Call of Duty 5: World at War => Help Desk => Topic started by: Jacob Heverly on October 29, 2017, 05:49:16 am
Title: Zoning Issue
Post by: Jacob Heverly on October 29, 2017, 05:49:16 am
I made a post similar to this, this is a new problem. So, I watched and read numerous tutorials. I made zones, edited the GSCs, and made trigger script lines in the property menus. When I enter a zone, it doesn't activate my spawners, and if I stand in the zone, rounds skip. I am frustrated at this glitch, or my own problem, someone please help. For those who need it, this is my script in my level's GSC. So far, I only have two zones, one named "start_zone" and one named "zone_1".
Title: Re: Zoning Issue
Post by: AllMoDs on October 30, 2017, 04:51:40 pm
what kvp is on the door when opened needs something like this to teal the game they way is open this is yours add_adjacent_zone( "start_zone", "zone1", "enter_zone1" ); so you do this on the door triger