function CheckForPowerSwitchTZP(){ level flag::wait_till( "initial_blackscreen_passed" ); wait 5; Power = GetEntArray( "use_elec_switch", "targetname" ); if(!isdefined(Power) || !Power.size) { // level.PowerSwitchExist = false; level flag::set("power_on"); // turns global power on - tzp } }
thread CheckForPowerSwitchTZP();