UGX-Mods
Call of Duty: Black Ops 3 => Help Desk => Mapping => Topic started by: modric on July 25, 2017, 03:08:17 am
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Here they are, I went into radiant effect list and deleted all effects except for some fire, and am not even using any materials that are lit_emmisive_blends... My map is bare and yet these errors wont go away.
^1effect_simple.hlsl#99525c21: Shader preprocessor error:
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\bin\<memory>(29,10-29): error X1507: failed to open source file: 'effect_simple.hlsl'
^3techsetdef 'effect_lit_emissive_blend#da7372ff' doesn't support material type '' (0)
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did u get this fixed ??? i getting it to