0aLk Halp. :poker:
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I had a similar issue. Have you added a light grid volume? Have you added your skybox xmodel to your zone_source > mapname.gsc? Hollow caulk box? Hollow default brush with a sky texture?
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I did everything but the Hollow Caulk Box and Hollow Sky Texture thing. How do I do it?
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I did everything but the Hollow Caulk Box and Hollow Sky Texture thing. How do I do it?
Mine never worked without doing this.. go to textures, usage, all, select the checkered default texture and draw a brush around your map (preferably larger than the map) and on the top tools bar youll see a red box, you might have to look for it but it will say hollow. Select the brush and press that button.
Go to textures, usage, sky and select a sky similar to yours. If your map is dark, select a darker texture, if its light select one that's about as light as your skyboxmodel. Or if its available use your skyboxmodel texture.
My map worked fine after that but previously it didn't, not sure why lol but textures and lighting fixed itself. Have you also done a worldspawn? That helped me too. http://wiki.modsrepository.com/index.php?title=Call_of_Duty_5:_Worldspawn_Settings (http://wiki.modsrepository.com/index.php?title=Call_of_Duty_5:_Worldspawn_Settings)
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Mine never worked without doing this.. go to textures, usage, all, select the checkered default texture and draw a brush around your map (preferably larger than the map) and on the top tools bar youll see a red box, you might have to look for it but it will say hollow. Select the brush and press that button.
Go to textures, usage, sky and select a sky similar to yours. If your map is dark, select a darker texture, if its light select one that's about as light as your skyboxmodel. Or if its available use your skyboxmodel texture.
Thank you, it finally worked!
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0/10
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Thank you, it finally worked!
;) No problem.