UGX-Mods
Call of Duty 5: World at War => Tutorial Desk => Scripting => Topic started by: AllMoDs on June 03, 2017, 07:27:03 pm
- cred for script help
BluntStuffy
Harry Bo21
made this for my map thought other may like to use it for a gun or a trap
if you like to make a trap out of this comment and ill help
IF YOU USE THIS PLEASE GIVE CREDS
LOOK AT WHERE // ARE TO MAKE THIS WORK NEEDS YOUR STUFF TO MAKE WORK
GSC
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AIIMoDs i love your works and your attitude. Not everyone share these awesome and hard work.
I hope the best for you and this map that looks amazing.
Sorry for my poor english but where exactly i have to put this script to make it appear in game.
Thank you anyway in advance, i'm a noob but have a good idea for a map.
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AIIMoDs i love your works and your attitude. Not everyone share these awesome and hard work.
I hope the best for you and this map that looks amazing.
Sorry for my poor english but where exactly i have to put this script to make it appear in game.
Thank you anyway in advance, i'm a noob but have a good idea for a map.
put my gsc in mods/your map name / maps
edit this to your fx
level._effect["black_in"] = loadfx( "maps/zombie/black_hole" );
put this in mapname.gsc
thread maps\AllMoDs_blackhole::init();
under this
/*--------------------
ZOMBIE MODE
----------------------*/
[[level.DLC3.weapons]]();
[[level.DLC3.powerUps]]();
change this part to the gun you want it to work on "Blast"
if (self getCurrentWeapon() == "Blast" && self.bhole == 0)
check my gsc off and build map
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thank you so much
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hey are you able to update the download link plz? thanks