UGX-Mods

Call of Duty 5: World at War => Work-In-Progress => Custom Maps, Mods & Tools => Zombie Maps => Topic started by: BashTheOutcast on May 13, 2017, 03:43:25 am

Title: (T4M)Lab 7734 [WIP]
Post by: BashTheOutcast on May 13, 2017, 03:43:25 am
Yes I know I have a WIP of this map under a slightly different name but this is the absolute last time I'm redoing this god forsaking map. With that said let show off what I got.

Storyline (So Far)
[Not finished yet]

Screenshots 5/12/17
Spoiler: click to open...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi65.tinypic.com%2F2h3dcg6.jpg&hash=0bcfc05895ad12c1abe30b64a4652c863c1802f7)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi66.tinypic.com%2F2zex7y0.jpg&hash=7365591488e978cfff1e91e9be09dab30d7ac0d2)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi65.tinypic.com%2F6sck9k.jpg&hash=e67b05f9960c62b7b0f1c0d3ca52edefd909a262)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi64.tinypic.com%2F27yrciq.jpg&hash=97f4fd5cc42af90feabada02cbae32ebf3c3a8e3)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi65.tinypic.com%2Fou8h0n.jpg&hash=34a965544405ef4f1541a98646f3085e66d29bbd)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi68.tinypic.com%2Fotqau0.jpg&hash=eaf83599626053ef93c3b06856f9dda5b491f5af)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi67.tinypic.com%2Fvb48w.jpg&hash=b9631a9e6cb76ebcec5043053f904c733bb813dd)

The Lab

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi66.tinypic.com%2F33nkzdf.jpg&hash=561c28f57c00ca5043635177f3eada7bbefc23b4)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi67.tinypic.com%2F289honq.jpg&hash=739d89622c1a0bd4cc16927e478be4c79c0644c7)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi64.tinypic.com%2F10p3ldx.jpg&hash=cbcee9f0b49bd56d4f5c4289996ba09ba3ebb38c)

Added Features
Spoiler: click to open...
Zombie Counter
 Weapons
Boss Zombie
Announcer
Kino Teleporter

Features Added Soon
Spoiler: click to open...
Characters Models
Character Voices
Blood Spatter Effect
Different HUD
Soul Boxes
and more...

Update 9/18/17 [Week 1]

I know its been a long time but it's time for the update. And no I wasn't dicking around for 4 months. Special thanks to IamTIMMEHHH for working on the outside, detailing and assets. Now I have been waiting for him to finish so I could do this update for the topic and also been finding voice actors, working on storyboarding, rigging character models and etc.

Added Features
Blood Spatter Effect
New Character Voice/Announcer
Kino Teleporter
Panzers
Custom Weapons
Blood Money
Deathmachine
Bam's BO1 Perk System
3 Trigger Song EE
Radios
etc...


Future Features
Soul "Box"
Buyable Ending
Rigged Character/Zombie Models
More Character Voice/Announcer Quotes
New Hud (Poll Above)


Now the moment you wanna see

Screenshots

Spoiler: click to open...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi65.tinypic.com%2Fnl8prl.jpg&hash=80475150a13dd3df90a83a003550a55d2c1ba8b7)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi65.tinypic.com%2F1z36p3r.jpg&hash=262089b1b77b560a400ae313b108a5884407fa0b)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi65.tinypic.com%2Fjpeq3a.jpg&hash=86d9f9360154ba09701cdd591e1ea68892c3de85)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi65.tinypic.com%2F2guyyxw.jpg&hash=f6112cf19200c32d5ff17676cbd40323151e40ae)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi68.tinypic.com%2Fk4uqgy.jpg&hash=734278a75b666ffe6d088c7586d4e40c61ba2c1d)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi66.tinypic.com%2F21mg0pi.jpg&hash=f342192ef7a685fbce597be3af5892b6269418af)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi68.tinypic.com%2F8vuv50.jpg&hash=69d777356e5485095abb777e8ff0af02e9d82a43)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi68.tinypic.com%2F9a5kao.jpg&hash=c2d16382a407ab0237a803ae2410504ab0516255)

Another update will be next week

Final Public Update [10/15/17]
First off sorry for not doing the update sooner but life and other things got me to forget to update this topic but heyyyy. Nevertheless, this will be the final update to you guys senses I don't wanna spoil too much and I want to keep it on the down low. I made a video dealing some stuff about the map but I'll still type whats new and known bugs below this video.


