UGX-Mods
Call of Duty 5: World at War => Help Desk => Topic started by: Tom_The_Gamer_01 on May 14, 2017, 02:06:08 pm
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So I've put some BO1 weapons into my map, and made a custom Pack-A-Punch camo and applied it to all weapons in the map (WaW and BO1).
Strangely enough, the camo appears invisible on the BO1 weapons, but works fine on the WaW weapons. And if I check out the xmodel's in Asset Manager, the BO1 weapons have their updated camos. I've built the mod multiple times, checked the files I edited countless times, and still nothing is fixing it.
I can't make much sense of the error message, but maybe someone else can:
ERROR: Couldn't find material 'ÿÿÿÿ@½?À2>'
failed loading material 'mc/ÿÿÿÿ@½?À2>' for asset 'bo1_commando_upgraded_view' found in source file '../zone_source/mod.csv'
All I did was do a find and replace on the 'mtl_silver_etchning' refernces in each files, as when I used the default PaP camo on the models it worked as it should.
Any help is appreciated as always :)
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Did you add the xmodels in your mod.csv? ex: xmodel,name_of_model
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Did you add the xmodels in your mod.csv? ex: xmodel,name_of_model
Yeah I did that, for both the viewmodel and worldmodel
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did you add the image in your map?
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did you add the image in your map?
Yep, as I said, it works on WaW weapons but not the ported BO1 weapons. I'll try redoing one of the retextures to make sure it wasn't just a mistake on my end, though it seems strange that it happened three times over if so.
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You know what it probably is. Do you have UGX Weapon Editor?
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Nope, it wasn't just a mistake, I did it a second time being careful to get it right, so there's some kind of issue.
Double Post Merge: May 14, 2017, 03:17:28 pm
You know what it probably is. Do you have UGX Weapon Editor?
Yeah I have the weapon editor
- Well Idk here I made a video on custom camos for custom guns skim through the video if it helps
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Yeah that's what I did and still nothing.
Strangely enough it was working on the custom guns until I put it onto the WaW default ones.
Ah well, I'll keep messing with it and try to find out the cause of the issue. Thanks for your help