UGX-Mods

Call of Duty: Black Ops 1 => Help Desk => Modding => Topic started by: elpapimejor on October 13, 2017, 06:26:28 am

Title: Setting up custom soundaliases
Post by: elpapimejor on October 13, 2017, 06:26:28 am
Well, I've been trying to set this up for a long time now, and iI haven't been able to achieve it.

I got all four files:
zones/radverb/default_alv.radverb.csv
zones/snapshot/default_alv.snapshot.csv
zones/default_alv.all.csv
zones/default_alv.english.csv

All of them, set up using these https://pastebin.com/DFe6Jwab

And right now i got this :
name,file,template,loadspec,secondary,group,vol_min,vol_max,team_vol_mod,dist_min,dist_max,dist_reverb_max,volume_falloff_curve,reverb_falloff_curve,volume_min_falloff_curve,reverb_min_falloff_curve,limit_count,limit_type,entity_limit_count,entity_limit_type,pitch_min,pitch_max,team_pitch_mod,min_priority,max_priority,min_priority_threshold,max_priority_threshold,spatialized,type,loop,randomize_type,probability,start_delay,reverb_send,duck,pan,center_send,envelop_min,envelop_max,envelop_percentage,occlusion_level,occlusion_wet_dry,is_big,distance_lpf,move_type,move_time,real_delay,subtitle,mature,doppler,futz,context_type,context_value,compression,timescale,music,fade_in,fade_out,pc_format,pause,stop_on_death,bus,snapshot,voice_limit,file_xenon,file_size_xenon,file_ps3,file_size_ps3,file_pc,file_size_pc,file_wii,file_size_wii,source_csv,language
#1911,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
wpn_1911_fire_plr,custom\wpn\t7\1911\wpn_pistol_1911_fire.wav,WPN_PIST_SHOT_PLR,wpn_colt45,wpn_colt45_fire_plr_ring_f,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,smg_3p_gun_duck,,,,,,,,,,,,,,,,,,,,,,,,,,,,
wpn_1911_fire_npc,custom\wpn\t7\1911\wpn_pistol_1911_fire.wav,WPN_PIST_SHOT_NPC,wpn_colt45,wpn_colt45_fire_npc_dist,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,0.3,,,,,,,,,,,,,,,,,,,,,,
#Foley,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
fly_1911_mag_out,custom\wpn\t7\1911\fly_1911_mag_out.wav,WPN_ALL_RELOAD_PLR,wpn_colt45,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
fly_1911_futz,custom\wpn\t7\1911\fly_1911_futz.wav,WPN_ALL_RELOAD_PLR,wpn_colt45,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
fly_1911_mag_in,custom\wpn\t7\1911\fly_1911_mag_in.wav,WPN_ALL_RELOAD_PLR,wpn_colt45,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
fly_1911_slide_forward,custom\wpn\t7\1911\fly_1911_slide_forward.wav,WPN_ALL_RELOAD_PLR,wpn_colt45,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
fly_1911_slide_back,custom\wpn\t7\1911\fly_1911_slide_back.wav,WPN_ALL_RELOAD_PLR,wpn_colt45,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,


But the weapon sounds don't work...

Weaponfile notetracks:
sndnt#fly_1911_mag_out
sndnt#fly_1911_futz
sndnt#fly_1911_mag_in
sndnt#fly_1911_slide_forward
sndnt#fly_1911_slide_back

Launcher error(tutorials say that it doesn't affect the mod):
Notetrack-to-Sound: Weapon 't7_m1911_zm' has bad entry; notetrack 'sndnt#fly_1911_slide_back' doesn't have a corresponding sound.
ERROR: aliases failed to load

Please help.
Title: Re: Setting up custom soundaliases
Post by: killer_xd on October 13, 2017, 01:22:58 pm
You need to put the file path here too, in the end of the soundalias line, in "file_pc"
(https://image.prntscr.com/image/2wTDqBDWTO2vuNr0KL8pTw.png)
Title: Re: Setting up custom soundaliases
Post by: elpapimejor on October 13, 2017, 09:59:01 pm
oh, thanks, it worked  :D