UGX-Mods

Call of Duty: Black Ops 3 => Work-in-Progress => Custom Maps, Mods & Tools => Zombie Maps in Progress => Topic started by: zNiiC on April 01, 2017, 11:15:13 pm

Title: Underground Facility
Post by: zNiiC on April 01, 2017, 11:15:13 pm
Some sort of base hidden underground. Lots of rocks.

Something I decided to put together to demonstrate a few important aspects of level design in games.
Inspiration is from a post on artist station

Layout is basically done (80% of zones and spawns are done too):
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FwMAEGNM.png&hash=d73170fd34e771da5f1302bdd29f8a5302fa4a67)

In-game screens (just started detailing the starting room, about 8 hours worth of work):

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FZbwv4Td.jpg&hash=49096cf7f06d841b4c9642b9be25cfaeee72b229)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F9q9cgaF.jpg&hash=63cc3fe15dd70af85be93fdddf552b1619330dc1)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F9CeZ7lP.jpg&hash=19fc16db4f20faaba03fd7ee7a7b3962ad01bc0a)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FFoPfB73.jpg&hash=e60d0a5bc204c36e555875d2a941977124c36d87)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FE8sxAXr.jpg&hash=b68124d7595eccc0cd953e13b44cd97e58098b14)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FyTcW5rQ.jpg&hash=3177c5ba1baa458cc20a32ed7512c1427c78e959)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F8hPBR7d.jpg&hash=a7018330ab207593b7e827049d9f97d2331c401a)


Here's an hour of me adding to the layout and testing zones:
https://www.youtube.com/watch?v=tcpHGdKwIKg&t=6s (https://www.youtube.com/watch?v=tcpHGdKwIKg&t=6s)
Title: Re: Underground Facility
Post by: Pichepower on April 02, 2017, 05:09:29 am
Noice!! Looking great!! :nyan: ;)