The award for longest amount of pictures in a WIP thread goes to BluntStuffy! Nah, but really, i recommend hiding them all into a spoiler so you don't up with a WIP larger than the homepage.
anyway, your map is mouthwatering to say the least. Really good job so far!
that would be cool but don't make that many spawn every round or make a on and off switch for themDon't worry, there won't be to much of them. This is only the test-map, it has only nova-spawners in the start-zone..
wow another awsome win from bluntstuffy :rainbow:
im also curious, will you release the crawlers to the community? :ooo
Cool map idea but I have one question about the boss. Is he going be like George from call of the dead where he is there from the start or just come every few rounds or so? Again though, a great map idea can't wait for the release. ;D
Wow man can't wait to see what you bring out next. I would recommend leaving some fact of suprise with the map.
is that an scrolling texture? if so, i cant imagine how sexy it will be to hold that weapon :rainbow:
Boomhilda looks great, wish you well getting it functioning to your satisfaction :)
Any progress on this map? :DOh wow this map totally left my mind. It looked really good! Really hoping to hear an update on this as well.
Oh wow this map totally left my mind. It looked really good! Really hoping to hear an update on this as well.
I really hope he hasn't cancelled it... :l
any progress/update? :poker:
No it's not cancelled. I was hitting limit after limit at the time, and kinda struggled with the image limit. I was a bit fed up with being 'stuck' and put it on a low pitch for a while.. By now i know how to fix that propperly and i should be able to finish the mapping part ( wich is 90% done btw). Then i would have to fnish up the last part of the objective/EE and it's ready for testing.
I will get back to this one after 'project nova'...
lol how did I not see it ... hopefully good for both maps. :P
:P
Ok, another change of plans for this map. It's prob the oldest map i still have the working .map file for and it's brought back to life!Glad to have you back with us Blunt, been liking the realism Mod so far, so keep it up mate.
The first map that's going to be released using the new Realism-mod will be this one. I have been working on the spawn area and here's a few pics of how things looks these days.
Cant really give an eta as both the map and the mod still being worked on right now..
(http://i.imgur.com/FC9r4wM.jpg)
(http://i.imgur.com/BzozVlJ.jpg)
(http://i.imgur.com/c9uDmw7.jpg)
()
Holy Crap! You still have this on your computer!?! :DYep, that one is also still there and working. Dont have any specific plans for it atm though..
what about your other map, Relinquished?
Resurrection! You said you were hitting limits, so does that mean this map will be using T4M to give you extra room? (Which I no opposition to unlike some people)I could get the map to work within the limits, but with also adding the realism mod ( that contains a lot of stuff like BO3 guns, bosses etc ) it will need T4M for sure
Another pic, because why not..Great Job Man :D. Thou that door is kinda off.... But anyways good job.
(http://i.imgur.com/d9OFvcb.jpg)
Whew, that water is reflective. Looks like it's coming along very nicely! Will there be any sort of color correction added?The "water" is actually glass. The plants in this greenhouse don't get water only 115 polluted mutagen ;D
Hey man,what are you copy pasting this status on to every post or something
Love the look of the map and am excited to play! I'm looking for some mappers who would want trailers done for their maps prior to release. If interested contact me back!
Thanks!
Rorsch MK-II Railgun
LZ-52 Limbo
OHM
I saw the OHM in action a while back, but I've never seen the LZ ported and/or used in WaW. On a side note, will wonder weapons be customizable, or will it be like BO3 where they're simply obtained and buffed by perks?
LET ME GUESS
(http://i.imgur.com/pVjOb1Z.jpg)
LET ME GUESS
(http://i.imgur.com/pVjOb1Z.jpg)
(Content removed from quote.)
I also need to finish adding the objectives and then the map should be good to go. Nothing defenitive, but i'd say around 2-4 weeks prob?
we be expecting any extra surprises like ED209?
Wow, it looks amazing. A very interesting project!(https://i.imgflip.com/1owh1z.jpg) (https://imgflip.com/i/1owh1z) ;D
(https://i.imgflip.com/1owh1z.jpg) (https://imgflip.com/i/1owh1z) ;DI heard Huruman is a really good mapper, so i think he's qualified enough to interest in the other projects ( instead of hype or exciting) :D
(https://i.imgflip.com/1owh1z.jpg) (https://imgflip.com/i/1owh1z) ;D
One of the best WaW modifications I have seen I must say.Thanks JV! It's been a total rollercoaster ride and talking so much with Blunt about this has been some of the most fun I've ever had.
Tomikaze if I understand you well, you find gameplay very important. I think that is also very important.Yea, gameplay has to be king in my book. Some maps look good and you only play them once and some maps don't look great but you find yourself coming back to them again and again. Sometimes people hit what maps zombies fun perfectly and that is what we're trying to do with this mod and the map, the visuals and the objectives.
As long as you believe in your project, and if you keep testing and tweaking, you will succeed. ;)
This map looks absolutely stunning. Very impressed with the detailing. Only the second time I've been impressed with a map recently, with Stevie's (StevieWonder87) map making me feel like I need to get into the custom scene one again. Just finding it hard to find the time to warrant upgrading my rig to be able to fully accommodate BO3 at it's highest settings. I will get there... eventually.
As of today i have officially 100% completed the radiant/mapping part of this project!
I don't know the first thing about Radiant, but congratulations!
Since the community is dead let me give the appropriate response! Holy fucking shit!!!