UGX-Mods

Call of Duty 5: World at War => Work-In-Progress => Custom Maps, Mods & Tools => Zombie Maps => Topic started by: RexNworld on October 13, 2017, 11:11:12 am

Title: B12
Post by: RexNworld on October 13, 2017, 11:11:12 am
B12
Acctually its my 2nd map
Work on now DONE 40%
This map

Screenshot here
(https://gyazo.com/dffa7444b7844691e394a148fb7c6411.png)

(https://gyazo.com/5c29f01e51298f1c970fa5c9fbd9be6e.png)

(https://gyazo.com/a09e842d6e726b78027031580a2d411d.png)

(https://gyazo.com/6e0725b02967c2904f1fdf2a96719ae9.png)
FEATURE
Adding few days latter

CREDITS
Tom_bmx For tools
Gogeta
Thundercrash
Zk for youtube tuts
shippuden1592 for burid zombie+character+weapons
ReznovRevenge
Some credits r adding latter
Title: Re: B12
Post by: RadimaX on October 13, 2017, 05:58:35 pm
i know its a work in progress, but you should try having a different pavement texture so its not the same as the road.
also keep in mind that since this is a zombie map and treyarch rarely put a street that is just 2000 units long because players would just do massive rapetrains and grow bored of the map in 20 rounds to try narrow down / put choke points to make the gameplay interesting each time.

Understandably this is literally first images but that means it can only get better from here so hope small feedback can get you long way :)
will check in after a week+ or so and see how its going. Happy mapping till then m8!
Title: Re: B12
Post by: wawgrant on November 10, 2017, 05:36:31 pm
looks like a nice map