New Features
Black Ops Hud
New Font
New Main Menu Music
New Character Audio (Player 2)
New Weapons (MP7 & PPSH-41)
BO3 Moon Round Music
more features to be added ...

Known Bugs
One barrier had a zombie that will spawn and stay confused.
Dogs will spawn in areas not unlocked yet.
The zombie counter will mess up around round 16 (because of dogs spawning with )
When Takeo/Sarah (Player 3) if you buy the MK14 you will get an error.

Apply for the beta in order to play.


See ya when I publicly release the map

Credits
BashTheOutcast
IamTIMMEHHH
OdoHd
RDV
ZK
alaurenc9
BluntStuffy
mrpeanut188
jei9363
Scobalula
Shippuden1592
Ricko0z
Gogeta
Redspace200
Treyarch
Activision


Voice Actors
GeekeTV (Computer Announcer)
Michael Warke (Dr. Dravis)
DSKristoff (Extra)
Icysnowseal (Isabella)
BashTheOutcast (Marcus Smith)
Ariachiba (Rosemary Parker)
Cassandra Bradford (Sarah Jay)
Nathan J Banks (Sebastian Denis)
Title: Re: Lab 7734 [WIP]
Post by: BashTheOutcast on June 22, 2017, 12:03:02 am
Title: Re: Lab 7734 [WIP]
Post by: muppet0122 on June 22, 2017, 03:37:38 pm
I can not wait until I can play this map but if it is released do you need t4m?
Title: Re: Lab 7734 [WIP]
Post by: RadimaX on June 22, 2017, 09:50:28 pm
a little BOXY by the looks of it
Title: Re: Lab 7734 [WIP]
Post by: BashTheOutcast on June 22, 2017, 09:53:19 pm
I can not wait until I can play this map but if it is released do you need t4m?

Yes there T4M for the map

Double Post Merge: June 22, 2017, 09:54:25 pm
a little BOXY by the looks of it

Lol, really? didn't notice.
Title: Re: Lab 7734 [WIP]
Post by: RadimaX on June 22, 2017, 09:54:50 pm
why would t4m have anything to do with the map looking like a pair of boxes?
Title: Re: Lab 7734 [WIP]
Post by: BashTheOutcast on June 22, 2017, 09:57:09 pm
why would t4m have anything to do with the map looking like a pair of boxes?

Weapons, Panzer, and the other fx's  :P
Title: Re: Lab 7734 [WIP]
Post by: RadimaX on June 22, 2017, 10:09:52 pm
yeah but i meant visually boxy like:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Forig06.deviantart.net%2F8f82%2Ff%2F2015%2F120%2Fa%2Fa%2Ff_a_lab_interiors___lab_by_gothic_lycan-d8rn8it.png&hash=beebbab1ae8015e3caa25a3a381f2599d0a25165)
here is just a minecraft lab for comparison
Title: Re: Lab 7734 [WIP]
Post by: Kinetic on August 08, 2017, 02:10:13 am
good luck on this map my dude can't wait to play it.
Title: Re: Lab 7734 [WIP]
Post by: BashTheOutcast on September 18, 2017, 11:19:49 pm
Yes I know I have a WIP of this map under a slightly different name but this is the absolute last time I'm redoing this god forsaking map. With that said let show off what I got.

