UGX-Mods

Call of Duty 5: World at War => Help Desk => Topic started by: Taison20 on June 09, 2017, 07:42:45 am

Title: a problem with characters models
Post by: Taison20 on June 09, 2017, 07:42:45 am
Hello everyone! Can you help me? I have a problem with characters models.
In asset viewer this looks good, but in the game the characters have problems with faces.
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fs014.radikal.ru%2Fi328%2F1706%2F93%2F5e6fc22e53a2.png&hash=48738fb0038b51bf3d10d9327a14abd04854f878)
Title: Re: a problem with characters models
Post by: EmpGeneral on June 11, 2017, 08:49:29 pm
Are your tags correct?
Title: Re: a problem with characters models
Post by: codmoddd1234 on June 14, 2017, 01:14:55 pm
Looks like some joints have weight on the head and lips.

Export using tomxmodelutil. Import to Maya. Apply bind. Select head and open paint weight tools.
Try to compare to a stock codwaw head with the bind applied.
Or
Paint the head fully then paint jaw eyebrow ect. Make sure the head only has joints associated with the head.
Title: Re: a problem with characters models
Post by: cristian_morales on June 16, 2017, 09:55:19 pm
That xmodel has more bones, meaning some animations and or weapons wont work right. Make sure that the character models have less than 130 bones.