UGX-Mods

Call of Duty: Black Ops 3 => Help Desk => Modding => Topic started by: LegacyNm on April 02, 2017, 02:46:29 am

Title: ?Ported Weapon ADS not going up all the way?
Post by: LegacyNm on April 02, 2017, 02:46:29 am
So I'm working on porting the scar-h from bo2 and I've got most of the animations cleared but I just cant get the ads animations to work....... 
I selected tag_torso and tag_view and exported the ads animation but it just doesn't aim down the sights.... just gives me a zoom effect instead

http://imgur.com/a/mdVP6 (http://imgur.com/a/mdVP6)

^some images for reference

Any help would be greatly appreciated
Title: Re: ?Ported Weapon ADS not going up all the way?
Post by: ElTitoPricus on April 02, 2017, 08:18:23 am
try redoing the ads_up amd ads_down animations with tag_view+tag_ads instead
Title: Re: ?Ported Weapon ADS not going up all the way?
Post by: Harry Bo21 on April 02, 2017, 11:30:12 am
No hierarchy
Title: Re: ?Ported Weapon ADS not going up all the way?
Post by: LegacyNm on April 02, 2017, 08:36:45 pm
try redoing the ads_up amd ads_down animations with tag_view+tag_ads instead
Tried it; no result. I've already ported in multiple guns but for some reason I just can't get the scar to work correctly.

As for no Harry's reply, I don't select hierarchy.

I will try ripping the models and animations again and test everything out.
Title: Re: ?Ported Weapon ADS not going up all the way?
Post by: johndoe on April 02, 2017, 09:04:30 pm
You sure you got the first and the last frame included while exporting?
Title: Re: ?Ported Weapon ADS not going up all the way?
Post by: LegacyNm on April 03, 2017, 03:52:54 am
Finally found the problem.....

SO when exporting the non ads animations, I use the most recent conversion rig from Collie and I would do everything correctly until it actually comes to selecting what to export....

Turns out it was exporting everything under tag_view instead of just tag_torso and tag_cambone.

That was completely messing up the ads animations.