Storyline (So Far)
[Not finished yet]

Screenshots 5/12/17
Spoiler: click to open...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi65.tinypic.com%2F2h3dcg6.jpg&hash=0bcfc05895ad12c1abe30b64a4652c863c1802f7)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi66.tinypic.com%2F2zex7y0.jpg&hash=7365591488e978cfff1e91e9be09dab30d7ac0d2)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi65.tinypic.com%2F6sck9k.jpg&hash=e67b05f9960c62b7b0f1c0d3ca52edefd909a262)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi64.tinypic.com%2F27yrciq.jpg&hash=97f4fd5cc42af90feabada02cbae32ebf3c3a8e3)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi65.tinypic.com%2Fou8h0n.jpg&hash=34a965544405ef4f1541a98646f3085e66d29bbd)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi68.tinypic.com%2Fotqau0.jpg&hash=eaf83599626053ef93c3b06856f9dda5b491f5af)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi67.tinypic.com%2Fvb48w.jpg&hash=b9631a9e6cb76ebcec5043053f904c733bb813dd)

The Lab

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi66.tinypic.com%2F33nkzdf.jpg&hash=561c28f57c00ca5043635177f3eada7bbefc23b4)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi67.tinypic.com%2F289honq.jpg&hash=739d89622c1a0bd4cc16927e478be4c79c0644c7)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi64.tinypic.com%2F10p3ldx.jpg&hash=cbcee9f0b49bd56d4f5c4289996ba09ba3ebb38c)

Added Features
Spoiler: click to open...
Zombie Counter
 Weapons
Boss Zombie
Announcer
Kino Teleporter

Features Added Soon
Spoiler: click to open...
Characters Models
Character Voices
Blood Spatter Effect
Different HUD
Soul Boxes
and more...

Update 9/18/17 [Week 1]

I know its been a long time but it's time for the update. And no I wasn't dicking along for 4 months. Special thanks to IamTIMMEHHH for working on the outside, detailing and assets. Now I have been waiting for him to finish so I could do this update for the topic and also been finding voice actors, working on storyboarding, rigging character models and etc.

Added Features
Blood Spatter Effect
New Character Voice/Announcer
Kino Teleporter
Panzer
Custom Weapons
Blood Money
Deathmachine
Bam's BO1 Perk System
3 Trigger Song EE
Radios
etc...


Future Features
Soul "Box"
Buyable Ending
Rigged Character/Zombie Models
More Character Voice/Announcer Quotes
New Hud (Poll Above)


Now the moment you wanna see

Screenshots

Spoiler: click to open...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi65.tinypic.com%2Fnl8prl.jpg&hash=80475150a13dd3df90a83a003550a55d2c1ba8b7)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi65.tinypic.com%2F1z36p3r.jpg&hash=262089b1b77b560a400ae313b108a5884407fa0b)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi65.tinypic.com%2Fjpeq3a.jpg&hash=86d9f9360154ba09701cdd591e1ea68892c3de85)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi65.tinypic.com%2F2guyyxw.jpg&hash=f6112cf19200c32d5ff17676cbd40323151e40ae)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi68.tinypic.com%2Fk4uqgy.jpg&hash=734278a75b666ffe6d088c7586d4e40c61ba2c1d)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi66.tinypic.com%2F21mg0pi.jpg&hash=f342192ef7a685fbce597be3af5892b6269418af)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi68.tinypic.com%2F8vuv50.jpg&hash=69d777356e5485095abb777e8ff0af02e9d82a43)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi68.tinypic.com%2F9a5kao.jpg&hash=c2d16382a407ab0237a803ae2410504ab0516255)

Another update will be next week
Title: Re: (T4M)Lab 7734 [WIP] | Closed Beta Available {8 Slots}
Post by: BashTheOutcast on October 15, 2017, 10:57:34 pm
Last Update

Title: Re: (T4M)Lab 7734 [WIP] | Closed Beta Available {8 Slots}
Post by: Vital_SwInDle on October 16, 2017, 03:25:24 am
Good job....  :D :D :D Looks amazing
Title: Re: Lab 7734 [WIP]
Post by: killingerk on October 20, 2017, 05:56:34 am
Weapons, Panzer, and the other fx's  :P
you need to update the pic

Double Post Merge: October 20, 2017, 06:11:09 am
I played it it's feels awesome ::) ::)you will love it

Double Post Merge: October 20, 2017, 06:12:15 am
why would t4m have anything to do with the map looking like a pair of boxes?
if you like to know it's not tackling a boxs map these pictures are really old I just got done playing it